Player Matchup

King Arthur
King Arthur
Cobravibe
King Arthur
Level 108
God Stats
5W - 1L
1,468 SR
Queue Stats
141W - 124L
1,506 Elo+
Party 1
Izanami
Izanami
NumbAspect
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 111L
1,503 Elo+
Party 1
Persephone
Persephone
RustyBuckled
Persephone
Level 82
God Stats
4W - 1L
1,507 SR
Queue Stats
161W - 152L
1,521 Elo+
Party 1
Team Averages
Level 92
1,492 SR
1,510 Elo+

VS

Team Averages
Level 32
1,429 SR
1,357 Elo+
Thanatos
Thanatos
AllowedSoup4529
Thanatos
Level 8
God Stats
4W - 11L
1,338 SR
Queue Stats
4W - 12L
1,224 Elo+
Party 2
Bacchus
Bacchus
BadArtic
Bacchus
Level 28
God Stats
1W - 2L
1,388 SR
Queue Stats
45W - 62L
1,367 Elo+
Party 2
Hera
Hera
Im bad 6712
Hera
Level 60
God Stats
1W - 1L
1,562 SR
Queue Stats
106W - 115L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cobravibe
King Arthur
15
5 / 0 / 5
8,287
829
8,278
7,908
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NumbAspect
Izanami
13
3 / 0 / 7
7,769
777
8,104
4,616
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
RustyBuckled
Persephone
13
3 / 2 / 7
8,249
825
7,314
5,818
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 4 / 0
5,880
588
3,298
9,012
3,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
BadArtic
Bacchus
10
0 / 2 / 1
6,588
659
3,941
10,924
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
7,105
711
4,064
7,109
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
0
0
L
Bacchus
BadArtic
Bacchus
0
2
1
0.25
W
King Arthur
Cobravibe
King Arthur
5
0
5
7.5
L
1
5
1
0.3
W
Izanami
NumbAspect
Izanami
3
0
7
6.5
W
Persephone
RustyBuckled
Persephone
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
11,303
18,342
Taken
27,045
11,864
Mitigated
18,640
5,196
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,298
651
0
2,372
9,012
3,510
0
2,250
6,575
0
13,887
L
Bacchus
BadArtic
Bacchus
3,941
408
0
637
10,924
12,250
0
3,501
7,081
12,033
0
W
King Arthur
Cobravibe
King Arthur
8,278
1,237
0
1,350
7,908
7,300
30
2,833
5,075
0
33,516
L
4,064
748
0
0
7,109
2,880
0
1,587
5,380
25,778
0
W
Izanami
NumbAspect
Izanami
8,104
4,905
0
2,757
4,616
1,971
605
1,976
2,640
0
29,020
W
Persephone
RustyBuckled
Persephone
7,314
981
0
1,089
5,818
2,593
0
3,290
2,526
28,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
19,573
148
Minions Killed
91
0
Camps Cleared
0
554,800
Distance Traveled
499,808
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,880
588
13
1
0
162,557
0
L
Bacchus
6,588
659
30
3
0
184,214
0
W
King Arthur
8,287
829
46
5
0
202,030
2
L
Hera
7,105
711
48
5
0
153,037
0
W
Izanami
7,769
777
58
6
0
180,675
1
W
Persephone
8,249
825
44
4
0
172,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role