Player Matchup

Arachne
Arachne
UND3AD EL1T3
Arachne
Level 143
God Stats
3W - 3L
1,398 SR
Queue Stats
214W - 210L
1,544 Elo+
Party 1
Artemis
Artemis
YungPhatBofa
Artemis
Level 130
God Stats
2W - 1L
1,576 SR
Queue Stats
38W - 40L
1,506 Elo+
Party 1
Raijin
Raijin
YungPhatQum
Raijin
Level 147
God Stats
2W - 0L
1,950 SR
Queue Stats
24W - 20L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
YungPhatSkep
Guan Yu
Level 125
God Stats
1W - 0L
1,709 SR
Queue Stats
14W - 13L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
punningham
Kuzenbo
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,836 Elo+
Party 1
Team Averages
Level 128
1,627 SR
1,585 Elo+

VS

Team Averages
Level 127
1,523 SR
1,595 Elo+
Bacchus
Bacchus
GIGGGGEEDY
Bacchus
Level 152
God Stats
3W - 4L
1,473 SR
Queue Stats
326W - 317L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
HADOOUUKENN
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,849 Elo+
Party 2
Merlin
Merlin
MXandy
Merlin
Level 144
God Stats
1W - 2L
1,544 SR
Queue Stats
303W - 287L
1,530 Elo+
Party 2
Chang'e
Chang'e
drommeres
Chang'e
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,568 Elo+
Solo
Chernobog
Chernobog
xxGHOOSxx
Chernobog
Level 160
God Stats
20W - 14L
1,597 SR
Queue Stats
1,378W - 1,400L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
UND3AD EL1T3
Arachne
20
4 / 3 / 13
16,758
645
32,024
32,964
41,223
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
YungPhatBofa
Artemis
20
8 / 4 / 6
17,001
654
54,291
26,341
18,415
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
5 / 4 / 9
17,352
667
43,091
27,459
18,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
YungPhatSkep
Guan Yu
20
1 / 5 / 12
15,351
590
9,532
38,294
64,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
punningham
Kuzenbo
20
0 / 4 / 11
13,989
538
18,451
38,823
73,508
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GIGGGGEEDY
Bacchus
20
6 / 6 / 12
16,816
647
23,217
51,405
103,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
HADOOUUKENN
Amaterasu
20
4 / 3 / 8
15,983
615
14,171
32,865
29,628
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
MXandy
Merlin
20
4 / 1 / 7
16,007
616
38,860
24,022
15,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
drommeres
Chang'e
20
2 / 4 / 11
14,041
540
19,849
42,135
23,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
xxGHOOSxx
Chernobog
20
3 / 4 / 11
15,349
590
35,583
26,252
17,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
68
18
Kills
19
20
Deaths
18
51
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GIGGGGEEDY
Bacchus
6
6
12
2
L
Amaterasu
HADOOUUKENN
Amaterasu
4
3
8
2.67
L
Merlin
MXandy
Merlin
4
1
7
7.5
W
Arachne
UND3AD EL1T3
Arachne
4
3
13
3.5
W
Artemis
YungPhatBofa
Artemis
8
4
6
2.75
W
Raijin
5
4
9
2.38
W
Guan Yu
YungPhatSkep
Guan Yu
1
5
12
1.4
L
Chang'e
drommeres
Chang'e
2
4
11
1.88
W
Kuzenbo
punningham
Kuzenbo
0
4
11
1.38
L
Chernobog
xxGHOOSxx
Chernobog
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,389
Damage
131,680
163,881
Taken
176,679
216,034
Mitigated
190,081
87,882
Healing
93,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GIGGGGEEDY
Bacchus
23,217
2,022
6,053
9,190
51,405
103,303
699
13,938
37,467
45,224
0
L
Amaterasu
HADOOUUKENN
Amaterasu
14,171
3,518
7,751
9,139
32,865
29,628
2,392
8,799
24,066
0
30,232
L
Merlin
MXandy
Merlin
38,860
1,362
4,937
2,128
24,022
15,697
2,128
8,547
15,475
99,771
0
W
Arachne
UND3AD EL1T3
Arachne
32,024
20,672
3,230
16,151
32,964
41,223
39
12,962
18,118
0
47,174
W
Artemis
YungPhatBofa
Artemis
54,291
19,988
2,595
6,998
26,341
18,415
5,929
16,227
10,114
0
107,908
W
Raijin
43,091
3,350
4,418
8,406
27,459
18,872
3,592
16,369
11,090
117,117
0
W
Guan Yu
YungPhatSkep
Guan Yu
9,532
2,148
13,697
13,326
38,294
64,016
900
14,558
23,736
0
16,883
L
Chang'e
drommeres
Chang'e
19,849
3,087
28,143
19,523
42,135
23,809
1,649
19,216
22,919
47,426
0
W
Kuzenbo
punningham
Kuzenbo
18,451
4,696
4,763
14,298
38,823
73,508
482
21,810
17,013
32,822
0
L
Chernobog
xxGHOOSxx
Chernobog
35,583
11,189
3,683
3,120
26,252
17,644
1,892
11,042
15,210
0
91,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,451
Gold Earned
78,196
302
Minions Killed
379
0
Camps Cleared
0
2,385,956
Distance Traveled
2,277,031
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
16,816
647
28
1
0
396,226
0
L
Amaterasu
15,983
615
20
1
0
520,360
0
L
Merlin
16,007
616
150
6
0
459,657
0
W
Arachne
16,758
645
24
1
0
528,610
5
W
Artemis
17,001
654
96
4
0
427,585
1
W
Raijin
17,352
667
143
6
0
459,349
0
W
Guan Yu
15,351
590
18
1
0
489,371
2
L
Chang'e
14,041
540
72
3
0
465,246
0
W
Kuzenbo
13,989
538
21
1
0
481,041
3
L
Chernobog
15,349
590
109
4
0
435,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role