Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DAPPER DAM3
Da Ji
Level 93
God Stats
3W - 0L
1,482 SR
Queue Stats
37W - 26L
1,425 Elo+
Solo
Cabrakan
Cabrakan
ElGordoMata8808
Cabrakan
Level 108
God Stats
14W - 10L
1,548 SR
Queue Stats
597W - 664L
1,232 Elo+
Solo
Freya
Freya
GraDelS64
Freya
Level 88
God Stats
11W - 21L
1,242 SR
Queue Stats
239W - 261L
1,218 Elo+
Solo
Team Averages
Level 112
1,454 SR
1,375 Elo+

VS

Team Averages
Level 65
1,484 SR
1,238 Elo+
Kali
Kali
Nardoata
Kali
Level 43
God Stats
3W - 3L
1,729 SR
Queue Stats
26W - 49L
1,230 Elo+
Solo
Chang'e
Chang'e
SasukeUchiha06
Chang'e
Level 47
God Stats
5W - 3L
1,875 SR
Queue Stats
42W - 81L
1,250 Elo+
Solo
Ullr
Ullr
TFid
Ullr
Level 32
God Stats
10W - 16L
1,224 SR
Queue Stats
13W - 21L
1,199 Elo+
Solo
Gilgamesh
Gilgamesh
demonedge74
Gilgamesh
Level 60
God Stats
0W - 2L
1,260 SR
Queue Stats
22W - 34L
1,221 Elo+
Solo
Baron Samedi
Baron Samedi
isamar21
Baron Samedi
Level 144
God Stats
14W - 25L
1,334 SR
Queue Stats
309W - 347L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 3 / 2
5,827
486
2,898
6,247
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
 
Jormungandr
9
1 / 0 / 4
5,579
465
4,476
6,074
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 1 / 3
6,366
531
4,265
10,169
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
11
3 / 0 / 2
6,648
554
6,709
6,050
4,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Freya
GraDelS64
Freya
11
2 / 0 / 1
6,548
546
2,868
4,755
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 2 / 0
4,884
407
2,078
8,740
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 0
7,002
584
4,878
6,916
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
TFid
Ullr
9
0 / 1 / 0
5,472
456
1,985
4,179
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
demonedge74
Gilgamesh
9
0 / 2 / 0
5,553
463
2,908
10,054
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
isamar21
Baron Samedi
8
1 / 3 / 0
5,279
440
3,379
9,270
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
4
4
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
3
2
0.33
W
Jormungandr
 
Jormungandr
1
0
4
3
W
4
1
3
5.5
W
Cabrakan
3
0
2
4
W
Freya
GraDelS64
Freya
2
0
1
2.5
L
Kali
0
2
0
0
L
3
2
0
1.5
L
Ullr
TFid
Ullr
0
1
0
0
L
Gilgamesh
demonedge74
Gilgamesh
0
2
0
0
L
Baron Samedi
isamar21
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
15,228
33,295
Taken
39,159
17,390
Mitigated
16,641
11,513
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
2,898
603
0
1,050
6,247
2,777
0
3,892
2,355
35,004
0
W
Jormungandr
 
Jormungandr
4,476
806
0
1,577
6,074
2,965
226
2,269
3,805
25,561
0
W
4,265
383
0
4,750
10,169
5,072
0
1,218
8,951
0
26,094
W
Cabrakan
6,709
764
0
1,923
6,050
4,865
470
146
5,904
40,066
0
W
Freya
GraDelS64
Freya
2,868
937
0
2,213
4,755
1,711
388
663
4,092
36,645
2,075
L
Kali
2,078
940
0
1,439
8,740
3,348
304
2,402
6,338
0
23,766
L
4,878
332
0
3,115
6,916
2,699
1,008
2,804
4,112
47,368
0
L
Ullr
TFid
Ullr
1,985
1,631
0
1,775
4,179
1,438
0
1,932
2,109
0
29,678
L
Gilgamesh
demonedge74
Gilgamesh
2,908
873
0
3,368
10,054
5,249
314
5,020
5,034
0
27,288
L
Baron Samedi
isamar21
Baron Samedi
3,379
319
262
3,188
9,270
3,907
0
4,391
4,615
25,859
119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
28,190
302
Minions Killed
262
0
Camps Cleared
0
1,110,563
Distance Traveled
974,354
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,827
486
61
5
0
191,257
4
W
Jormungandr
5,579
465
39
3
0
232,272
0
W
Da Ji
6,366
531
52
4
0
267,586
0
W
Cabrakan
6,648
554
69
6
0
200,902
4
W
Freya
6,548
546
81
7
0
218,546
9
L
Kali
4,884
407
43
4
0
214,008
2
L
Chang'e
7,002
584
85
7
0
225,600
2
L
Ullr
5,472
456
48
4
0
169,552
0
L
Gilgamesh
5,553
463
43
4
0
174,765
0
L
Baron Samedi
5,279
440
43
4
0
190,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role