Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
A6GRAMLINE
Zeus
Level 159
God Stats
12W - 13L
1,564 SR
Queue Stats
994W - 928L
1,516 Elo+
Party 1
Olorun
Olorun
A6GRAMROCK
Olorun
Level 128
God Stats
2W - 2L
1,575 SR
Queue Stats
681W - 576L
1,535 Elo+
Party 1
Ganesha
Ganesha
Gonjalez
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,566 Elo+
Solo
Hades
Hades
ZytheLordofDeath
Hades
Level 140
God Stats
0W - 1L
1,262 SR
Queue Stats
10W - 5L
1,692 Elo+
Solo
Team Averages
Level 137
1,480 SR
1,562 Elo+

VS

Team Averages
Level 139
1,465 SR
1,583 Elo+
Cupid
Cupid
ApeSpartan Kun
Cupid
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 92L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
CHECHOLEEN
Gilgamesh
Level 128
God Stats
7W - 0L
1,944 SR
Queue Stats
163W - 133L
1,600 Elo+
Party 2
Ymir
Ymir
FlamingEagle50
Ymir
Level 108
God Stats
1W - 1L
1,197 SR
Queue Stats
55W - 53L
1,565 Elo+
Party 2
Set
Set
Gundeta 94
Set
Level 156
God Stats
1W - 2L
1,184 SR
Queue Stats
383W - 365L
1,568 Elo+
Party 2
Mulan
Mulan
TheLegendOfFMA
Mulan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
8 / 5 / 11
11,159
744
15,644
23,958
30,304
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 12
11,263
751
19,944
15,546
8,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
A6GRAMROCK
Olorun
17
3 / 6 / 12
10,953
730
11,117
15,275
9,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Gonjalez
Ganesha
18
1 / 6 / 12
9,918
661
6,203
25,452
35,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 8 / 14
10,579
705
13,069
19,100
27,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 15
12,037
802
22,306
11,512
5,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
CHECHOLEEN
Gilgamesh
20
11 / 5 / 13
12,812
854
21,219
22,441
27,252
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 17
10,849
723
12,000
18,282
15,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 6 / 21
11,861
791
16,802
19,677
20,068
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 6 / 24
11,759
784
17,490
20,804
31,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
121
21
Kills
31
31
Deaths
25
61
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
8
5
11
2.7
L
6
6
12
2
L
Olorun
A6GRAMROCK
Olorun
3
6
12
1.5
W
7
4
15
3.63
W
Gilgamesh
CHECHOLEEN
Gilgamesh
11
5
13
3.5
W
3
4
17
2.88
L
Ganesha
Gonjalez
Ganesha
1
6
12
1.17
W
6
6
21
2.75
W
4
6
24
2.67
L
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,977
Damage
89,817
99,331
Taken
92,716
111,937
Mitigated
99,842
22,766
Healing
28,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
15,644
5,307
2,562
3,175
23,958
30,304
1,573
2,638
21,320
2,517
17,431
L
19,944
2,377
286
979
15,546
8,890
450
731
14,815
42,220
0
L
Olorun
A6GRAMROCK
Olorun
11,117
8,677
2,297
2,639
15,275
9,791
2,286
1,248
14,027
20,097
0
W
22,306
7,671
4,530
1,985
11,512
5,753
3,860
6,974
4,538
0
47,756
W
Gilgamesh
CHECHOLEEN
Gilgamesh
21,219
4,523
2,082
4,540
22,441
27,252
1,475
12,884
9,557
0
33,509
W
12,000
672
918
921
18,282
15,753
362
11,494
6,788
20,728
0
L
Ganesha
Gonjalez
Ganesha
6,203
1,078
1,489
4,526
25,452
35,754
0
5,126
20,326
16,867
0
W
16,802
8,636
2,183
4,623
19,677
20,068
1,336
10,451
9,226
0
31,782
W
17,490
4,631
1,939
4,647
20,804
31,016
576
10,376
10,428
0
33,441
L
13,069
1,001
1,745
3,068
19,100
27,198
265
2,257
16,843
32,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,872
Gold Earned
59,318
155
Minions Killed
147
0
Camps Cleared
0
1,135,551
Distance Traveled
1,325,810
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,159
744
18
1
0
264,745
0
L
Zeus
11,263
751
61
4
0
209,300
3
L
Olorun
10,953
730
29
2
0
221,577
1
W
Cupid
12,037
802
56
4
0
265,810
1
W
Gilgamesh
12,812
854
25
2
0
276,580
2
W
Ymir
10,849
723
9
1
0
275,854
3
L
Ganesha
9,918
661
2
0
0
230,376
3
W
Set
11,861
791
25
2
0
250,503
2
W
Mulan
11,759
784
32
2
0
257,063
0
L
Hades
10,579
705
45
3
0
209,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role