Player Matchup

Hera
Hera
Kona-konansha
Hera
Level 87
God Stats
3W - 2L
1,670 SR
Queue Stats
20W - 19L
1,493 Elo+
Solo
Janus
Janus
LiFe-DeaD70
Janus
Level 53
God Stats
3W - 1L
1,870 SR
Queue Stats
12W - 15L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
OneTimeChamp_
Sun Wukong
Level 53
God Stats
1W - 1L
1,755 SR
Queue Stats
23W - 27L
1,426 Elo+
Party 2
Achilles
Achilles
PAPA L4MB
Achilles
Level 59
God Stats
5W - 2L
1,847 SR
Queue Stats
13W - 8L
1,549 Elo+
Solo
Kukulkan
Kukulkan
StrawberryKitty9
Kukulkan
Level 56
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 5L
1,469 Elo+
Solo
Team Averages
Level 62
1,679 SR
1,467 Elo+

VS

Team Averages
Level 95
1,590 SR
1,478 Elo+
Bastet
Bastet
P3NN_94
Bastet
Level 101
God Stats
1W - 0L
1,454 SR
Queue Stats
53W - 48L
1,448 Elo+
Solo
Loki
Loki
Thunderous369
Loki
Level 155
God Stats
7W - 13L
1,665 SR
Queue Stats
178W - 178L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
atarlongfoot
Guan Yu
Level 85
God Stats
3W - 0L
1,753 SR
Queue Stats
103W - 105L
1,484 Elo+
Party 1
Ra
Ra
cirruslogic
Ra
Level 7
God Stats
4W - 1L
1,493 SR
Queue Stats
4W - 3L
1,413 Elo+
Party 1
Hercules
Hercules
tworsum4yu
Hercules
Level 126
God Stats
9W - 3L
1,587 SR
Queue Stats
96W - 82L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 10
10,609
1,061
10,212
21,047
8,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
4 / 4 / 6
10,648
1,065
13,364
9,920
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
OneTimeChamp_
Sun Wukong
15
0 / 1 / 6
9,574
957
5,843
8,474
4,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
PAPA L4MB
Achilles
17
5 / 0 / 4
11,834
1,183
12,651
6,197
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

16
4 / 8 / 6
11,491
1,149
10,926
16,727
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

98

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
P3NN_94
Bastet
18
7 / 2 / 9
11,614
1,161
18,308
11,886
4,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 2 / 13
12,688
1,269
13,989
11,159
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
atarlongfoot
Guan Yu
18
8 / 1 / 11
13,324
1,332
11,321
13,616
17,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
0 / 5 / 15
10,510
1,051
6,732
11,424
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
tworsum4yu
Hercules
17
4 / 3 / 7
10,646
1,065
9,014
13,911
4,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
13
Kills
27
27
Deaths
13
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
14
10
0.36
L
4
4
6
1.75
L
Sun Wukong
OneTimeChamp_
Sun Wukong
0
1
6
3
W
Bastet
P3NN_94
Bastet
7
2
9
5.75
L
Achilles
PAPA L4MB
Achilles
5
0
4
7
L
4
8
6
0.88
W
8
2
13
7.25
W
Guan Yu
atarlongfoot
Guan Yu
8
1
11
13.5
W
0
5
15
1.5
W
Hercules
tworsum4yu
Hercules
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,996
Damage
59,364
62,365
Taken
61,996
31,743
Mitigated
37,449
3,958
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,212
2,551
196
726
21,047
8,011
0
2,336
18,711
29,568
0
L
13,364
869
0
474
9,920
2,920
0
512
9,408
18,941
0
L
Sun Wukong
OneTimeChamp_
Sun Wukong
5,843
621
0
1,318
8,474
4,633
0
1,546
6,928
0
14,274
W
Bastet
P3NN_94
Bastet
18,308
4,029
50
3,420
11,886
4,707
0
6,719
5,003
0
38,258
L
Achilles
PAPA L4MB
Achilles
12,651
1,390
0
1,009
6,197
9,092
0
1,394
4,803
0
22,812
L
10,926
1,404
0
235
16,727
7,087
0
944
15,783
37,420
0
W
13,989
5,150
0
584
11,159
4,778
0
6,489
4,588
0
44,588
W
Guan Yu
atarlongfoot
Guan Yu
11,321
1,073
1,050
3,302
13,616
17,897
0
5,508
7,545
0
21,987
W
6,732
591
733
1,184
11,424
5,268
0
7,324
3,949
28,683
0
W
Hercules
tworsum4yu
Hercules
9,014
4,244
0
1,701
13,911
4,799
0
8,462
5,004
0
24,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,156
Gold Earned
58,782
185
Minions Killed
214
3
Camps Cleared
13
871,936
Distance Traveled
984,060
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,609
1,061
43
4
0
143,856
5
L
Janus
10,648
1,065
16
2
0
202,660
0
L
Sun Wukong
9,574
957
30
3
1
132,830
0
W
Bastet
11,614
1,161
36
4
2
202,346
0
L
Achilles
11,834
1,183
24
2
2
208,566
0
L
Kukulkan
11,491
1,149
72
7
0
184,024
2
W
Loki
12,688
1,269
59
6
8
235,970
1
W
Guan Yu
13,324
1,332
22
2
2
211,277
0
W
Ra
10,510
1,051
50
5
1
156,793
0
W
Hercules
10,646
1,065
47
5
0
177,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role