Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SEABEE_BRUSKI_
Gilgamesh
Level 137
God Stats
3W - 1L
1,375 SR
Queue Stats
149W - 171L
1,381 Elo+
Solo
Izanami
Izanami
XeonMoi
Izanami
Level 107
God Stats
65W - 74L
1,467 SR
Queue Stats
183W - 209L
1,408 Elo+
Solo
Awilix
Awilix
wadle20
Awilix
Level 99
God Stats
2W - 2L
1,344 SR
Queue Stats
172W - 200L
1,395 Elo+
Solo
Team Averages
Level 112
1,437 SR
1,437 Elo+

VS

Team Averages
Level 91
1,493 SR
1,402 Elo+
Fenrir
Fenrir
BlackyChan5129
Fenrir
Level 108
God Stats
2W - 1L
1,876 SR
Queue Stats
125W - 116L
1,448 Elo+
Solo
Janus
Janus
Civilmaicon
Janus
Level 160
God Stats
11W - 21L
1,428 SR
Queue Stats
167W - 194L
1,427 Elo+
Solo
Achilles
Achilles
MoScrilluh_
Achilles
Level 47
God Stats
2W - 6L
1,397 SR
Queue Stats
52W - 71L
1,427 Elo+
Solo
Atlas
Atlas
Star3scr3am
Atlas
Level 74
God Stats
34W - 27L
1,382 SR
Queue Stats
113W - 137L
1,351 Elo+
Party 1
Artemis
Artemis
WildxBuffalo
Artemis
Level 68
God Stats
34W - 38L
1,384 SR
Queue Stats
92W - 111L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 0 / 9
11,226
510
13,178
16,678
9,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
 
Sylvanus
14
2 / 2 / 7
10,125
460
7,382
16,872
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SEABEE_BRUSKI_
Gilgamesh
15
0 / 4 / 5
9,573
435
7,796
24,538
17,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
XeonMoi
Izanami
20
0 / 0 / 4
13,013
592
4,263
8,752
4,691
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
wadle20
Awilix
20
13 / 0 / 2
13,186
599
16,410
16,920
9,623
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,473
385
5,297
16,413
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 0
8,775
399
5,967
8,963
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
MoScrilluh_
Achilles
16
1 / 2 / 1
9,713
442
8,562
15,462
15,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 4
9,291
422
9,009
13,293
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
WildxBuffalo
Artemis
13
2 / 5 / 3
8,687
395
14,159
21,296
7,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
6
6
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
9
7.5
W
Sylvanus
 
Sylvanus
2
2
7
2.75
L
0
3
0
0
L
1
5
0
0.2
L
Achilles
MoScrilluh_
Achilles
1
2
1
0.75
W
Gilgamesh
SEABEE_BRUSKI_
Gilgamesh
0
4
5
0.63
L
2
3
4
1.33
L
Artemis
WildxBuffalo
Artemis
2
5
3
0.7
W
Izanami
XeonMoi
Izanami
0
0
4
2
W
Awilix
wadle20
Awilix
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
42,994
83,760
Taken
75,427
59,585
Mitigated
46,542
28,181
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,178
6,180
2,079
10,996
16,678
9,821
4,556
4,839
11,628
92,642
7,019
W
Sylvanus
 
Sylvanus
7,382
2,547
3,013
3,703
16,872
17,749
340
7,040
9,832
27,672
1,387
L
5,297
562
0
3,087
16,413
7,845
0
4,846
11,567
0
63,350
L
5,967
360
0
259
8,963
3,060
455
999
7,964
62,648
0
L
Achilles
MoScrilluh_
Achilles
8,562
2,505
0
5,879
15,462
15,771
0
3,475
11,987
488
64,372
W
Gilgamesh
SEABEE_BRUSKI_
Gilgamesh
7,796
2,706
0
4,318
24,538
17,701
891
5,382
18,668
0
75,449
L
9,009
3,830
0
824
13,293
12,072
0
5,773
7,520
36,058
0
L
Artemis
WildxBuffalo
Artemis
14,159
7,891
0
5,716
21,296
7,794
26
5,629
15,667
0
75,463
W
Izanami
XeonMoi
Izanami
4,263
2,512
0
3,331
8,752
4,691
3,170
700
7,546
0
108,671
W
Awilix
wadle20
Awilix
16,410
7,101
0
741
16,920
9,623
0
2,144
14,639
0
146,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,123
Gold Earned
44,939
707
Minions Killed
484
0
Camps Cleared
0
2,156,714
Distance Traveled
1,864,946
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,226
510
148
7
0
429,863
3
W
Sylvanus
10,125
460
44
2
0
352,647
6
L
Fenrir
8,473
385
94
4
0
421,706
1
L
Janus
8,775
399
120
5
0
319,738
3
L
Achilles
9,713
442
132
6
0
347,324
2
W
Gilgamesh
9,573
435
96
4
0
378,128
12
L
Atlas
9,291
422
47
2
0
382,769
0
L
Artemis
8,687
395
91
4
0
393,409
4
W
Izanami
13,013
592
240
11
0
441,434
8
W
Awilix
13,186
599
179
8
0
554,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role