Player Matchup

The Morrigan
The Morrigan
BOLS-ghost12
The Morrigan
Level 108
God Stats
3W - 3L
1,719 SR
Queue Stats
96W - 112L
1,411 Elo+
Solo
Fafnir
Fafnir
Escanor2710
Fafnir
Level 108
God Stats
2W - 3L
1,535 SR
Queue Stats
237W - 248L
1,378 Elo+
Party 2
Pele
Pele
LuciferDevil296
Pele
Level 28
God Stats
3W - 5L
1,360 SR
Queue Stats
43W - 96L
1,283 Elo+
Party 2
Lancelot
Lancelot
MayaISOS
Lancelot
Level 107
God Stats
1W - 1L
1,725 SR
Queue Stats
116W - 189L
1,288 Elo+
Party 2
Rama
Rama
Sythog
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,476 Elo+
Solo
Team Averages
Level 92
1,568 SR
1,367 Elo+

VS

Team Averages
Level 98
1,529 SR
1,402 Elo+
Thor
Thor
 
Thor
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alex1stikhonov
Kukulkan
Level 111
God Stats
9W - 15L
1,348 SR
Queue Stats
752W - 796L
1,369 Elo+
Solo
Discordia
Discordia
Megzatron
Discordia
Level 62
God Stats
2W - 1L
1,515 SR
Queue Stats
72W - 71L
1,391 Elo+
Party 1
Nemesis
Nemesis
Takugama
Nemesis
Level 60
God Stats
3W - 0L
1,749 SR
Queue Stats
73W - 72L
1,390 Elo+
Party 1
Ares
Ares
kliditismonksias
Ares
Level 124
God Stats
2W - 1L
1,533 SR
Queue Stats
501W - 544L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BOLS-ghost12
The Morrigan
20
3 / 4 / 5
11,234
661
18,834
10,619
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
16
0 / 5 / 7
9,933
584
7,265
19,527
29,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 10 / 3
8,385
493
9,785
17,492
7,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
MayaISOS
Lancelot
15
1 / 10 / 3
9,009
530
7,073
18,740
10,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
Sythog
Rama
19
4 / 3 / 3
10,639
626
18,988
13,424
6,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
9 / 6 / 12
11,146
656
13,132
16,368
9,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
20
4 / 1 / 21
12,759
751
15,863
10,242
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Megzatron
Discordia
18
2 / 1 / 19
11,019
648
14,515
11,201
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Takugama
Nemesis
20
14 / 2 / 15
13,971
822
20,690
21,265
20,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 1 / 19
12,712
748
10,204
23,821
28,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
118
8
Kills
32
32
Deaths
11
21
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
6
12
2.5
W
Kukulkan
4
1
21
14.5
L
The Morrigan
BOLS-ghost12
The Morrigan
3
4
5
1.38
L
Fafnir
0
5
7
0.7
L
0
10
3
0.15
L
Lancelot
MayaISOS
Lancelot
1
10
3
0.25
W
Discordia
Megzatron
Discordia
2
1
19
11.5
L
Rama
Sythog
Rama
4
3
3
1.83
W
Nemesis
Takugama
Nemesis
14
2
15
10.75
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,945
Damage
74,404
79,802
Taken
82,897
60,554
Mitigated
71,577
18,225
Healing
34,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,132
3,509
1,081
2,236
16,368
9,287
587
4,318
12,050
0
23,645
W
Kukulkan
15,863
2,696
3,881
2,588
10,242
6,389
896
4,084
6,158
59,754
0
L
The Morrigan
BOLS-ghost12
The Morrigan
18,834
3,460
372
1,865
10,619
6,155
0
4,248
6,371
46,278
0
L
Fafnir
7,265
2,503
783
6,000
19,527
29,936
0
9,900
9,627
12,377
0
L
9,785
1,745
0
2,355
17,492
7,089
0
9,045
8,447
0
19,385
L
Lancelot
MayaISOS
Lancelot
7,073
1,896
0
1,256
18,740
10,680
0
10,938
7,802
0
11,861
W
Discordia
Megzatron
Discordia
14,515
1,054
893
1,681
11,201
6,697
293
3,744
7,457
32,614
0
L
Rama
Sythog
Rama
18,988
10,164
534
5,060
13,424
6,694
0
6,451
6,973
0
38,731
W
Nemesis
Takugama
Nemesis
20,690
9,206
6,858
6,044
21,265
20,759
1,838
5,705
15,560
0
35,231
W
10,204
1,078
3,193
6,528
23,821
28,445
402
8,248
15,573
22,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,200
Gold Earned
61,607
148
Minions Killed
184
0
Camps Cleared
0
1,291,038
Distance Traveled
1,625,091
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,146
656
12
1
0
261,776
1
W
Kukulkan
12,759
751
101
6
0
315,626
4
L
The Morrigan
11,234
661
78
5
0
245,672
1
L
Fafnir
9,933
584
7
0
0
269,625
3
L
Pele
8,385
493
17
1
0
242,798
0
L
Lancelot
9,009
530
12
1
0
257,114
0
W
Discordia
11,019
648
36
2
0
328,782
1
L
Rama
10,639
626
34
2
0
275,829
0
W
Nemesis
13,971
822
22
1
0
375,769
1
W
Ares
12,712
748
13
1
0
343,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role