Player Matchup

Baron Samedi
Baron Samedi
Agurol
Baron Samedi
Level 57
God Stats
9W - 9L
1,563 SR
Queue Stats
79W - 111L
1,425 Elo+
Party 3
Xbalanque
Xbalanque
JOKERCINII
Xbalanque
Level 45
God Stats
2W - 3L
1,406 SR
Queue Stats
29W - 48L
1,214 Elo+
Party 2
Bacchus
Bacchus
MikeDragonss
Bacchus
Level 10
God Stats
0W - 3L
1,102 SR
Queue Stats
4W - 10L
1,170 Elo+
Party 2
Susano
Susano
NearCaelum
Susano
Level 17
God Stats
0W - 4L
1,130 SR
Queue Stats
3W - 20L
1,078 Elo+
Party 3
Fenrir
Fenrir
PepeChulo117
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,053 Elo+
Party 3
Team Averages
Level 27
1,340 SR
1,188 Elo+

VS

Team Averages
Level 88
1,529 SR
1,423 Elo+
Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AtharvGrover
Merlin
Level 100
God Stats
13W - 14L
1,410 SR
Queue Stats
280W - 265L
1,420 Elo+
Solo
Thor
Thor
HillTzz
Thor
Level 127
God Stats
2W - 0L
1,765 SR
Queue Stats
30W - 35L
1,330 Elo+
Solo
Tyr
Tyr
RubThePud
Tyr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 63L
1,359 Elo+
Party 1
Ishtar
Ishtar
Xxchampion
Ishtar
Level 105
God Stats
9W - 10L
1,470 SR
Queue Stats
390W - 417L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agurol
Baron Samedi
13
1 / 2 / 0
6,985
499
3,744
7,619
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
JOKERCINII
Xbalanque
10
1 / 2 / 0
5,908
422
5,014
9,156
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MikeDragonss
Bacchus
7
0 / 3 / 1
5,585
399
2,379
12,996
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
NearCaelum
Susano
7
0 / 8 / 1
5,260
376
1,637
12,673
4,295
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
11
1 / 4 / 2
6,629
474
4,601
9,999
7,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 1 / 7
7,904
565
7,705
12,750
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
3 / 0 / 0
8,295
593
2,256
5,046
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
HillTzz
Thor
14
6 / 3 / 5
8,318
594
6,376
11,895
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 3
7,930
566
5,299
10,941
6,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Xxchampion
Ishtar
13
4 / 0 / 1
8,109
579
11,114
9,065
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
15
19
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
7
4.5
L
Baron Samedi
Agurol
Baron Samedi
1
2
0
0.5
W
Merlin
3
0
0
3
W
Thor
HillTzz
Thor
6
3
5
2.83
L
Xbalanque
JOKERCINII
Xbalanque
1
2
0
0.5
L
Bacchus
MikeDragonss
Bacchus
0
3
1
0.17
L
Susano
NearCaelum
Susano
0
8
1
0.06
L
Fenrir
1
4
2
0.5
W
1
2
3
1.25
W
Ishtar
Xxchampion
Ishtar
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,375
Damage
32,750
52,443
Taken
49,697
24,983
Mitigated
27,469
10,466
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,705
2,875
307
3,325
12,750
10,400
183
1,977
10,773
27,611
5,826
L
Baron Samedi
Agurol
Baron Samedi
3,744
345
519
1,691
7,619
3,355
0
3,777
3,842
49,132
0
W
Merlin
2,256
37
0
250
5,046
2,173
492
998
4,048
59,387
0
W
Thor
HillTzz
Thor
6,376
2,130
0
5,302
11,895
4,830
276
351
11,505
0
60,820
L
Xbalanque
JOKERCINII
Xbalanque
5,014
1,803
0
3,710
9,156
2,935
0
1,794
7,362
0
34,611
L
Bacchus
MikeDragonss
Bacchus
2,379
503
0
2,113
12,996
6,730
0
1,967
11,029
14,359
0
L
Susano
NearCaelum
Susano
1,637
456
0
0
12,673
4,295
0
1,856
10,817
0
28,533
L
Fenrir
4,601
1,260
0
2,433
9,999
7,668
102
66
9,933
0
26,731
W
5,299
1,654
0
4,260
10,941
6,762
141
1,087
9,392
0
44,957
W
Ishtar
Xxchampion
Ishtar
11,114
6,667
0
6,623
9,065
3,304
649
1,710
7,355
0
67,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
40,556
252
Minions Killed
454
0
Camps Cleared
0
1,148,683
Distance Traveled
1,389,001
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,904
565
43
3
0
291,179
2
L
Baron Samedi
6,985
499
86
6
0
257,782
2
W
Merlin
8,295
593
120
9
0
258,688
4
W
Thor
8,318
594
101
7
0
305,002
8
L
Xbalanque
5,908
422
76
5
0
253,364
2
L
Bacchus
5,585
399
1
0
0
235,516
2
L
Susano
5,260
376
39
3
0
214,448
0
L
Fenrir
6,629
474
50
4
0
187,573
2
W
Tyr
7,930
566
77
6
0
280,530
0
W
Ishtar
8,109
579
113
8
0
253,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role