Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Aspire cG
Scylla
Level 122
God Stats
4W - 5L
1,384 SR
Queue Stats
337W - 313L
1,487 Elo+
Solo
Pele
Pele
DeKaivyn
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,477 Elo+
Solo
Bacchus
Bacchus
Muerdalabala
Bacchus
Level 107
God Stats
5W - 5L
1,562 SR
Queue Stats
61W - 56L
1,482 Elo+
Solo
King Arthur
King Arthur
RKDFafnir
King Arthur
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 117
1,489 SR
1,489 Elo+

VS

Team Averages
Level 110
1,559 SR
1,417 Elo+
Erlang Shen
Erlang Shen
BigDouglas79
Erlang Shen
Level 108
God Stats
0W - 1L
1,696 SR
Queue Stats
136W - 186L
1,399 Elo+
Party 1
Ares
Ares
DangerousMonk7
Ares
Level 116
God Stats
3W - 4L
1,548 SR
Queue Stats
70W - 88L
1,386 Elo+
Party 1
Ishtar
Ishtar
Hydra8224
Ishtar
Level 127
God Stats
0W - 1L
1,646 SR
Queue Stats
180W - 202L
1,420 Elo+
Party 1
Vulcan
Vulcan
JINX CUBE
Vulcan
Level 78
God Stats
0W - 2L
1,239 SR
Queue Stats
54W - 58L
1,469 Elo+
Party 1
Lancelot
Lancelot
JwillPlaysYT
Lancelot
Level 123
God Stats
10W - 4L
1,668 SR
Queue Stats
74W - 70L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 2 / 1
9,620
534
13,540
15,849
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Aspire cG
Scylla
16
1 / 3 / 4
9,583
532
6,562
7,066
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
18
7 / 2 / 2
10,652
592
9,871
16,384
8,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Muerdalabala
Bacchus
14
0 / 2 / 7
8,674
482
6,609
14,263
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
RKDFafnir
King Arthur
15
1 / 0 / 1
9,470
526
7,247
11,913
11,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigDouglas79
Erlang Shen
15
0 / 2 / 0
8,321
462
6,065
11,048
9,702
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 0
7,504
417
5,415
16,764
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Hydra8224
Ishtar
13
1 / 2 / 1
7,446
414
10,740
12,261
4,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
JINX CUBE
Vulcan
15
3 / 4 / 1
8,894
494
5,828
9,828
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
JwillPlaysYT
Lancelot
14
4 / 3 / 1
8,452
470
9,349
15,414
6,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
9
9
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
1
3.25
W
Scylla
Aspire cG
Scylla
1
3
4
1
L
Erlang Shen
BigDouglas79
Erlang Shen
0
2
0
0
L
1
4
0
0.25
W
Pele
7
2
2
4
L
Ishtar
Hydra8224
Ishtar
1
2
1
0.75
L
Vulcan
JINX CUBE
Vulcan
3
4
1
0.88
L
Lancelot
JwillPlaysYT
Lancelot
4
3
1
1.5
W
Bacchus
Muerdalabala
Bacchus
0
2
7
1.75
W
King Arthur
RKDFafnir
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
37,397
65,475
Taken
65,315
46,220
Mitigated
40,554
22,140
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,540
4,706
0
5,225
15,849
5,999
1,218
2,270
13,579
0
95,717
W
Scylla
Aspire cG
Scylla
6,562
388
0
899
7,066
2,711
0
3,275
3,551
93,328
0
L
Erlang Shen
BigDouglas79
Erlang Shen
6,065
1,995
0
3,765
11,048
9,702
0
0
11,048
0
60,603
L
5,415
314
0
1,662
16,764
15,399
0
4,950
11,814
27,778
0
W
Pele
9,871
1,995
0
9,751
16,384
8,596
0
2,278
13,950
0
101,756
L
Ishtar
Hydra8224
Ishtar
10,740
4,791
0
3,084
12,261
4,849
0
2,247
10,014
0
59,617
L
Vulcan
JINX CUBE
Vulcan
5,828
1,626
108
2,908
9,828
3,741
1,242
4,166
5,662
64,571
0
L
Lancelot
JwillPlaysYT
Lancelot
9,349
1,216
0
1,952
15,414
6,863
0
1,808
13,606
0
57,727
W
Bacchus
Muerdalabala
Bacchus
6,609
1,060
0
3,435
14,263
17,640
0
3,482
10,749
31,198
0
W
King Arthur
RKDFafnir
King Arthur
7,247
1,324
0
2,830
11,913
11,274
117
0
11,913
0
66,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,999
Gold Earned
40,617
631
Minions Killed
428
0
Camps Cleared
0
1,663,465
Distance Traveled
1,623,808
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,620
534
153
9
0
309,184
0
W
Scylla
9,583
532
170
9
0
327,262
1
L
Erlang Shen
8,321
462
101
6
0
303,475
5
L
Ares
7,504
417
37
2
0
333,809
4
W
Pele
10,652
592
144
8
0
383,460
1
L
Ishtar
7,446
414
86
5
0
295,843
4
L
Vulcan
8,894
494
122
7
0
313,667
3
L
Lancelot
8,452
470
82
5
0
377,014
0
W
Bacchus
8,674
482
33
2
0
333,821
3
W
King Arthur
9,470
526
131
7
0
309,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role