Player Matchup

Zhong Kui
Zhong Kui
Brobo04
Zhong Kui
Level 64
God Stats
2W - 2L
1,812 SR
Queue Stats
102W - 126L
1,420 Elo+
Party 2
Ne Zha
Ne Zha
DenisFRV
Ne Zha
Level 44
God Stats
15W - 12L
1,592 SR
Queue Stats
73W - 83L
1,449 Elo+
Solo
Nu Wa
Nu Wa
GrieferFox
Nu Wa
Level 44
God Stats
3W - 2L
1,647 SR
Queue Stats
38W - 63L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
Nameless365
Cthulhu
Level 24
God Stats
1W - 2L
1,448 SR
Queue Stats
23W - 41L
1,376 Elo+
Party 2
Vulcan
Vulcan
kush25420
Vulcan
Level 63
God Stats
1W - 3L
1,396 SR
Queue Stats
13W - 17L
1,395 Elo+
Solo
Team Averages
Level 48
1,579 SR
1,401 Elo+

VS

Team Averages
Level 78
1,539 SR
1,481 Elo+
Susano
Susano
Katharsistorm
Susano
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,384 Elo+
Solo
Kukulkan
Kukulkan
Lady-De-Vil
Kukulkan
Level 113
God Stats
5W - 3L
1,549 SR
Queue Stats
216W - 205L
1,507 Elo+
Party 1
Ullr
Ullr
Saladedepate_
Ullr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
d2917353
Ao Kuang
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 22L
1,454 Elo+
Party 1
Cerberus
Cerberus
oDARKPOISONo
Cerberus
Level 129
God Stats
1W - 0L
1,646 SR
Queue Stats
154W - 141L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brobo04
Zhong Kui
18
2 / 6 / 3
12,080
929
21,295
18,265
13,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ne Zha
DenisFRV
Ne Zha
17
3 / 7 / 3
12,914
993
10,651
15,037
8,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
18
1 / 7 / 3
12,425
956
14,287
15,311
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Nameless365
Cthulhu
18
0 / 4 / 6
11,706
900
8,728
17,854
12,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
kush25420
Vulcan
18
1 / 9 / 2
11,869
913
13,701
15,751
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

59

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 8
11,146
857
2,246
8,874
3,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Lady-De-Vil
Kukulkan
19
6 / 0 / 9
13,957
1,074
21,505
9,765
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 1 / 16
13,297
1,023
11,045
17,529
6,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
d2917353
Ao Kuang
20
21 / 3 / 8
16,449
1,265
34,413
21,590
10,604
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
oDARKPOISONo
Cerberus
20
3 / 1 / 23
13,667
1,051
8,003
18,525
32,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
7
Kills
33
33
Deaths
7
17
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Brobo04
Zhong Kui
2
6
3
0.58
L
Ne Zha
DenisFRV
Ne Zha
3
7
3
0.64
L
Nu Wa
1
7
3
0.36
W
0
2
8
2
W
Kukulkan
Lady-De-Vil
Kukulkan
6
0
9
10.5
L
Cthulhu
Nameless365
Cthulhu
0
4
6
0.75
W
3
1
16
11
W
Ao Kuang
d2917353
Ao Kuang
21
3
8
8.33
L
Vulcan
kush25420
Vulcan
1
9
2
0.22
W
Cerberus
oDARKPOISONo
Cerberus
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,662
Damage
77,212
82,218
Taken
76,283
46,711
Mitigated
58,323
5,302
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Brobo04
Zhong Kui
21,295
3,702
0
1,875
18,265
13,315
0
13,069
5,196
48,452
0
L
Ne Zha
DenisFRV
Ne Zha
10,651
3,437
0
843
15,037
8,521
0
9,525
5,512
0
23,342
L
Nu Wa
14,287
3,489
144
932
15,311
5,907
0
14,102
1,209
54,405
0
W
2,246
68
0
24
8,874
3,441
0
6,284
2,448
0
9,445
W
Kukulkan
Lady-De-Vil
Kukulkan
21,505
1,137
0
486
9,765
4,294
0
7,835
1,764
72,164
0
L
Cthulhu
Nameless365
Cthulhu
8,728
798
595
699
17,854
12,203
0
13,097
4,757
21,087
0
W
11,045
4,789
0
1,698
17,529
6,990
0
14,436
2,939
0
46,476
W
Ao Kuang
d2917353
Ao Kuang
34,413
15,487
0
7,837
21,590
10,604
0
14,891
6,548
42,674
2,258
L
Vulcan
kush25420
Vulcan
13,701
3,280
48
166
15,751
6,765
0
13,244
2,507
30,658
0
W
Cerberus
oDARKPOISONo
Cerberus
8,003
120
722
3,157
18,525
32,994
0
13,632
4,573
28,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,994
Gold Earned
68,516
248
Minions Killed
316
11
Camps Cleared
7
1,170,298
Distance Traveled
1,080,838
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,080
929
61
5
2
231,620
2
L
Ne Zha
12,914
993
26
2
8
241,478
0
L
Nu Wa
12,425
956
78
6
0
229,244
0
W
Susano
11,146
857
17
1
0
139,680
0
W
Kukulkan
13,957
1,074
146
11
2
245,283
0
L
Cthulhu
11,706
900
44
3
1
238,375
0
W
Ullr
13,297
1,023
87
7
1
259,279
0
W
Ao Kuang
16,449
1,265
17
1
2
211,879
0
L
Vulcan
11,869
913
39
3
0
229,581
0
W
Cerberus
13,667
1,051
49
4
2
224,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role