Player Matchup

Thanatos
Thanatos
ElxTa
Thanatos
Level 107
God Stats
0W - 1L
1,264 SR
Queue Stats
12W - 11L
1,489 Elo+
Party 4
Cupid
Cupid
KPretium
Cupid
Level 48
God Stats
8W - 11L
1,474 SR
Queue Stats
55W - 53L
1,514 Elo+
Party 3
King Arthur
King Arthur
LittleBro11
King Arthur
Level 47
God Stats
0W - 3L
1,203 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 4
Yu Huang
Yu Huang
TheViciousGamer
Yu Huang
Level 59
God Stats
1W - 2L
1,474 SR
Queue Stats
1W - 7L
1,199 Elo+
Party 4
Kumbhakarna
Kumbhakarna
ethbb
Kumbhakarna
Level 67
God Stats
3W - 6L
1,519 SR
Queue Stats
146W - 156L
1,536 Elo+
Party 3
Team Averages
Level 66
1,387 SR
1,414 Elo+

VS

Team Averages
Level 61
1,585 SR
1,479 Elo+
Bacchus
Bacchus
Baranozz
Bacchus
Level 43
God Stats
4W - 1L
1,774 SR
Queue Stats
34W - 31L
1,454 Elo+
Party 1
Izanami
Izanami
Kuloporetor
Izanami
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
crovhill
Nu Wa
Level 20
God Stats
3W - 0L
1,416 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 2
Hercules
Hercules
irvax
Hercules
Level 64
God Stats
3W - 2L
1,409 SR
Queue Stats
73W - 69L
1,535 Elo+
Party 1
Ravana
Ravana
сrzy
Ravana
Level 148
God Stats
9W - 2L
1,824 SR
Queue Stats
258W - 254L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElxTa
Thanatos
15
9 / 6 / 0
10,396
547
11,741
22,001
9,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
KPretium
Cupid
12
0 / 2 / 3
7,437
391
4,814
14,839
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
LittleBro11
King Arthur
12
0 / 5 / 0
7,693
405
6,475
21,749
12,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
14
1 / 3 / 4
8,887
468
11,392
14,208
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
ethbb
Kumbhakarna
11
0 / 2 / 3
7,629
402
5,106
20,186
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baranozz
Bacchus
13
1 / 2 / 5
9,314
490
7,190
14,894
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Kuloporetor
Izanami
14
1 / 0 / 4
9,457
498
9,963
10,666
4,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
crovhill
Nu Wa
16
1 / 5 / 8
10,233
539
15,219
7,187
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
irvax
Hercules
16
8 / 1 / 0
11,046
581
20,292
17,993
22,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
сrzy
Ravana
18
7 / 2 / 3
11,213
590
15,675
14,792
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
18
18
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Baranozz
Bacchus
1
2
5
1.75
L
Thanatos
ElxTa
Thanatos
9
6
0
1.5
L
Cupid
KPretium
Cupid
0
2
3
0.75
W
Izanami
Kuloporetor
Izanami
1
0
4
3
L
King Arthur
LittleBro11
King Arthur
0
5
0
0
L
Yu Huang
1
3
4
1
W
Nu Wa
crovhill
Nu Wa
1
5
8
1
L
Kumbhakarna
ethbb
Kumbhakarna
0
2
3
0.75
W
Hercules
irvax
Hercules
8
1
0
8
W
Ravana
сrzy
Ravana
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,528
Damage
68,339
92,983
Taken
65,532
46,863
Mitigated
53,524
28,990
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Baranozz
Bacchus
7,190
1,104
0
3,457
14,894
17,374
683
4,558
10,336
26,766
0
L
Thanatos
ElxTa
Thanatos
11,741
5,292
0
12,792
22,001
9,284
0
3,908
17,764
0
80,667
L
Cupid
KPretium
Cupid
4,814
2,919
98
5,225
14,839
5,293
0
5,479
9,308
0
50,110
W
Izanami
Kuloporetor
Izanami
9,963
5,519
0
4,854
10,666
4,182
6,289
3,156
7,510
0
94,215
L
King Arthur
LittleBro11
King Arthur
6,475
1,670
0
3,662
21,749
12,553
72
3,412
17,554
0
42,366
L
Yu Huang
11,392
2,032
294
2,941
14,208
5,256
0
3,654
10,506
64,767
0
W
Nu Wa
crovhill
Nu Wa
15,219
3,097
0
639
7,187
1,953
1,248
1,796
5,391
69,084
0
L
Kumbhakarna
ethbb
Kumbhakarna
5,106
730
545
3,433
20,186
14,477
0
6,713
13,266
29,377
0
W
Hercules
irvax
Hercules
20,292
6,276
0
7,508
17,993
22,721
1,050
5,030
12,963
0
71,096
W
Ravana
сrzy
Ravana
15,675
4,732
0
4,161
14,792
7,294
369
4,140
10,652
0
101,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
51,263
399
Minions Killed
514
0
Camps Cleared
0
1,798,025
Distance Traveled
1,884,093
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,314
490
28
1
0
390,781
3
L
Thanatos
10,396
547
117
6
0
379,035
2
L
Cupid
7,437
391
67
4
0
335,938
2
W
Izanami
9,457
498
135
7
0
335,102
3
L
King Arthur
7,693
405
65
3
0
380,021
2
L
Yu Huang
8,887
468
114
6
0
318,007
3
W
Nu Wa
10,233
539
93
5
0
362,238
7
L
Kumbhakarna
7,629
402
36
2
0
385,024
6
W
Hercules
11,046
581
111
6
0
367,049
3
W
Ravana
11,213
590
147
8
0
428,923
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role