Player Matchup

Ymir
Ymir
Capukhi
Ymir
Level 159
God Stats
7W - 0L
2,107 SR
Queue Stats
261W - 46L
1,813 Elo+
Party 1
Kukulkan
Kukulkan
DarthDemiMaul
Kukulkan
Level 25
God Stats
9W - 2L
1,864 SR
Queue Stats
47W - 8L
1,889 Elo+
Party 1
Ullr
Ullr
Kesketufais
Ullr
Level 64
God Stats
1W - 1L
1,575 SR
Queue Stats
23W - 14L
1,652 Elo+
Party 2
Merlin
Merlin
LeiMizuhime
Merlin
Level 124
God Stats
2W - 0L
1,772 SR
Queue Stats
15W - 7L
1,666 Elo+
Party 1
Mulan
Mulan
ÞÞÞÞÞÞÞÞÞÞ
Mulan
Level 21
God Stats
1W - 1L
1,358 SR
Queue Stats
15W - 14L
1,518 Elo+
Party 2
Team Averages
Level 79
1,735 SR
1,707 Elo+

VS

Team Averages
Level 81
1,581 SR
1,486 Elo+
Ares
Ares
GREAT_NESS_SB
Ares
Level 103
God Stats
0W - 1L
1,822 SR
Queue Stats
1W - 2L
1,535 Elo+
Party 3
Izanami
Izanami
PrimeCreater
Izanami
Level 18
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Lancelot
Lancelot
Rampaging-storm
Lancelot
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
XiInvictusiX
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,380 Elo+
Party 3
Nu Wa
Nu Wa
tkc2608
Nu Wa
Level 121
God Stats
56W - 52L
1,559 SR
Queue Stats
119W - 130L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Capukhi
Ymir
14
3 / 2 / 18
8,472
847
4,788
13,702
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
DarthDemiMaul
Kukulkan
16
6 / 1 / 17
9,309
931
16,926
5,318
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
14 / 0 / 11
9,614
961
13,015
6,984
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
16
2 / 0 / 18
8,519
852
15,987
5,405
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 0 / 18
8,932
893
14,010
11,017
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,743
674
4,827
17,615
15,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PrimeCreater
Izanami
12
0 / 5 / 1
6,314
631
3,655
11,608
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
12
2 / 9 / 1
7,201
720
3,440
15,210
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
XiInvictusiX
King Arthur
12
0 / 8 / 2
6,573
657
7,737
19,066
15,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
tkc2608
Nu Wa
12
0 / 5 / 1
6,549
655
6,505
9,399
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
10
34
Kills
3
3
Deaths
34
82
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
Capukhi
Ymir
3
2
18
6
W
Kukulkan
DarthDemiMaul
Kukulkan
6
1
17
14.5
L
1
7
2
0.29
W
14
0
11
19.5
W
Merlin
2
0
18
11
L
Izanami
PrimeCreater
Izanami
0
5
1
0.1
L
Lancelot
2
9
1
0.28
L
King Arthur
XiInvictusiX
King Arthur
0
8
2
0.13
L
Nu Wa
tkc2608
Nu Wa
0
5
1
0.1
W
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,726
Damage
26,164
42,426
Taken
72,898
34,500
Mitigated
48,231
6,164
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Capukhi
Ymir
4,788
889
0
1,056
13,702
14,702
217
3,296
10,406
9,124
0
W
Kukulkan
DarthDemiMaul
Kukulkan
16,926
1,894
0
350
5,318
2,446
945
2,188
3,130
47,782
0
L
4,827
401
0
1,894
17,615
15,871
0
8,231
9,260
8,560
0
W
13,015
7,488
0
747
6,984
3,564
4,094
1,969
5,015
0
32,950
W
Merlin
15,987
1,068
0
250
5,405
2,378
683
1,820
3,585
47,810
0
L
Izanami
PrimeCreater
Izanami
3,655
1,204
0
847
11,608
5,324
0
4,764
6,710
0
15,071
L
Lancelot
3,440
830
0
615
15,210
7,010
0
9,021
6,058
0
11,820
L
King Arthur
XiInvictusiX
King Arthur
7,737
1,561
0
250
19,066
15,962
0
9,609
9,022
240
17,193
L
Nu Wa
tkc2608
Nu Wa
6,505
2,281
0
0
9,399
4,064
0
6,076
3,235
25,151
0
W
14,010
2,178
0
3,761
11,017
11,410
617
2,299
8,718
0
27,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
33,380
246
Minions Killed
118
0
Camps Cleared
0
1,057,203
Distance Traveled
830,331
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,472
847
4
0
0
192,819
1
W
Kukulkan
9,309
931
82
8
0
220,719
1
L
Ares
6,743
674
7
1
0
163,607
0
W
Ullr
9,614
961
45
5
0
214,995
1
W
Merlin
8,519
852
84
8
0
216,575
4
L
Izanami
6,314
631
23
2
0
158,199
0
L
Lancelot
7,201
720
20
2
0
170,149
0
L
King Arthur
6,573
657
38
4
0
188,350
4
L
Nu Wa
6,549
655
30
3
0
150,026
2
W
Mulan
8,932
893
31
3
0
212,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role