Player Matchup

Ao Kuang
Ao Kuang
Kathervlyn
Ao Kuang
Level 124
God Stats
12W - 4L
1,568 SR
Queue Stats
119W - 76L
1,581 Elo+
Party 1
Yemoja
Yemoja
MxMPrime
Yemoja
Level 141
God Stats
11W - 3L
1,679 SR
Queue Stats
230W - 163L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
NoMercy10017
Jing Wei
Level 87
God Stats
10W - 1L
1,993 SR
Queue Stats
29W - 12L
1,699 Elo+
Party 1
Thoth
Thoth
TheSnipeGod
Thoth
Level 48
God Stats
20W - 15L
1,585 SR
Queue Stats
145W - 121L
1,543 Elo+
Party 1
Nike
Nike
TheWarmFridge
Nike
Level 119
God Stats
11W - 6L
1,632 SR
Queue Stats
139W - 110L
1,517 Elo+
Party 1
Team Averages
Level 104
1,691 SR
1,593 Elo+

VS

Team Averages
Level 48
1,551 SR
1,427 Elo+
Merlin
Merlin
Curving3233
Merlin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,224 Elo+
Solo
Thor
Thor
Flàméd
Thor
Level 18
God Stats
4W - 2L
1,726 SR
Queue Stats
15W - 10L
1,540 Elo+
Solo
Charybdis
Charybdis
Mangore
Charybdis
Level 29
God Stats
2W - 1L
1,804 SR
Queue Stats
46W - 56L
1,448 Elo+
Party 2
Freya
Freya
ZiaPierah
Freya
Level 140
God Stats
2W - 9L
1,225 SR
Queue Stats
543W - 584L
1,475 Elo+
Solo
Xing Tian
Xing Tian
empere20
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kathervlyn
Ao Kuang
13
3 / 1 / 1
7,881
788
7,643
15,707
13,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
MxMPrime
Yemoja
13
1 / 1 / 6
7,568
757
5,542
9,157
6,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
NoMercy10017
Jing Wei
14
0 / 1 / 1
7,145
715
2,774
6,103
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 2 / 4
8,114
811
15,838
7,439
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 3
7,340
734
7,345
11,814
11,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 5 / 2
6,451
645
4,888
6,979
3,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
5 / 2 / 3
8,264
826
18,221
11,541
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Mangore
Charybdis
13
0 / 2 / 1
6,850
685
6,952
9,301
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
ZiaPierah
Freya
12
0 / 1 / 2
6,579
658
3,575
6,498
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
empere20
Xing Tian
14
2 / 1 / 5
7,705
771
5,863
12,026
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
7
8
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
2
0.2
L
Thor
5
2
3
3.25
W
Ao Kuang
Kathervlyn
Ao Kuang
3
1
1
3.5
L
Charybdis
Mangore
Charybdis
0
2
1
0.25
W
Yemoja
MxMPrime
Yemoja
1
1
6
4
W
Jing Wei
NoMercy10017
Jing Wei
0
1
1
0.5
W
4
2
4
3
W
3
3
3
1.5
L
Freya
ZiaPierah
Freya
0
1
2
1
L
Xing Tian
empere20
Xing Tian
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,142
Damage
39,499
50,220
Taken
46,345
37,092
Mitigated
26,192
18,609
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,888
604
0
0
6,979
3,012
0
5,408
1,526
14,127
0
L
Thor
18,221
3,557
0
2,620
11,541
7,458
0
6,826
4,457
0
42,645
W
Ao Kuang
Kathervlyn
Ao Kuang
7,643
2,020
1,164
5,501
15,707
13,191
0
4,228
11,140
20,066
0
L
Charybdis
Mangore
Charybdis
6,952
4,228
0
2,812
9,301
3,966
612
5,952
3,266
0
26,922
W
Yemoja
MxMPrime
Yemoja
5,542
1,451
4,846
3,171
9,157
6,406
0
4,062
4,921
8,910
0
W
Jing Wei
NoMercy10017
Jing Wei
2,774
1,836
0
2,203
6,103
2,530
49
1,777
4,194
0
23,113
W
15,838
362
0
472
7,439
2,985
0
1,687
5,614
43,098
0
W
7,345
1,071
0
1,252
11,814
11,980
0
2,572
8,941
0
19,248
L
Freya
ZiaPierah
Freya
3,575
1,081
0
1,935
6,498
3,084
0
3,331
3,132
14,354
0
L
Xing Tian
empere20
Xing Tian
5,863
617
179
3,196
12,026
8,672
29
7,506
4,151
11,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
35,849
185
Minions Killed
169
0
Camps Cleared
0
993,842
Distance Traveled
919,648
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,451
645
15
2
0
154,849
0
L
Thor
8,264
826
62
6
0
180,214
2
W
Ao Kuang
7,881
788
29
3
0
222,902
1
L
Charybdis
6,850
685
46
5
0
179,385
3
W
Yemoja
7,568
757
5
1
0
197,795
0
W
Jing Wei
7,145
715
59
6
0
191,040
2
W
Thoth
8,114
811
71
7
0
207,656
0
W
Nike
7,340
734
21
2
0
174,449
3
L
Freya
6,579
658
34
3
0
195,472
1
L
Xing Tian
7,705
771
12
1
0
209,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role