Player Matchup

Baron Samedi
Baron Samedi
Ghost90s
Baron Samedi
Level 156
God Stats
1W - 2L
1,767 SR
Queue Stats
56W - 64L
1,518 Elo+
Party 2
Bastet
Bastet
allazaiter
Bastet
Level 128
God Stats
1W - 2L
1,434 SR
Queue Stats
35W - 52L
1,384 Elo+
Party 2
Cerberus
Cerberus
mahdizaiter
Cerberus
Level 118
God Stats
10W - 10L
1,453 SR
Queue Stats
69W - 91L
1,472 Elo+
Party 2
Team Averages
Level 134
1,551 SR
1,458 Elo+

VS

Team Averages
Level 85
1,926 SR
1,737 Elo+
Baron Samedi
Baron Samedi
BaiMAN40
Baron Samedi
Level 29
God Stats
43W - 4L
2,030 SR
Queue Stats
170W - 29L
1,930 Elo+
Party 1
Danzaburou
Danzaburou
Imy0Daddy
Danzaburou
Level 157
God Stats
19W - 2L
2,019 SR
Queue Stats
996W - 292L
1,923 Elo+
Party 1
Mulan
Mulan
SrAndrew127
Mulan
Level 68
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 9L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ghost90s
Baron Samedi
17
6 / 5 / 6
11,530
769
18,257
18,389
12,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
allazaiter
Bastet
15
5 / 7 / 6
10,707
714
14,085
17,605
8,508
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
mahdizaiter
Cerberus
15
2 / 3 / 8
10,935
729
9,675
21,795
25,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaiMAN40
Baron Samedi
16
1 / 5 / 10
10,458
697
10,113
19,776
16,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Imy0Daddy
Danzaburou
17
7 / 4 / 4
12,442
829
21,107
18,391
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

17
7 / 4 / 6
11,824
788
14,359
16,359
13,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
13
Kills
15
15
Deaths
13
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BaiMAN40
Baron Samedi
1
5
10
1.2
L
Baron Samedi
Ghost90s
Baron Samedi
6
5
6
1.8
W
Danzaburou
Imy0Daddy
Danzaburou
7
4
4
2.25
W
7
4
6
2.5
L
Bastet
allazaiter
Bastet
5
7
6
1.14
L
Cerberus
mahdizaiter
Cerberus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
45,579
57,789
Taken
54,526
45,722
Mitigated
38,014
15,052
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BaiMAN40
Baron Samedi
10,113
881
1,251
5,451
19,776
16,986
277
10,020
9,756
36,292
0
L
Baron Samedi
Ghost90s
Baron Samedi
18,257
664
2,146
6,236
18,389
12,024
256
3,315
14,543
57,012
0
W
Danzaburou
Imy0Daddy
Danzaburou
21,107
10,006
0
6,417
18,391
7,063
2,692
9,133
9,258
0
59,552
W
14,359
1,222
0
2,785
16,359
13,965
263
8,802
7,557
163
24,380
L
Bastet
allazaiter
Bastet
14,085
4,771
0
2,449
17,605
8,508
224
3,327
13,978
0
37,845
L
Cerberus
mahdizaiter
Cerberus
9,675
248
0
4,221
21,795
25,190
14
3,702
17,739
33,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,172
Gold Earned
34,724
170
Minions Killed
147
0
Camps Cleared
0
797,032
Distance Traveled
780,382
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,458
697
34
2
0
244,498
2
L
Baron Samedi
11,530
769
87
6
0
257,216
0
W
Danzaburou
12,442
829
96
6
0
256,370
0
W
Mulan
11,824
788
17
1
0
279,514
0
L
Bastet
10,707
714
35
2
0
273,605
4
L
Cerberus
10,935
729
48
3
0
266,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role