Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Freddydgaf
Shiva
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 112L
1,317 Elo+
Party 3
Bastet
Bastet
LaughingSatan
Bastet
Level 157
God Stats
1W - 3L
1,323 SR
Queue Stats
395W - 408L
1,395 Elo+
Solo
Hachiman
Hachiman
armhermanos
Hachiman
Level 29
God Stats
2W - 6L
1,126 SR
Queue Stats
74W - 101L
1,318 Elo+
Party 3
Susano
Susano
macotu
Susano
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
7W - 15L
1,114 Elo+
Solo
Team Averages
Level 88
1,348 SR
1,329 Elo+

VS

Team Averages
Level 76
1,524 SR
1,343 Elo+
Ullr
Ullr
GageWickedNinja
Ullr
Level 69
God Stats
3W - 0L
1,729 SR
Queue Stats
66W - 78L
1,310 Elo+
Party 2
Shiva
Shiva
ROSE_xxDrakoxx1
Shiva
Level 79
God Stats
1W - 1L
1,450 SR
Queue Stats
15W - 8L
1,510 Elo+
Party 1
Loki
Loki
The_Buminator420
Loki
Level 101
God Stats
2W - 0L
1,439 SR
Queue Stats
94W - 75L
1,468 Elo+
Party 1
Merlin
Merlin
Umbra95
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
909 Elo+
Party 2
Tyr
Tyr
x__Cloud_x
Tyr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 2 / 2
7,620
762
13,815
10,572
5,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
13
2 / 4 / 3
7,467
747
12,048
15,456
15,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 3 / 3
6,730
673
3,335
7,929
3,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
armhermanos
Hachiman
12
1 / 5 / 5
6,973
697
11,509
12,281
5,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
macotu
Susano
13
0 / 4 / 3
6,796
680
7,925
10,515
5,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
7,455
746
6,229
10,981
6,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 10
8,515
852
13,934
14,144
18,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 0 / 11
8,715
872
10,793
11,485
6,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
Umbra95
Merlin
14
1 / 2 / 13
7,734
773
13,355
7,745
4,187
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 8
8,608
861
7,703
12,563
11,779

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
7
Kills
18
18
Deaths
7
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
2
2
L
Shiva
2
4
3
0.88
W
1
3
12
2.33
L
1
3
3
0.83
W
5
1
10
10
W
5
0
11
10.5
W
Merlin
Umbra95
Merlin
1
2
13
3.75
L
Hachiman
armhermanos
Hachiman
1
5
5
0.7
L
Susano
macotu
Susano
0
4
3
0.38
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,632
Damage
52,014
56,753
Taken
56,918
36,103
Mitigated
46,662
14,326
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,815
6,078
2,036
3,674
10,572
5,606
0
1,643
8,929
0
29,916
L
Shiva
12,048
1,171
1,522
2,025
15,456
15,803
0
4,537
10,919
0
20,630
W
6,229
3,445
1,256
1,549
10,981
6,318
738
0
10,981
0
12,325
L
3,335
820
288
701
7,929
3,653
0
1,527
6,402
0
9,599
W
13,934
1,316
3,211
2,241
14,144
18,047
258
0
14,144
0
23,788
W
10,793
1,883
691
2,495
11,485
6,331
616
0
11,485
0
20,871
W
Merlin
Umbra95
Merlin
13,355
478
1,590
588
7,745
4,187
0
0
7,745
27,140
0
L
Hachiman
armhermanos
Hachiman
11,509
5,179
654
1,901
12,281
5,794
0
2,810
9,471
0
15,592
L
Susano
macotu
Susano
7,925
336
577
948
10,515
5,247
0
2,838
7,677
0
12,438
W
7,703
833
2,602
2,692
12,563
11,779
39
0
12,563
0
10,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
41,027
94
Minions Killed
115
0
Camps Cleared
0
898,808
Distance Traveled
1,049,693
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,620
762
30
3
0
184,086
0
L
Shiva
7,467
747
18
2
0
176,120
0
W
Ullr
7,455
746
16
2
0
169,194
1
L
Bastet
6,730
673
21
2
0
152,161
3
W
Shiva
8,515
852
22
2
0
217,563
1
W
Loki
8,715
872
24
2
0
226,207
1
W
Merlin
7,734
773
41
4
0
199,529
2
L
Hachiman
6,973
697
12
1
0
179,129
1
L
Susano
6,796
680
13
1
0
207,312
1
W
Tyr
8,608
861
12
1
0
237,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role