Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
PaladinNK
Heimdallr
Level 148
God Stats
3W - 0L
1,667 SR
Queue Stats
222W - 232L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Stollken
Sylvanus
Level 154
God Stats
20W - 13L
1,598 SR
Queue Stats
653W - 594L
1,620 Elo+
Solo
Ravana
Ravana
jackiedogg
Ravana
Level 160
God Stats
1W - 0L
1,285 SR
Queue Stats
194W - 172L
1,539 Elo+
Party 1
Team Averages
Level 151
1,510 SR
1,534 Elo+

VS

Team Averages
Level 127
1,540 SR
1,492 Elo+
Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
JimmyPage73
Yu Huang
Level 87
God Stats
1W - 1L
1,701 SR
Queue Stats
270W - 284L
1,455 Elo+
Solo
Athena
Athena
qyrsuss
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 154L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 7
5,734
1,147
9,579
5,474
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
 
Izanami
10
2 / 0 / 7
5,662
1,132
4,326
4,873
2,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
PaladinNK
Heimdallr
11
1 / 0 / 8
5,734
1,147
5,837
3,037
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Stollken
Sylvanus
10
1 / 0 / 8
5,714
1,143
1,856
5,171
5,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
jackiedogg
Ravana
11
4 / 0 / 4
5,911
1,182
3,725
2,359
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 2 / 0
5,113
1,023
2,793
7,902
9,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
 
Freya
10
0 / 1 / 0
4,785
957
2,374
4,747
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
 
Chang'e
8
0 / 2 / 0
4,508
902
3,445
4,914
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
JimmyPage73
Yu Huang
7
0 / 2 / 0
4,575
915
831
2,730
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
qyrsuss
Athena
8
0 / 3 / 0
4,696
939
2,152
6,981
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
10
Kills
0
0
Deaths
10
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
7
5.5
W
Izanami
 
Izanami
2
0
7
5.5
L
Fafnir
 
Fafnir
0
2
0
0
L
Freya
 
Freya
0
1
0
0
L
Chang'e
 
Chang'e
0
2
0
0
L
Yu Huang
JimmyPage73
Yu Huang
0
2
0
0
W
Heimdallr
PaladinNK
Heimdallr
1
0
8
5
W
Sylvanus
Stollken
Sylvanus
1
0
8
5
W
Ravana
jackiedogg
Ravana
4
0
4
6
L
Athena
qyrsuss
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
11,595
20,914
Taken
27,274
14,749
Mitigated
19,218
15,701
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,579
3,419
0
1,322
5,474
3,053
512
3,622
1,852
15,328
0
W
Izanami
 
Izanami
4,326
1,671
328
1,274
4,873
2,633
667
2,552
2,321
0
9,910
L
Fafnir
 
Fafnir
2,793
411
314
2,232
7,902
9,135
0
2,440
5,462
4,216
0
L
Freya
 
Freya
2,374
732
233
1,496
4,747
2,099
0
2,271
2,476
8,746
0
L
Chang'e
 
Chang'e
3,445
780
2,648
1,734
4,914
1,945
0
2,397
2,517
6,568
0
L
Yu Huang
JimmyPage73
Yu Huang
831
52
100
141
2,730
1,050
0
1,918
812
2,935
0
W
Heimdallr
PaladinNK
Heimdallr
5,837
1,984
219
1,057
3,037
1,882
385
1,475
1,562
0
14,769
W
Sylvanus
Stollken
Sylvanus
1,856
410
7,047
3,606
5,171
5,148
52
2,874
2,297
2,778
0
W
Ravana
jackiedogg
Ravana
3,725
787
355
493
2,359
2,033
202
1,072
1,287
0
5,829
L
Athena
qyrsuss
Athena
2,152
596
130
393
6,981
4,989
0
2,409
4,572
4,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
23,677
55
Minions Killed
44
0
Camps Cleared
0
478,437
Distance Traveled
411,451
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,734
1,147
18
4
0
92,772
1
W
Izanami
5,662
1,132
12
2
0
95,017
2
L
Fafnir
5,113
1,023
1
0
0
113,985
1
L
Freya
4,785
957
21
4
0
85,269
2
L
Chang'e
4,508
902
10
2
0
79,564
3
L
Yu Huang
4,575
915
6
1
0
39,196
1
W
Heimdallr
5,734
1,147
20
4
0
84,759
3
W
Sylvanus
5,714
1,143
2
0
0
103,358
0
W
Ravana
5,911
1,182
3
1
0
102,531
2
L
Athena
4,696
939
6
1
0
93,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role