Player Matchup

Thanatos
Thanatos
GOLDDUCKI
Thanatos
Level 122
God Stats
3W - 0L
1,700 SR
Queue Stats
22W - 14L
1,611 Elo+
Party 3
Xbalanque
Xbalanque
MrAquino
Xbalanque
Level 115
God Stats
15W - 10L
1,627 SR
Queue Stats
228W - 253L
1,475 Elo+
Solo
Nu Wa
Nu Wa
SoulBunny1
Nu Wa
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
iiONZ
Gilgamesh
Level 76
God Stats
1W - 3L
1,292 SR
Queue Stats
31W - 24L
1,559 Elo+
Solo
Cerberus
Cerberus
zyx0123
Cerberus
Level 141
God Stats
1W - 0L
1,509 SR
Queue Stats
42W - 43L
1,550 Elo+
Party 3
Team Averages
Level 114
1,526 SR
1,539 Elo+

VS

Team Averages
Level 134
1,493 SR
1,612 Elo+
Athena
Athena
Anjelico
Athena
Level 159
God Stats
11W - 10L
1,461 SR
Queue Stats
36W - 41L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Avi123abc
Baron Samedi
Level 147
God Stats
1W - 2L
1,517 SR
Queue Stats
25W - 21L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
DoctorNiffler
Jing Wei
Level 136
God Stats
1W - 3L
1,488 SR
Queue Stats
59W - 39L
1,601 Elo+
Party 1
Chronos
Chronos
InfamousPsychö
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 77L
1,807 Elo+
Party 2
Osiris
Osiris
xeur1
Osiris
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 18L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GOLDDUCKI
Thanatos
17
12 / 0 / 9
12,533
1,253
10,963
10,721
5,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
MrAquino
Xbalanque
17
6 / 3 / 15
11,829
1,183
21,895
11,131
5,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
17
0 / 1 / 20
10,160
1,016
13,862
2,365
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
iiONZ
Gilgamesh
17
4 / 3 / 15
11,694
1,169
17,387
16,240
10,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
zyx0123
Cerberus
17
3 / 2 / 21
10,616
1,062
11,370
17,323
13,753
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

244

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anjelico
Athena
16
0 / 8 / 7
9,441
944
5,491
23,450
20,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Avi123abc
Baron Samedi
16
2 / 5 / 4
10,139
1,014
6,643
10,901
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
DoctorNiffler
Jing Wei
15
1 / 3 / 5
9,687
969
9,773
10,195
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 6
10,971
1,097
18,495
14,015
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
xeur1
Osiris
16
3 / 4 / 6
10,558
1,056
12,784
21,204
18,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
25
Kills
9
9
Deaths
25
80
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
Anjelico
Athena
0
8
7
0.44
L
Baron Samedi
Avi123abc
Baron Samedi
2
5
4
0.8
L
Jing Wei
DoctorNiffler
Jing Wei
1
3
5
1.17
W
Thanatos
GOLDDUCKI
Thanatos
12
0
9
16.5
L
3
5
6
1.2
W
Xbalanque
MrAquino
Xbalanque
6
3
15
4.5
W
Nu Wa
0
1
20
10
W
Gilgamesh
iiONZ
Gilgamesh
4
3
15
3.83
L
Osiris
xeur1
Osiris
3
4
6
1.5
W
Cerberus
zyx0123
Cerberus
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,477
Damage
53,186
57,780
Taken
79,765
35,926
Mitigated
52,218
16,067
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Anjelico
Athena
5,491
2,057
162
2,401
23,450
20,201
0
8,331
15,119
12,520
0
L
Baron Samedi
Avi123abc
Baron Samedi
6,643
135
3,213
1,517
10,901
4,926
0
3,121
7,780
20,354
0
L
Jing Wei
DoctorNiffler
Jing Wei
9,773
8,652
0
575
10,195
3,199
0
2,823
7,372
0
29,064
W
Thanatos
GOLDDUCKI
Thanatos
10,963
3,218
0
5,372
10,721
5,580
0
3,848
6,873
0
22,963
L
18,495
6,023
0
1,025
14,015
5,422
0
3,848
10,167
61,285
0
W
Xbalanque
MrAquino
Xbalanque
21,895
6,362
0
313
11,131
5,491
0
5,948
5,183
0
56,798
W
Nu Wa
13,862
3,584
0
14
2,365
1,029
0
1,605
760
32,519
0
W
Gilgamesh
iiONZ
Gilgamesh
17,387
6,581
2,563
5,234
16,240
10,073
0
9,087
7,153
0
26,439
L
Osiris
xeur1
Osiris
12,784
4,180
0
2,536
21,204
18,470
0
7,109
14,095
0
23,201
W
Cerberus
zyx0123
Cerberus
11,370
712
0
2,571
17,323
13,753
0
10,141
7,182
19,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,832
Gold Earned
50,796
209
Minions Killed
208
9
Camps Cleared
6
968,478
Distance Traveled
974,999
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,441
944
12
1
1
175,949
0
L
Baron Samedi
10,139
1,014
33
3
0
175,943
0
L
Jing Wei
9,687
969
34
3
1
225,088
0
W
Thanatos
12,533
1,253
31
3
2
230,553
2
L
Chronos
10,971
1,097
111
11
3
201,413
1
W
Xbalanque
11,829
1,183
83
8
1
182,256
1
W
Nu Wa
10,160
1,016
50
5
3
187,887
0
W
Gilgamesh
11,694
1,169
23
2
2
187,290
1
L
Osiris
10,558
1,056
18
2
1
196,606
0
W
Cerberus
10,616
1,062
22
2
1
180,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role