Player Matchup

Raijin
Raijin
Asharose
Raijin
Level 156
God Stats
1W - 0L
1,281 SR
Queue Stats
173W - 160L
1,396 Elo+
Solo
Ares
Ares
Deadasskickher
Ares
Level 127
God Stats
16W - 19L
1,484 SR
Queue Stats
260W - 270L
1,443 Elo+
Solo
Poseidon
Poseidon
VvsInMyVeins
Poseidon
Level 104
God Stats
1W - 2L
1,316 SR
Queue Stats
34W - 56L
1,385 Elo+
Party 1
Ishtar
Ishtar
VvsToxicD4C
Ishtar
Level 90
God Stats
5W - 5L
1,417 SR
Queue Stats
62W - 72L
1,412 Elo+
Party 1
Mulan
Mulan
temp-935888
Mulan
Level 88
God Stats
5W - 2L
1,432 SR
Queue Stats
60W - 64L
1,480 Elo+
Solo
Team Averages
Level 113
1,386 SR
1,423 Elo+

VS

Team Averages
Level 96
1,404 SR
1,478 Elo+
Achilles
Achilles
BloodyAnarky
Achilles
Level 87
God Stats
10W - 15L
1,495 SR
Queue Stats
89W - 96L
1,475 Elo+
Solo
Hachiman
Hachiman
ComradeSavage
Hachiman
Level 105
God Stats
2W - 5L
1,456 SR
Queue Stats
108W - 108L
1,462 Elo+
Solo
Cerberus
Cerberus
MOGJ
Cerberus
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
160W - 166L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Skoodini
Baron Samedi
Level 79
God Stats
0W - 2L
1,287 SR
Queue Stats
38W - 37L
1,487 Elo+
Solo
Ravana
Ravana
THEMIKE2002
Ravana
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 111L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Asharose
Raijin
17
4 / 6 / 7
11,541
502
15,085
18,390
7,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 12
11,107
483
16,077
24,793
31,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
VvsInMyVeins
Poseidon
20
13 / 3 / 3
13,361
581
22,701
13,177
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
18
4 / 5 / 8
11,660
507
13,359
19,648
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
7 / 4 / 2
13,393
582
16,929
23,957
23,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BloodyAnarky
Achilles
17
5 / 7 / 5
11,185
486
15,705
25,985
23,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
ComradeSavage
Hachiman
19
6 / 6 / 7
12,238
532
18,905
23,421
10,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
MOGJ
Cerberus
17
3 / 6 / 2
10,876
473
9,651
23,481
18,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Skoodini
Baron Samedi
14
1 / 7 / 2
9,308
405
10,320
16,911
9,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
5 / 5 / 2
9,766
425
9,390
15,984
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
31
Kills
20
20
Deaths
31
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
Asharose
Raijin
4
6
7
1.25
L
Achilles
BloodyAnarky
Achilles
5
7
5
1.07
L
Hachiman
ComradeSavage
Hachiman
6
6
7
1.58
W
3
2
12
4.5
L
Cerberus
MOGJ
Cerberus
3
6
2
0.67
L
Baron Samedi
Skoodini
Baron Samedi
1
7
2
0.29
L
Ravana
5
5
2
1.2
W
Poseidon
VvsInMyVeins
Poseidon
13
3
3
4.83
W
Ishtar
4
5
8
1.6
W
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,151
Damage
63,971
99,965
Taken
105,782
79,055
Mitigated
69,914
33,183
Healing
24,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Asharose
Raijin
15,085
1,293
0
5,177
18,390
7,709
509
2,534
15,856
90,016
1,005
L
Achilles
BloodyAnarky
Achilles
15,705
7,138
0
2,337
25,985
23,792
0
9,647
16,338
0
61,866
L
Hachiman
ComradeSavage
Hachiman
18,905
10,869
0
9,683
23,421
10,349
192
9,201
14,220
0
85,230
W
16,077
1,977
133
4,122
24,793
31,481
461
5,953
18,840
47,597
0
L
Cerberus
MOGJ
Cerberus
9,651
330
996
5,993
23,481
18,268
0
16,051
7,430
51,819
0
L
Baron Samedi
Skoodini
Baron Samedi
10,320
852
894
3,313
16,911
9,138
316
10,681
6,230
63,399
0
L
Ravana
9,390
3,654
0
1,648
15,984
8,367
0
8,240
7,744
0
72,365
W
Poseidon
VvsInMyVeins
Poseidon
22,701
3,603
0
4,354
13,177
7,005
972
5,508
7,669
126,030
0
W
Ishtar
13,359
7,373
0
7,813
19,648
9,320
2,316
4,360
15,288
0
91,617
W
16,929
3,791
0
11,584
23,957
23,540
3,237
1,616
22,341
0
105,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,062
Gold Earned
53,373
695
Minions Killed
547
0
Camps Cleared
0
2,014,375
Distance Traveled
1,978,946
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,541
502
127
6
0
400,406
2
L
Achilles
11,185
486
107
5
0
432,366
0
L
Hachiman
12,238
532
104
5
0
380,945
5
W
Ares
11,107
483
52
2
0
447,839
9
L
Cerberus
10,876
473
119
5
0
416,065
4
L
Baron Samedi
9,308
405
113
5
0
367,789
9
L
Ravana
9,766
425
104
5
0
381,781
1
W
Poseidon
13,361
581
212
9
0
431,260
3
W
Ishtar
11,660
507
115
5
0
377,417
5
W
Mulan
13,393
582
189
8
0
357,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role