Player Matchup

Chaac
Chaac
Hogginandoggin
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,113 Elo+
Party 1
Poseidon
Poseidon
Monokuma07
Poseidon
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 203L
1,478 Elo+
Solo
Merlin
Merlin
The_Sliver_King
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
elsenor3031
Sun Wukong
Level 59
God Stats
13W - 10L
1,477 SR
Queue Stats
40W - 42L
1,427 Elo+
Solo
Neith
Neith
pocketXtrap
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 56
1,495 SR
1,389 Elo+

VS

Team Averages
Level 103
1,457 SR
1,498 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Gr33n_Lu1s
Khepri
Level 35
God Stats
18W - 10L
1,640 SR
Queue Stats
39W - 40L
1,479 Elo+
Solo
Apollo
Apollo
Sadboy95
Apollo
Level 143
God Stats
1W - 0L
1,667 SR
Queue Stats
4W - 2L
1,497 Elo+
Party 2
Ra
Ra
bouncydaddyo
Ra
Level 87
God Stats
1W - 0L
1,316 SR
Queue Stats
36W - 40L
1,479 Elo+
Solo
Loki
Loki
johantbl
Loki
Level 126
God Stats
1W - 0L
1,164 SR
Queue Stats
10W - 6L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,641
955
9,102
8,484
7,453
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Monokuma07
Poseidon
13
0 / 6 / 0
7,647
956
6,706
11,578
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 1 / 0
8,008
1,001
3,292
6,129
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
elsenor3031
Sun Wukong
13
0 / 1 / 0
7,748
969
4,297
9,099
8,398
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 1 / 0
7,736
967
2,059
5,017
2,359
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

258

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 0 / 6
9,099
1,137
7,159
9,244
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Gr33n_Lu1s
Khepri
14
1 / 0 / 5
8,898
1,112
3,565
2,793
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Sadboy95
Apollo
14
3 / 0 / 2
8,840
1,105
8,279
4,882
2,562
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 7
9,348
1,169
11,882
4,360
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
14
4 / 0 / 4
8,887
1,111
6,485
7,987
5,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
11
11
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
6
4
W
Khepri
Gr33n_Lu1s
Khepri
1
0
5
3.5
L
0
2
0
0
L
Poseidon
Monokuma07
Poseidon
0
6
0
0
W
Apollo
Sadboy95
Apollo
3
0
2
4
L
0
1
0
0
W
2
0
7
5.5
L
Sun Wukong
elsenor3031
Sun Wukong
0
1
0
0
W
Loki
4
0
4
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,456
Damage
37,370
40,307
Taken
29,266
25,570
Mitigated
22,226
5,661
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,159
760
0
4,145
9,244
10,248
0
3,657
5,587
16,082
0
W
Khepri
Gr33n_Lu1s
Khepri
3,565
55
0
801
2,793
2,201
0
1,192
1,601
9,047
0
L
9,102
1,870
655
2,551
8,484
7,453
0
4,130
4,354
0
18,347
L
Poseidon
Monokuma07
Poseidon
6,706
471
0
0
11,578
4,645
0
7,911
3,667
13,269
0
W
Apollo
Sadboy95
Apollo
8,279
6,097
0
711
4,882
2,562
0
1,741
3,141
0
25,574
L
3,292
357
0
0
6,129
2,715
0
3,256
2,873
28,289
0
W
11,882
398
2,702
573
4,360
2,088
0
1,808
2,552
35,780
0
L
Sun Wukong
elsenor3031
Sun Wukong
4,297
1,116
0
2,189
9,099
8,398
0
4,787
4,312
0
11,280
W
Loki
6,485
654
0
586
7,987
5,127
0
1,600
6,387
0
20,945
L
2,059
918
0
266
5,017
2,359
0
2,522
2,495
0
12,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
45,072
138
Minions Killed
158
5
Camps Cleared
7
698,386
Distance Traveled
837,649
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,099
1,137
23
3
2
160,507
0
W
Khepri
8,898
1,112
5
1
0
182,018
0
L
Chaac
7,641
955
22
3
3
148,921
2
L
Poseidon
7,647
956
21
3
0
127,233
0
W
Apollo
8,840
1,105
56
7
2
137,757
0
L
Merlin
8,008
1,001
50
6
0
119,018
0
W
Ra
9,348
1,169
56
7
2
192,048
0
L
Sun Wukong
7,748
969
16
2
1
176,343
0
W
Loki
8,887
1,111
18
2
1
165,319
2
L
Neith
7,736
967
29
4
1
126,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role