Player Matchup

Atlas
Atlas
WireNut88
Atlas
Level 54
God Stats
11W - 7L
1,630 SR
Queue Stats
107W - 118L
1,496 Elo+
Party 2
Ishtar
Ishtar
ryber789
Ishtar
Level 134
God Stats
1W - 0L
1,841 SR
Queue Stats
19W - 9L
1,593 Elo+
Solo
Discordia
Discordia
uberfromhell666
Discordia
Level 60
God Stats
13W - 8L
1,572 SR
Queue Stats
138W - 157L
1,491 Elo+
Party 2
Team Averages
Level 83
1,681 SR
1,527 Elo+

VS

Team Averages
Level 43
1,417 SR
1,226 Elo+
Ah Puch
Ah Puch
CrustyShoes
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,348 Elo+
Party 1
Ares
Ares
Demonnling
Ares
Level 5
God Stats
0W - 10L
1,252 SR
Queue Stats
0W - 10L
1,082 Elo+
Party 1
King Arthur
King Arthur
Juuboi04
King Arthur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
WireNut88
Atlas
13
4 / 1 / 7
8,563
856
5,604
11,430
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
ryber789
Ishtar
14
5 / 0 / 9
8,305
831
8,275
6,614
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
uberfromhell666
Discordia
14
5 / 0 / 9
8,313
831
11,553
4,507
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrustyShoes
Ah Puch
10
1 / 4 / 0
6,677
668
7,196
8,798
3,742
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 5 / 1
6,495
650
2,637
11,191
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Juuboi04
King Arthur
10
0 / 5 / 1
6,182
618
4,121
11,398
6,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CrustyShoes
Ah Puch
1
4
0
0.25
L
0
5
1
0.1
L
King Arthur
Juuboi04
King Arthur
0
5
1
0.1
W
Atlas
WireNut88
Atlas
4
1
7
7.5
W
Ishtar
ryber789
Ishtar
5
0
9
9.5
W
Discordia
uberfromhell666
Discordia
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
13,954
22,551
Taken
31,387
16,240
Mitigated
21,164
3,722
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CrustyShoes
Ah Puch
7,196
371
169
1,789
8,798
3,742
0
5,454
3,344
27,553
0
L
2,637
78
0
657
11,191
10,656
0
5,617
5,574
9,124
0
L
King Arthur
Juuboi04
King Arthur
4,121
335
112
270
11,398
6,766
0
6,102
5,296
0
12,922
W
Atlas
WireNut88
Atlas
5,604
1,991
73
1,375
11,430
11,037
323
4,703
6,727
21,687
0
W
Ishtar
ryber789
Ishtar
8,275
4,824
0
2,204
6,614
3,158
1,832
2,529
4,085
0
33,189
W
Discordia
uberfromhell666
Discordia
11,553
1,541
0
70
4,507
2,045
674
2,661
1,846
25,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
19,354
133
Minions Killed
78
0
Camps Cleared
0
588,773
Distance Traveled
493,438
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,677
668
54
5
0
137,976
0
L
Ares
6,495
650
12
1
0
176,146
0
L
King Arthur
6,182
618
12
1
0
179,316
0
W
Atlas
8,563
856
17
2
0
196,306
0
W
Ishtar
8,305
831
72
7
0
194,192
3
W
Discordia
8,313
831
44
4
0
198,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role