Player Matchup

Skadi
Skadi
 
Skadi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Boss_ShaaheeN
Ah Puch
Level 158
God Stats
2W - 4L
1,294 SR
Queue Stats
310W - 341L
1,474 Elo+
Solo
Ishtar
Ishtar
GuIIibIe
Ishtar
Level 125
God Stats
0W - 2L
1,265 SR
Queue Stats
54W - 62L
1,495 Elo+
Party 2
Ravana
Ravana
MozzerUndertoe
Ravana
Level 88
God Stats
1W - 5L
1,296 SR
Queue Stats
51W - 60L
1,495 Elo+
Party 2
Team Averages
Level 109
1,371 SR
1,493 Elo+

VS

Team Averages
Level 110
1,541 SR
1,543 Elo+
Sun Wukong
Sun Wukong
GIGGGGEEDY
Sun Wukong
Level 152
God Stats
14W - 4L
1,773 SR
Queue Stats
326W - 317L
1,522 Elo+
Party 3
Zeus
Zeus
HADOOUUKENN
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,801 Elo+
Party 3
Nu Wa
Nu Wa
MXandy
Nu Wa
Level 144
God Stats
2W - 0L
1,680 SR
Queue Stats
303W - 287L
1,521 Elo+
Party 3
Hou Yi
Hou Yi
TakuToka97
Hou Yi
Level 108
God Stats
1W - 0L
1,553 SR
Queue Stats
31W - 37L
1,419 Elo+
Party 1
Yemoja
Yemoja
Zedorg
Yemoja
Level 81
God Stats
1W - 0L
1,198 SR
Queue Stats
24W - 26L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
2 / 4 / 9
11,108
694
25,954
18,162
7,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
17
0 / 3 / 7
10,003
625
6,976
22,124
18,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
18
4 / 1 / 4
10,668
667
16,041
10,871
4,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
GuIIibIe
Ishtar
18
5 / 8 / 6
11,205
700
23,487
24,457
10,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 7 / 4
10,020
626
9,078
21,445
14,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GIGGGGEEDY
Sun Wukong
19
4 / 2 / 12
11,645
728
18,328
25,104
37,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 3 / 8
11,137
696
20,155
11,762
5,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
MXandy
Nu Wa
18
4 / 4 / 12
11,330
708
19,588
12,038
5,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
TakuToka97
Hou Yi
19
7 / 4 / 10
11,548
722
20,368
21,236
12,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Zedorg
Yemoja
19
2 / 2 / 17
11,849
741
9,032
22,141
26,729
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
15
Kills
23
23
Deaths
15
30
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
9
1.63
L
Aphrodite
 
Aphrodite
0
3
7
1.17
L
Ah Puch
4
1
4
6
W
Sun Wukong
GIGGGGEEDY
Sun Wukong
4
2
12
5
L
Ishtar
GuIIibIe
Ishtar
5
8
6
1
W
6
3
8
3.33
W
Nu Wa
MXandy
Nu Wa
4
4
12
2.5
L
4
7
4
0.86
W
Hou Yi
TakuToka97
Hou Yi
7
4
10
3
W
Yemoja
Zedorg
Yemoja
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,536
Damage
87,471
97,059
Taken
92,281
55,479
Mitigated
87,746
47,183
Healing
44,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
25,954
5,430
4,428
2,678
18,162
7,368
1,347
9,877
8,080
0
53,163
L
Aphrodite
 
Aphrodite
6,976
1,258
13,282
12,733
22,124
18,105
420
11,108
10,538
23,220
0
L
Ah Puch
16,041
810
3,048
3,640
10,871
4,733
73
5,774
4,912
42,087
0
W
Sun Wukong
GIGGGGEEDY
Sun Wukong
18,328
1,178
6,021
8,576
25,104
37,443
218
6,051
19,053
0
29,813
L
Ishtar
GuIIibIe
Ishtar
23,487
9,690
0
2,481
24,457
10,670
1,496
11,540
12,549
0
49,055
W
20,155
993
2,156
2,148
11,762
5,883
1,173
2,509
9,253
42,339
0
W
Nu Wa
MXandy
Nu Wa
19,588
2,682
3,293
632
12,038
5,687
1,676
3,314
8,724
35,398
0
L
9,078
1,683
1,807
3,086
21,445
14,603
240
10,476
10,484
0
16,322
W
Hou Yi
TakuToka97
Hou Yi
20,368
11,355
1,487
4,970
21,236
12,004
78
4,958
16,278
0
39,054
W
Yemoja
Zedorg
Yemoja
9,032
1,250
8,117
7,074
22,141
26,729
942
6,185
15,956
15,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,004
Gold Earned
57,509
207
Minions Killed
203
0
Camps Cleared
0
1,539,906
Distance Traveled
1,419,698
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,108
694
47
3
0
323,682
0
L
Aphrodite
10,003
625
41
3
0
310,533
2
L
Ah Puch
10,668
667
54
3
0
291,464
7
W
Sun Wukong
11,645
728
23
1
0
295,506
0
L
Ishtar
11,205
700
46
3
0
285,789
1
W
Zeus
11,137
696
55
3
0
257,000
0
W
Nu Wa
11,330
708
35
2
0
288,086
2
L
Ravana
10,020
626
19
1
0
328,438
0
W
Hou Yi
11,548
722
71
4
0
277,811
0
W
Yemoja
11,849
741
19
1
0
301,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role