Player Matchup

Sun Wukong
Sun Wukong
AlexxDMR
Sun Wukong
Level 120
God Stats
6W - 4L
1,641 SR
Queue Stats
125W - 128L
1,576 Elo+
Party 1
Chronos
Chronos
HydeStayeR
Chronos
Level 84
God Stats
21W - 4L
1,941 SR
Queue Stats
183W - 151L
1,649 Elo+
Party 1
Thor
Thor
TheOrder00
Thor
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 109
1,694 SR
1,575 Elo+

VS

Team Averages
Level 111
1,389 SR
1,393 Elo+
Zeus
Zeus
Alzonnor25310
Zeus
Level 102
God Stats
3W - 7L
1,434 SR
Queue Stats
98W - 98L
1,516 Elo+
Solo
Ares
Ares
VolatileGunner
Ares
Level 83
God Stats
7W - 13L
1,483 SR
Queue Stats
38W - 60L
1,385 Elo+
Solo
Ishtar
Ishtar
fulsta
Ishtar
Level 149
God Stats
0W - 2L
1,249 SR
Queue Stats
137W - 215L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexxDMR
Sun Wukong
14
0 / 1 / 8
8,349
696
4,884
10,838
11,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
HydeStayeR
Chronos
16
5 / 1 / 4
9,489
791
12,140
7,504
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 2 / 6
9,231
769
9,450
5,559
2,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,623
719
10,125
7,396
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
8,413
701
4,207
14,555
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
fulsta
Ishtar
12
0 / 5 / 4
7,461
622
3,210
11,540
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
4
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlexxDMR
Sun Wukong
0
1
8
4
L
3
2
1
1.75
W
Chronos
HydeStayeR
Chronos
5
1
4
7
W
5
2
6
4
L
1
4
3
0.63
L
Ishtar
fulsta
Ishtar
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
17,542
23,901
Taken
33,491
16,735
Mitigated
25,995
4,377
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlexxDMR
Sun Wukong
4,884
880
0
1,894
10,838
11,680
320
6,239
4,599
0
24,295
L
10,125
660
0
475
7,396
3,829
630
2,220
4,952
35,448
0
W
Chronos
HydeStayeR
Chronos
12,140
4,716
0
2,243
7,504
2,887
2,322
5,129
2,375
55,033
0
W
9,450
1,325
0
240
5,559
2,168
0
3,033
2,526
0
22,709
L
4,207
171
0
1,448
14,555
16,151
0
5,228
8,698
9,400
0
L
Ishtar
fulsta
Ishtar
3,210
1,416
0
1,750
11,540
6,015
900
4,237
6,930
0
30,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
24,497
165
Minions Killed
142
0
Camps Cleared
0
689,001
Distance Traveled
605,075
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,349
696
38
3
0
232,112
4
L
Zeus
8,623
719
79
7
0
206,996
4
W
Chronos
9,489
791
98
8
0
230,506
3
W
Thor
9,231
769
29
2
0
226,383
5
L
Ares
8,413
701
14
1
0
202,139
5
L
Ishtar
7,461
622
49
4
0
195,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role