Player Matchup

Thanatos
Thanatos
KeyLimeLemonPie
Thanatos
Level 25
God Stats
9W - 5L
1,713 SR
Queue Stats
25W - 19L
1,571 Elo+
Party 3
Ares
Ares
Metahp
Ares
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,210 Elo+
Party 1
Shiva
Shiva
Ouken
Shiva
Level 37
God Stats
3W - 2L
1,442 SR
Queue Stats
5W - 4L
1,268 Elo+
Party 1
Cernunnos
Cernunnos
RYOOHAN
Cernunnos
Level 102
God Stats
1W - 2L
1,578 SR
Queue Stats
14W - 11L
1,567 Elo+
Party 3
Vulcan
Vulcan
RiotzIV
Vulcan
Level 128
God Stats
14W - 12L
1,553 SR
Queue Stats
228W - 213L
1,461 Elo+
Party 3
Team Averages
Level 65
1,557 SR
1,415 Elo+

VS

Team Averages
Level 76
1,596 SR
1,324 Elo+
Artio
Artio
BlackVinyl641
Artio
Level 88
God Stats
2W - 2L
1,707 SR
Queue Stats
33W - 46L
1,349 Elo+
Party 4
Neith
Neith
FatPhallus
Neith
Level 114
God Stats
14W - 18L
1,464 SR
Queue Stats
526W - 600L
1,420 Elo+
Solo
Mulan
Mulan
Mothertraxer1337
Mulan
Level 62
God Stats
19W - 14L
1,582 SR
Queue Stats
137W - 165L
1,402 Elo+
Party 2
Zeus
Zeus
Tvadict
Zeus
Level 114
God Stats
4W - 2L
1,727 SR
Queue Stats
95W - 104L
1,424 Elo+
Party 4
Fenrir
Fenrir
bronyrer
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,024 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
10 / 2 / 7
9,994
625
7,483
12,487
6,417
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Metahp
Ares
12
1 / 1 / 6
7,846
490
3,286
9,577
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
Ouken
Shiva
14
3 / 0 / 1
9,034
565
8,513
12,466
8,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
RYOOHAN
Cernunnos
16
7 / 1 / 2
9,885
618
8,905
14,182
5,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
RiotzIV
Vulcan
16
5 / 0 / 6
10,059
629
11,547
7,820
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,952
497
7,054
12,461
13,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
12
2 / 6 / 0
7,723
483
7,815
11,621
2,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 4
7,280
455
6,276
15,346
13,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Tvadict
Zeus
14
1 / 7 / 0
8,522
533
9,242
11,256
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
bronyrer
Fenrir
8
0 / 5 / 0
5,962
373
1,845
12,710
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
26
Kills
4
4
Deaths
26
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Neith
2
6
0
0.33
W
Thanatos
10
2
7
6.75
W
Ares
Metahp
Ares
1
1
6
4
L
0
5
4
0.4
W
Shiva
Ouken
Shiva
3
0
1
3.5
W
Cernunnos
RYOOHAN
Cernunnos
7
1
2
8
W
Vulcan
RiotzIV
Vulcan
5
0
6
8
L
Zeus
Tvadict
Zeus
1
7
0
0.14
L
Fenrir
bronyrer
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,734
Damage
32,232
56,532
Taken
63,394
30,671
Mitigated
37,559
30,723
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,054
1,000
110
4,156
12,461
13,798
0
841
11,620
37,377
0
L
Neith
7,815
3,684
0
3,404
11,621
2,848
390
1,878
9,719
0
54,092
W
Thanatos
7,483
2,069
0
12,718
12,487
6,417
0
4,031
8,370
0
60,233
W
Ares
Metahp
Ares
3,286
401
303
1,887
9,577
6,759
339
2,365
7,114
13,545
0
L
6,276
2,704
0
1,855
15,346
13,239
226
5,137
10,062
0
33,985
W
Shiva
Ouken
Shiva
8,513
2,005
128
4,720
12,466
8,339
577
5,097
6,832
0
57,348
W
Cernunnos
RYOOHAN
Cernunnos
8,905
4,545
0
9,490
14,182
5,722
774
400
13,782
0
82,772
W
Vulcan
RiotzIV
Vulcan
11,547
2,358
0
1,477
7,820
3,434
182
4,066
3,754
85,810
0
L
Zeus
Tvadict
Zeus
9,242
1,463
0
995
11,256
3,843
0
5,633
5,333
71,381
0
L
Fenrir
bronyrer
Fenrir
1,845
310
0
1,951
12,710
3,831
0
851
11,827
0
34,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
37,439
450
Minions Killed
386
0
Camps Cleared
0
1,703,065
Distance Traveled
1,464,140
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,952
497
65
4
0
320,692
4
L
Neith
7,723
483
96
6
0
274,122
2
W
Thanatos
9,994
625
73
5
0
370,824
4
W
Ares
7,846
490
12
1
0
306,691
3
L
Mulan
7,280
455
41
3
0
311,430
0
W
Shiva
9,034
565
88
6
0
349,477
1
W
Cernunnos
9,885
618
133
8
0
311,521
2
W
Vulcan
10,059
629
144
9
0
364,552
4
L
Zeus
8,522
533
132
8
0
271,754
4
L
Fenrir
5,962
373
52
3
0
286,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role