Player Matchup

Agni
Agni
Deadman5229
Agni
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 98L
1,405 Elo+
Solo
Medusa
Medusa
Kersmett
Medusa
Level 57
God Stats
3W - 1L
1,773 SR
Queue Stats
50W - 32L
1,626 Elo+
Party 1
Ymir
Ymir
Marq3LU
Ymir
Level 138
God Stats
2W - 5L
1,389 SR
Queue Stats
127W - 141L
1,423 Elo+
Solo
Bakasura
Bakasura
PogChomp
Bakasura
Level 113
God Stats
3W - 0L
1,734 SR
Queue Stats
84W - 52L
1,636 Elo+
Party 1
Achilles
Achilles
ScaryScaryMonkey
Achilles
Level 80
God Stats
2W - 1L
1,314 SR
Queue Stats
68W - 45L
1,630 Elo+
Party 1
Team Averages
Level 102
1,542 SR
1,544 Elo+

VS

Team Averages
Level 89
1,458 SR
1,475 Elo+
Persephone
Persephone
LouDyyy
Persephone
Level 128
God Stats
0W - 3L
1,123 SR
Queue Stats
25W - 29L
1,436 Elo+
Party 3
Hercules
Hercules
SmallMeatSince02
Hercules
Level 121
God Stats
26W - 28L
1,582 SR
Queue Stats
719W - 654L
1,576 Elo+
Solo
Athena
Athena
VividDiamond
Athena
Level 67
God Stats
6W - 3L
1,596 SR
Queue Stats
92W - 80L
1,492 Elo+
Party 2
Thanatos
Thanatos
abcDeluxe
Thanatos
Level 58
God Stats
7W - 7L
1,389 SR
Queue Stats
53W - 57L
1,384 Elo+
Party 3
Izanami
Izanami
matchedplayer01
Izanami
Level 69
God Stats
6W - 4L
1,601 SR
Queue Stats
87W - 79L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,348
635
3,519
4,015
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Kersmett
Medusa
11
4 / 0 / 1
6,278
628
7,651
7,200
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Marq3LU
Ymir
9
0 / 2 / 5
5,410
541
3,181
9,173
6,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
PogChomp
Bakasura
11
4 / 3 / 4
6,625
663
7,538
9,687
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 0
7,289
729
7,997
8,011
4,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LouDyyy
Persephone
10
2 / 3 / 2
6,078
608
3,283
5,971
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 4 / 0
5,624
562
6,929
12,122
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
8
1 / 2 / 0
5,056
506
2,442
7,484
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
abcDeluxe
Thanatos
9
2 / 3 / 3
5,684
568
3,374
8,803
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 2
5,503
550
6,116
7,735
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
9
9
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Medusa
Kersmett
Medusa
4
0
1
4.5
L
Persephone
LouDyyy
Persephone
2
3
2
1
W
Ymir
Marq3LU
Ymir
0
2
5
1.25
W
Bakasura
PogChomp
Bakasura
4
3
4
2
W
5
1
0
5
L
3
4
0
0.75
L
Athena
1
2
0
0.5
L
Thanatos
abcDeluxe
Thanatos
2
3
3
1.17
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,886
Damage
22,144
38,086
Taken
42,115
18,644
Mitigated
19,503
13,404
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,519
441
0
250
4,015
1,440
0
1,014
2,957
34,732
0
W
Medusa
Kersmett
Medusa
7,651
3,894
0
4,478
7,200
2,414
0
1,181
6,019
27
49,714
L
Persephone
LouDyyy
Persephone
3,283
694
0
1,292
5,971
1,925
0
959
4,864
34,041
0
W
Ymir
Marq3LU
Ymir
3,181
868
204
2,835
9,173
6,231
0
1,900
7,273
13,178
0
W
Bakasura
PogChomp
Bakasura
7,538
5,095
0
1,806
9,687
3,641
0
1,483
8,089
0
32,363
W
7,997
2,529
0
3,831
8,011
4,918
48
147
7,402
0
50,740
L
6,929
3,468
0
4,112
12,122
6,415
0
394
10,340
0
31,963
L
Athena
2,442
1,087
0
1,689
7,484
5,012
0
2,286
5,129
11,482
0
L
Thanatos
abcDeluxe
Thanatos
3,374
660
0
5,944
8,803
3,696
0
896
7,275
0
32,138
L
6,116
4,525
0
1,968
7,735
2,455
188
2,192
5,488
0
45,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
27,945
350
Minions Killed
248
0
Camps Cleared
0
1,061,509
Distance Traveled
953,113
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,348
635
73
7
0
213,209
3
W
Medusa
6,278
628
87
9
0
190,157
2
L
Persephone
6,078
608
57
6
0
207,325
5
W
Ymir
5,410
541
23
2
0
182,548
3
W
Bakasura
6,625
663
74
7
0
245,716
2
W
Achilles
7,289
729
93
9
0
229,879
4
L
Hercules
5,624
562
51
5
0
183,552
1
L
Athena
5,056
506
17
2
0
171,551
2
L
Thanatos
5,684
568
53
5
0
225,256
0
L
Izanami
5,503
550
70
7
0
165,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role