Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dvsquezi
Cerberus
Level 147
God Stats
10W - 14L
1,469 SR
Queue Stats
494W - 503L
1,408 Elo+
Solo
Sol
Sol
EduardoM24
Sol
Level 147
God Stats
2W - 2L
1,474 SR
Queue Stats
31W - 33L
1,427 Elo+
Solo
Fafnir
Fafnir
Tacota-del-Norte
Fafnir
Level 160
God Stats
8W - 2L
1,723 SR
Queue Stats
160W - 157L
1,469 Elo+
Solo
Kali
Kali
viaramb
Kali
Level 148
God Stats
21W - 6L
1,749 SR
Queue Stats
158W - 139L
1,446 Elo+
Solo
Team Averages
Level 146
1,583 SR
1,450 Elo+

VS

Team Averages
Level 124
1,517 SR
1,437 Elo+
Hel
Hel
ErnestoIslas
Hel
Level 149
God Stats
5W - 6L
1,279 SR
Queue Stats
316W - 329L
1,449 Elo+
Solo
Yu Huang
Yu Huang
JiggyWiggy12862
Yu Huang
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 19L
1,338 Elo+
Solo
Chernobog
Chernobog
WaynerBreath
Chernobog
Level 117
God Stats
0W - 1L
1,726 SR
Queue Stats
80W - 74L
1,473 Elo+
Solo
Bellona
Bellona
mills7878
Bellona
Level 101
God Stats
46W - 46L
1,497 SR
Queue Stats
135W - 154L
1,446 Elo+
Solo
Neith
Neith
tianowilliam89
Neith
Level 140
God Stats
9W - 8L
1,581 SR
Queue Stats
169W - 158L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
10 / 0 / 2
10,812
676
16,981
10,998
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Dvsquezi
Cerberus
13
3 / 1 / 8
8,955
560
7,610
13,507
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 0 / 4
9,189
574
7,776
9,152
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 0 / 1
9,640
603
10,648
14,720
12,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
viaramb
Kali
14
2 / 1 / 7
8,624
539
5,434
14,002
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,828
427
3,185
16,093
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
12
0 / 2 / 0
6,716
420
5,974
8,850
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
WaynerBreath
Chernobog
11
0 / 5 / 0
6,606
413
6,236
14,331
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
mills7878
Bellona
13
0 / 4 / 0
7,729
483
9,509
16,144
10,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
7,247
453
6,644
12,240
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
22
Kills
1
2
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
0
2
11
W
Cerberus
Dvsquezi
Cerberus
3
1
8
7
W
3
0
4
5
L
0
7
1
0.07
L
Yu Huang
0
2
0
0
W
4
0
1
4.5
L
Chernobog
WaynerBreath
Chernobog
0
5
0
0
L
Bellona
mills7878
Bellona
0
4
0
0
L
1
4
1
0.38
W
Kali
viaramb
Kali
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,449
Damage
31,548
62,379
Taken
67,658
41,090
Mitigated
32,996
27,933
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,981
7,176
643
5,652
10,998
4,732
2,517
1,797
9,201
0
105,795
W
Cerberus
Dvsquezi
Cerberus
7,610
243
413
4,424
13,507
13,848
0
3,225
10,282
25,289
2,727
W
7,776
2,184
0
4,898
9,152
4,408
2,107
3,371
5,781
71,071
7,947
L
3,185
603
305
2,452
16,093
9,198
0
2,507
13,586
34,689
0
L
Yu Huang
5,974
542
0
1,362
8,850
3,435
0
5,854
2,996
53,101
0
W
10,648
2,703
0
6,884
14,720
12,192
93
0
14,720
56,256
0
L
Chernobog
WaynerBreath
Chernobog
6,236
3,034
0
3,300
14,331
4,660
0
2,859
11,472
0
52,617
L
Bellona
mills7878
Bellona
9,509
5,091
0
6,779
16,144
10,966
0
9,131
6,521
0
61,854
L
6,644
2,267
0
1,852
12,240
4,737
21
4,563
7,597
0
55,732
W
Kali
viaramb
Kali
5,434
2,751
0
5,019
14,002
5,910
1,554
1,503
12,499
0
61,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,220
Gold Earned
35,126
557
Minions Killed
412
0
Camps Cleared
0
1,499,560
Distance Traveled
1,352,261
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,812
676
171
11
0
286,207
1
W
Cerberus
8,955
560
32
2
0
302,502
1
W
Sol
9,189
574
139
9
0
292,425
8
L
Hel
6,828
427
56
4
0
241,571
9
L
Yu Huang
6,716
420
79
5
0
295,482
1
W
Fafnir
9,640
603
114
7
0
284,745
0
L
Chernobog
6,606
413
78
5
0
267,813
2
L
Bellona
7,729
483
99
6
0
261,932
1
L
Neith
7,247
453
100
6
0
285,463
3
W
Kali
8,624
539
101
6
0
333,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role