Player Matchup

Pele
Pele
Silver I
Adxms
Pele
Silver I
Level 88
God Stats
1W - 3L
1,407 SR
Queue Stats
271W - 275L
1,030 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Goldron
Baron Samedi
Silver II
Level 98
God Stats
2W - 1L
1,441 SR
Queue Stats
12W - 21L
1,216 MMR
Solo
Athena
Athena
Silver V
Rikion
Athena
Silver V
Level 144
God Stats
3W - 4L
1,531 SR
Queue Stats
184W - 203L
512 MMR
Solo
Hou Yi
Hou Yi
Silver I
Zorm17
Hou Yi
Silver I
Level 101
God Stats
17W - 24L
1,432 SR
Queue Stats
80W - 84L
1,165 MMR
Solo
Skadi
Skadi
Silver II
lllTWINNYIII
Skadi
Silver II
Level 79
God Stats
9W - 11L
1,584 SR
Queue Stats
27W - 40L
1,181 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,479 SR
1,021 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,549 SR
1,045 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze II
BlackAffro
Khepri
Bronze II
Level 124
God Stats
20W - 7L
1,686 SR
Queue Stats
532W - 564L
191 MMR
Solo
Mulan
Mulan
Silver II
Hellrico
Mulan
Silver II
Level 140
God Stats
10W - 8L
1,576 SR
Queue Stats
507W - 523L
1,148 MMR
Solo
Cupid
Cupid
Silver I
Norad7
Cupid
Silver I
Level 154
God Stats
2W - 1L
1,483 SR
Queue Stats
168W - 188L
1,119 MMR
Solo
Serqet
Serqet
Silver III
tvand4rk
Serqet
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Adxms
Pele
19
7 / 9 / 4
13,481
481
22,186
40,498
18,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Goldron
Baron Samedi
18
2 / 9 / 2
11,827
422
14,627
23,804
12,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
Rikion
Athena
14
1 / 7 / 1
10,806
386
11,588
43,766
70,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Zorm17
Hou Yi
20
6 / 7 / 6
14,806
529
28,090
32,655
15,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 6 / 3
11,969
427
20,916
22,426
10,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosHadesMercuryIshtar

VS

Bans
CliodhnaSusanoChronosAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
14 / 3 / 10
17,685
632
41,771
15,636
9,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
BlackAffro
Khepri
18
1 / 2 / 24
14,019
501
9,098
31,594
49,712
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mulan
Hellrico
Mulan
20
10 / 7 / 9
15,747
562
30,245
42,716
54,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Norad7
Cupid
20
8 / 2 / 9
15,345
548
26,246
28,626
16,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
tvand4rk
Serqet
20
5 / 3 / 20
14,718
526
22,899
29,829
17,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
17
Kills
38
38
Deaths
17
16
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
14
3
10
6.33
L
Pele
Adxms
Pele
7
9
4
1
W
Khepri
BlackAffro
Khepri
1
2
24
6.5
L
Baron Samedi
Goldron
Baron Samedi
2
9
2
0.33
W
Mulan
Hellrico
Mulan
10
7
9
2.07
W
Cupid
Norad7
Cupid
8
2
9
6.25
L
Athena
Rikion
Athena
1
7
1
0.21
L
Hou Yi
Zorm17
Hou Yi
6
7
6
1.29
L
1
6
3
0.42
W
Serqet
tvand4rk
Serqet
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,407
Damage
130,259
163,149
Taken
148,401
126,952
Mitigated
147,394
38,063
Healing
57,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
41,771
1,699
0
4,585
15,636
9,023
5,171
3,443
12,193
200,978
0
L
Pele
Adxms
Pele
22,186
5,633
0
9,896
40,498
18,770
0
13,118
26,653
0
113,059
W
Khepri
BlackAffro
Khepri
9,098
1,281
4,149
8,220
31,594
49,712
30
7,960
23,634
26,415
532
L
Baron Samedi
Goldron
Baron Samedi
14,627
1,057
1,904
3,867
23,804
12,478
104
10,848
12,132
80,569
0
W
Mulan
Hellrico
Mulan
30,245
4,564
0
14,719
42,716
54,209
3,000
4,195
38,521
2,090
101,323
W
Cupid
Norad7
Cupid
26,246
19,306
4,963
19,075
28,626
16,655
5,728
6,090
22,536
0
160,108
L
Athena
Rikion
Athena
11,588
3,312
0
5,006
43,766
70,052
26
14,165
29,241
38,399
0
L
Hou Yi
Zorm17
Hou Yi
28,090
18,493
0
14,989
32,655
15,152
1,465
8,646
22,797
0
118,315
L
20,916
8,884
0
2,401
22,426
10,500
48
5,714
16,199
0
116,957
W
Serqet
tvand4rk
Serqet
22,899
7,485
0
1,884
29,829
17,795
931
6,922
22,907
21
139,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,889
Gold Earned
77,514
614
Minions Killed
740
0
Camps Cleared
0
2,489,544
Distance Traveled
2,776,578
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
17,685
632
252
9
0
572,635
11
L
Pele
13,481
481
128
5
0
524,483
2
W
Khepri
14,019
501
22
1
0
572,075
9
L
Baron Samedi
11,827
422
112
4
0
469,082
18
W
Mulan
15,747
562
122
4
0
473,630
6
W
Cupid
15,345
548
190
7
0
496,413
3
L
Athena
10,806
386
32
1
0
584,447
5
L
Hou Yi
14,806
529
168
6
0
446,027
0
L
Skadi
11,969
427
174
6
0
465,505
9
W
Serqet
14,718
526
154
6
0
661,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role