Player Matchup

Sun Wukong
Sun Wukong
Alexvier01
Sun Wukong
Level 121
God Stats
1W - 0L
1,636 SR
Queue Stats
119W - 105L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Citricifty
Zhong Kui
Level 59
God Stats
1W - 0L
1,281 SR
Queue Stats
82W - 90L
1,493 Elo+
Solo
Sol
Sol
Naive K1NG
Sol
Level 111
God Stats
3W - 5L
1,370 SR
Queue Stats
161W - 147L
1,522 Elo+
Solo
Ne Zha
Ne Zha
Tonaenae80
Ne Zha
Level 140
God Stats
1W - 2L
1,177 SR
Queue Stats
133W - 138L
1,467 Elo+
Solo
Terra
Terra
corznd
Terra
Level 71
God Stats
4W - 1L
1,689 SR
Queue Stats
105W - 111L
1,485 Elo+
Solo
Team Averages
Level 100
1,431 SR
1,493 Elo+

VS

Team Averages
Level 110
1,592 SR
1,498 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Blazin-_-Panther
Mercury
Level 67
God Stats
3W - 4L
1,563 SR
Queue Stats
92W - 96L
1,511 Elo+
Solo
Ares
Ares
Throngin
Ares
Level 103
God Stats
8W - 9L
1,615 SR
Queue Stats
143W - 144L
1,499 Elo+
Solo
Skadi
Skadi
pengr99
Skadi
Level 130
God Stats
3W - 1L
1,781 SR
Queue Stats
128W - 124L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexvier01
Sun Wukong
14
2 / 1 / 5
8,186
585
8,674
13,150
10,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Citricifty
Zhong Kui
12
3 / 3 / 2
7,083
506
7,380
11,640
8,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 1 / 2
7,741
553
8,925
8,102
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ne Zha
Tonaenae80
Ne Zha
12
3 / 2 / 5
7,461
533
5,449
12,954
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
corznd
Terra
12
3 / 0 / 5
7,347
525
7,256
14,178
10,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 3 / 2
7,253
518
8,300
6,318
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
 
Hercules
9
0 / 2 / 4
5,494
392
4,661
13,040
7,585
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 3
6,661
476
5,362
10,182
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
14
2 / 3 / 1
7,473
534
7,630
13,958
8,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
pengr99
Skadi
10
1 / 4 / 3
6,658
476
9,313
10,070
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
7
7
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
2
1
L
Hercules
 
Hercules
0
2
4
1
W
Sun Wukong
Alexvier01
Sun Wukong
2
1
5
4.5
L
2
3
3
1.17
W
Zhong Kui
Citricifty
Zhong Kui
3
3
2
1.33
W
4
1
2
5
L
Ares
2
3
1
0.83
W
Ne Zha
Tonaenae80
Ne Zha
3
2
5
2.75
W
Terra
corznd
Terra
3
0
5
5.5
L
Skadi
pengr99
Skadi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,684
Damage
35,266
60,024
Taken
53,568
38,800
Mitigated
26,093
25,369
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,300
426
0
276
6,318
2,691
313
3,807
2,511
59,342
0
L
Hercules
 
Hercules
4,661
1,275
739
3,515
13,040
7,585
0
7,885
5,155
0
19,202
W
Sun Wukong
Alexvier01
Sun Wukong
8,674
1,817
0
4,449
13,150
10,933
108
5,269
7,382
0
64,243
L
5,362
1,670
0
3,183
10,182
3,666
0
2,764
7,418
0
32,286
W
Zhong Kui
Citricifty
Zhong Kui
7,380
630
0
4,783
11,640
8,525
174
4,922
6,678
46,562
0
W
8,925
3,007
0
4,478
8,102
3,497
599
583
7,489
47,671
11,404
L
Ares
7,630
366
0
4,565
13,958
8,502
0
2,133
11,825
42,625
0
W
Ne Zha
Tonaenae80
Ne Zha
5,449
1,650
0
2,698
12,954
5,713
0
2,282
10,664
0
54,105
W
Terra
corznd
Terra
7,256
1,930
3,264
5,697
14,178
10,132
88
2,212
11,881
37,851
0
L
Skadi
pengr99
Skadi
9,313
4,343
0
782
10,070
3,649
0
6,210
3,860
0
51,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
33,539
427
Minions Killed
377
0
Camps Cleared
0
1,395,910
Distance Traveled
1,234,547
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,253
518
107
8
0
223,865
5
L
Hercules
5,494
392
21
2
0
252,105
2
W
Sun Wukong
8,186
585
113
8
0
278,667
5
L
Mercury
6,661
476
57
4
0
293,607
4
W
Zhong Kui
7,083
506
79
6
0
256,036
3
W
Sol
7,741
553
97
7
0
261,926
3
L
Ares
7,473
534
91
7
0
229,308
1
W
Ne Zha
7,461
533
93
7
0
295,941
7
W
Terra
7,347
525
45
3
0
303,340
5
L
Skadi
6,658
476
101
7
0
235,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role