Player Matchup

Izanami
Izanami
Diamond II
Clawruh
Izanami
Diamond II
Level 54
God Stats
6W - 1L
1,945 SR
Queue Stats
77W - 55L
2,444 MMR
Solo
Chang'e
Chang'e
Diamond I
Izenyr
Chang'e
Diamond I
Level 141
God Stats
18W - 14L
1,630 SR
Queue Stats
374W - 405L
2,508 MMR
Solo
Lancelot
Lancelot
Diamond I
Silverdudex
Lancelot
Diamond I
Level 86
God Stats
1W - 1L
1,882 SR
Queue Stats
116W - 116L
2,564 MMR
Solo
Maui
Maui
Masters
gmrxiii
Maui
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
537W - 522L
2,552 MMR
Solo
Hercules
Hercules
Diamond II
xoluis
Hercules
Diamond II
Level 128
God Stats
2W - 2L
1,772 SR
Queue Stats
55W - 33L
2,607 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,746 SR
2,535 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,529 SR
2,576 MMR
Olorun
Olorun
Masters
Aisui
Olorun
Masters
Level 160
God Stats
1W - 1L
1,692 SR
Queue Stats
144W - 129L
2,328 MMR
Party 1
Yemoja
Yemoja
Diamond I
Guttѕ
Yemoja
Diamond I
Level 98
God Stats
1W - 1L
1,251 SR
Queue Stats
119W - 100L
2,445 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
Rangermeme
Guan Yu
Diamond II
Level 125
God Stats
1W - 2L
1,260 SR
Queue Stats
292W - 280L
2,431 MMR
Solo
Cernunnos
Cernunnos
Masters
SteavyWeavy
Cernunnos
Masters
Level 136
God Stats
5W - 1L
1,764 SR
Queue Stats
84W - 48L
2,945 MMR
Party 2
Ne Zha
Ne Zha
Masters
ThyCodester
Ne Zha
Masters
Level 106
God Stats
23W - 15L
1,679 SR
Queue Stats
187W - 165L
2,731 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clawruh
Izanami
19
0 / 5 / 2
13,028
465
11,982
20,280
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Izenyr
Chang'e
20
3 / 6 / 2
15,804
564
17,607
28,332
10,520
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lancelot
Silverdudex
Lancelot
20
2 / 12 / 3
13,957
498
17,570
27,883
11,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Maui
gmrxiii
Maui
16
0 / 8 / 3
11,612
415
6,091
27,508
28,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
xoluis
Hercules
20
7 / 4 / 1
15,778
564
25,638
45,590
53,868
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
HadesIshtarAnubisThor

VS

Bans
SusanoChronosRaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aisui
Olorun
20
10 / 3 / 17
16,629
594
31,305
28,454
14,949
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Guttѕ
Yemoja
20
0 / 0 / 28
14,691
525
10,104
28,221
37,490
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Rangermeme
Guan Yu
20
2 / 4 / 12
14,210
508
16,588
32,041
45,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
SteavyWeavy
Cernunnos
20
9 / 4 / 10
15,801
564
20,275
24,499
12,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
20
14 / 1 / 13
18,821
672
35,542
28,990
17,439
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
115
12
Kills
35
35
Deaths
12
11
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aisui
Olorun
10
3
17
6.17
L
Izanami
Clawruh
Izanami
0
5
2
0.2
W
Yemoja
Guttѕ
Yemoja
0
0
28
14
L
Chang'e
Izenyr
Chang'e
3
6
2
0.67
W
Guan Yu
Rangermeme
Guan Yu
2
4
12
2
L
Lancelot
Silverdudex
Lancelot
2
12
3
0.29
W
Cernunnos
SteavyWeavy
Cernunnos
9
4
10
3.5
W
Ne Zha
14
1
13
20.5
L
Maui
gmrxiii
Maui
0
8
3
0.19
L
Hercules
xoluis
Hercules
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,888
Damage
113,814
149,593
Taken
142,205
112,732
Mitigated
128,061
45,631
Healing
66,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aisui
Olorun
31,305
19,504
2,937
13,915
28,454
14,949
7,889
9,615
18,495
192,907
0
L
Izanami
Clawruh
Izanami
11,982
6,340
0
6,097
20,280
7,650
3,362
6,460
13,766
0
134,895
W
Yemoja
Guttѕ
Yemoja
10,104
1,703
5,433
7,096
28,221
37,490
1,002
4,682
23,112
61,232
4,421
L
Chang'e
Izenyr
Chang'e
17,607
1,576
485
9,851
28,332
10,520
1,326
8,243
19,987
163,743
0
W
Guan Yu
Rangermeme
Guan Yu
16,588
2,408
2,892
12,473
32,041
45,657
185
5,656
24,452
0
82,422
L
Lancelot
Silverdudex
Lancelot
17,570
2,969
0
4,863
27,883
11,743
0
9,715
18,056
0
139,414
W
Cernunnos
SteavyWeavy
Cernunnos
20,275
11,334
0
10,866
24,499
12,526
3,292
7,271
17,056
0
165,417
W
Ne Zha
35,542
14,431
0
10,823
28,990
17,439
3,259
6,022
22,667
0
198,852
L
Maui
gmrxiii
Maui
6,091
704
3,079
3,086
27,508
28,951
0
8,244
19,164
28,699
2,207
L
Hercules
xoluis
Hercules
25,638
7,771
0
18,170
45,590
53,868
101
10,323
33,311
192
126,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,179
Gold Earned
80,152
879
Minions Killed
834
0
Camps Cleared
0
2,651,650
Distance Traveled
2,785,865
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,629
594
214
8
0
543,821
11
L
Izanami
13,028
465
215
8
0
549,169
11
W
Yemoja
14,691
525
70
3
0
531,325
0
L
Chang'e
15,804
564
265
9
0
474,647
5
W
Guan Yu
14,210
508
112
4
0
591,178
5
L
Lancelot
13,957
498
184
7
0
567,850
1
W
Cernunnos
15,801
564
220
8
0
481,434
9
W
Ne Zha
18,821
672
218
8
0
638,107
8
L
Maui
11,612
415
36
1
0
516,069
4
L
Hercules
15,778
564
179
6
0
543,915
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role