Player Matchup

Ra
Ra
BlankFerno
Ra
Level 129
God Stats
9W - 12L
1,451 SR
Queue Stats
495W - 545L
1,422 Elo+
Party 2
Cabrakan
Cabrakan
KashikGeezer
Cabrakan
Level 128
God Stats
34W - 24L
1,539 SR
Queue Stats
497W - 549L
1,431 Elo+
Party 2
Izanami
Izanami
skillsmen
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,170 Elo+
Solo
Team Averages
Level 108
1,496 SR
1,341 Elo+

VS

Team Averages
Level 82
1,430 SR
1,360 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
J0hB0Y
Kukulkan
Level 58
God Stats
0W - 2L
1,290 SR
Queue Stats
7W - 14L
1,296 Elo+
Party 1
Chaac
Chaac
Jennininja
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
10,102
722
4,753
5,706
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
KashikGeezer
Cabrakan
16
2 / 1 / 4
10,270
734
3,066
8,908
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
skillsmen
Izanami
12
1 / 4 / 5
8,703
622
4,974
11,178
5,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 0 / 4
8,992
642
9,199
8,252
9,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
J0hB0Y
Kukulkan
13
3 / 3 / 2
8,895
635
7,825
7,554
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
1 / 4 / 4
9,142
653
4,825
14,536
12,391
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
5
Kills
5
5
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
4
3
W
2
0
3
3.5
L
Kukulkan
J0hB0Y
Kukulkan
3
3
2
1.33
L
Chaac
1
4
4
0.75
W
Cabrakan
KashikGeezer
Cabrakan
2
1
4
4
W
Izanami
skillsmen
Izanami
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,793
Damage
21,849
25,792
Taken
30,342
20,899
Mitigated
25,447
9,408
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,199
1,451
609
1,832
8,252
9,611
0
2,638
5,614
0
35,652
W
4,753
307
2,408
2,816
5,706
3,063
0
687
5,019
60,580
0
L
Kukulkan
J0hB0Y
Kukulkan
7,825
658
0
0
7,554
3,445
98
2,979
4,575
42,862
0
L
Chaac
4,825
866
0
2,712
14,536
12,391
80
2,235
12,301
0
37,610
W
Cabrakan
KashikGeezer
Cabrakan
3,066
645
0
3,013
8,908
12,214
111
2,608
6,300
7,839
0
W
Izanami
skillsmen
Izanami
4,974
4,495
0
1,171
11,178
5,622
0
4,542
6,636
0
25,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
27,029
178
Minions Killed
179
0
Camps Cleared
0
616,542
Distance Traveled
625,155
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,992
642
56
4
0
229,897
3
W
Ra
10,102
722
130
9
0
210,350
1
L
Kukulkan
8,895
635
56
4
0
228,840
0
L
Chaac
9,142
653
67
5
0
166,418
4
W
Cabrakan
10,270
734
8
1
0
194,058
1
W
Izanami
8,703
622
40
3
0
212,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role