Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Its Wheelz
Janus
Level 158
God Stats
2W - 1L
1,553 SR
Queue Stats
99W - 103L
1,458 Elo+
Party 3
Hun Batz
Hun Batz
MrEdHyde
Hun Batz
Level 26
God Stats
0W - 2L
1,293 SR
Queue Stats
31W - 48L
1,411 Elo+
Party 1
Scylla
Scylla
S0UNDB0ARD
Scylla
Level 158
God Stats
14W - 24L
1,357 SR
Queue Stats
1,001W - 1,092L
1,404 Elo+
Solo
Horus
Horus
uhohsniper
Horus
Level 45
God Stats
5W - 5L
1,510 SR
Queue Stats
118W - 152L
1,438 Elo+
Party 1
Team Averages
Level 109
1,442 SR
1,442 Elo+

VS

Team Averages
Level 91
1,534 SR
1,351 Elo+
Zhong Kui
Zhong Kui
TheBlueWitch98
Zhong Kui
Level 16
God Stats
1W - 0L
1,793 SR
Queue Stats
2W - 1L
1,252 Elo+
Party 2
Artemis
Artemis
TheMarkOfKO
Artemis
Level 146
God Stats
6W - 3L
1,615 SR
Queue Stats
226W - 243L
1,420 Elo+
Solo
Zeus
Zeus
camolopo
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,252 Elo+
Party 2
King Arthur
King Arthur
emogore
King Arthur
Level 112
God Stats
1W - 0L
1,263 SR
Queue Stats
5W - 2L
1,580 Elo+
Solo
Horus
Horus
sevax11
Horus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 7 / 7
7,406
617
3,733
14,042
18,478
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
18
7 / 3 / 9
10,111
843
23,715
10,847
5,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MrEdHyde
Hun Batz
12
0 / 9 / 9
7,493
624
9,119
15,417
8,455
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
S0UNDB0ARD
Scylla
19
7 / 2 / 5
10,420
868
22,430
7,912
4,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
14
2 / 6 / 10
9,025
752
5,411
21,137
23,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TheBlueWitch98
Zhong Kui
17
5 / 4 / 18
10,042
837
20,130
22,113
18,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TheMarkOfKO
Artemis
14
1 / 3 / 15
8,378
698
9,843
13,535
6,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
18
7 / 2 / 15
10,675
890
17,481
15,418
7,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
emogore
King Arthur
17
12 / 4 / 11
10,484
874
13,524
19,914
24,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Horus
sevax11
Horus
16
2 / 4 / 20
9,567
797
5,488
20,852
26,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
106
16
Kills
27
27
Deaths
17
40
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
7
7
0.5
L
Janus
7
3
9
3.83
L
Hun Batz
MrEdHyde
Hun Batz
0
9
9
0.5
L
Scylla
S0UNDB0ARD
Scylla
7
2
5
4.75
W
Zhong Kui
TheBlueWitch98
Zhong Kui
5
4
18
3.5
W
Artemis
TheMarkOfKO
Artemis
1
3
15
2.83
W
Zeus
7
2
15
7.25
W
King Arthur
emogore
King Arthur
12
4
11
4.38
W
Horus
sevax11
Horus
2
4
20
3
L
Horus
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,408
Damage
66,466
69,355
Taken
91,832
60,570
Mitigated
83,984
15,521
Healing
43,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,733
1,113
0
0
14,042
18,478
262
7,245
6,797
0
4,481
L
Janus
23,715
1,050
2,018
2,076
10,847
5,940
270
7,018
3,829
38,496
0
L
Hun Batz
MrEdHyde
Hun Batz
9,119
828
329
485
15,417
8,455
0
6,711
8,706
0
12,291
L
Scylla
S0UNDB0ARD
Scylla
22,430
269
582
646
7,912
4,200
419
5,034
2,878
45,630
0
W
Zhong Kui
TheBlueWitch98
Zhong Kui
20,130
1,994
1,447
8,263
22,113
18,997
915
9,604
12,509
35,111
0
W
Artemis
TheMarkOfKO
Artemis
9,843
4,275
2,510
4,261
13,535
6,881
1,796
8,967
4,568
0
15,563
W
Zeus
17,481
1,197
611
6,972
15,418
7,195
1,234
8,025
7,393
39,965
0
W
King Arthur
emogore
King Arthur
13,524
1,017
1,273
2,098
19,914
24,099
204
8,499
11,415
0
20,808
W
Horus
sevax11
Horus
5,488
2,837
7,947
8,616
20,852
26,812
72
11,050
9,802
0
10,898
L
Horus
5,411
3,095
3,841
5,544
21,137
23,497
442
11,603
9,534
0
7,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
49,146
98
Minions Killed
126
0
Camps Cleared
0
1,024,914
Distance Traveled
1,055,324
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,406
617
2
0
0
186,658
0
L
Janus
10,111
843
39
3
0
214,133
1
L
Hun Batz
7,493
624
5
0
0
176,177
1
L
Scylla
10,420
868
50
4
0
247,241
1
W
Zhong Kui
10,042
837
45
4
0
215,362
0
W
Artemis
8,378
698
18
2
0
198,016
3
W
Zeus
10,675
890
49
4
0
211,017
0
W
King Arthur
10,484
874
9
1
0
226,531
0
W
Horus
9,567
797
5
0
0
204,398
1
L
Horus
9,025
752
2
0
0
200,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role