Player Matchup

King Arthur
King Arthur
AcoG x PhoeniX
King Arthur
Level 142
God Stats
1W - 2L
1,329 SR
Queue Stats
9W - 7L
1,449 Elo+
Solo
Hera
Hera
HellishStar_
Hera
Level 124
God Stats
15W - 25L
1,408 SR
Queue Stats
110W - 133L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
RossoPuteolano
Danzaburou
Level 58
God Stats
36W - 44L
1,442 SR
Queue Stats
204W - 226L
1,463 Elo+
Party 2
Hel
Hel
saimonnaclerio-s
Hel
Level 84
God Stats
18W - 30L
1,369 SR
Queue Stats
304W - 316L
1,397 Elo+
Party 2
Cabrakan
Cabrakan
whiz-kush
Cabrakan
Level 87
God Stats
111W - 85L
1,602 SR
Queue Stats
305W - 277L
1,520 Elo+
Solo
Team Averages
Level 99
1,430 SR
1,451 Elo+

VS

Team Averages
Level 111
1,542 SR
1,484 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ElLocoRabbit
Zhong Kui
Level 154
God Stats
7W - 4L
1,615 SR
Queue Stats
247W - 257L
1,526 Elo+
Party 1
Neith
Neith
t66-asmodaios_69
Neith
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 89L
1,342 Elo+
Party 3
Tsukuyomi
Tsukuyomi
venoxtwizyy
Tsukuyomi
Level 81
God Stats
10W - 6L
1,597 SR
Queue Stats
25W - 19L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcoG x PhoeniX
King Arthur
16
3 / 0 / 10
10,092
1,009
11,718
11,896
10,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 0 / 9
11,290
1,129
21,803
4,787
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RossoPuteolano
Danzaburou
16
2 / 0 / 10
10,625
1,063
11,618
5,782
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 11
10,210
1,021
10,343
7,802
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
whiz-kush
Cabrakan
16
2 / 0 / 10
9,816
982
7,579
11,215
12,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

320

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 2 / 0
10,106
1,011
4,736
13,763
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
 
Bellona
15
0 / 3 / 1
9,759
976
5,363
21,986
21,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
ElLocoRabbit
Zhong Kui
14
0 / 5 / 1
8,995
900
9,474
12,921
9,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 3 / 1
8,916
892
9,739
9,590
4,048
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
venoxtwizyy
Tsukuyomi
14
0 / 3 / 1
8,797
880
7,997
10,401
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
16
Kills
1
1
Deaths
16
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
L
Bellona
 
Bellona
0
3
1
0.17
W
King Arthur
AcoG x PhoeniX
King Arthur
3
0
10
8
L
Zhong Kui
ElLocoRabbit
Zhong Kui
0
5
1
0.1
W
7
0
9
11.5
W
Danzaburou
RossoPuteolano
Danzaburou
2
0
10
7
W
2
1
11
7.5
L
0
3
1
0.17
L
Tsukuyomi
venoxtwizyy
Tsukuyomi
0
3
1
0.17
W
Cabrakan
whiz-kush
Cabrakan
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,061
Damage
37,309
41,482
Taken
68,661
31,397
Mitigated
63,100
14,347
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,736
1,758
0
1,256
13,763
22,817
0
6,671
6,902
14,103
0
L
Bellona
 
Bellona
5,363
1,182
1,754
4,869
21,986
21,892
0
11,754
9,806
0
24,263
W
King Arthur
AcoG x PhoeniX
King Arthur
11,718
596
0
2,434
11,896
10,122
0
4,138
7,429
0
24,964
L
Zhong Kui
ElLocoRabbit
Zhong Kui
9,474
1,611
0
3,034
12,921
9,073
0
7,476
5,321
36,965
0
W
21,803
3,265
0
0
4,787
2,381
0
2,323
2,393
45,456
0
W
Danzaburou
RossoPuteolano
Danzaburou
11,618
5,574
23
1,564
5,782
2,852
0
2,529
3,253
0
35,418
W
10,343
54
4,638
4,830
7,802
3,531
0
1,932
5,775
28,806
0
L
9,739
5,136
28
1,209
9,590
4,048
0
5,764
3,724
0
27,077
L
Tsukuyomi
venoxtwizyy
Tsukuyomi
7,997
1,250
280
1,166
10,401
5,270
0
7,006
3,183
0
19,845
W
Cabrakan
whiz-kush
Cabrakan
7,579
619
199
659
11,215
12,511
0
3,288
7,808
14,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,033
Gold Earned
46,573
219
Minions Killed
182
7
Camps Cleared
6
966,433
Distance Traveled
876,819
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,106
1,011
13
1
0
188,233
0
L
Bellona
9,759
976
46
5
2
189,221
1
W
King Arthur
10,092
1,009
18
2
0
195,767
0
L
Zhong Kui
8,995
900
50
5
3
142,425
2
W
Hera
11,290
1,129
68
7
3
190,014
3
W
Danzaburou
10,625
1,063
60
6
1
184,996
1
W
Hel
10,210
1,021
51
5
3
213,100
0
L
Neith
8,916
892
41
4
1
170,044
1
L
Tsukuyomi
8,797
880
32
3
0
186,896
1
W
Cabrakan
9,816
982
22
2
0
182,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role