Player Matchup

Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Brianpos
Fenrir
Level 157
God Stats
2W - 0L
1,522 SR
Queue Stats
25W - 26L
1,472 Elo+
Solo
Hou Yi
Hou Yi
FiishSan
Hou Yi
Level 27
God Stats
6W - 1L
1,426 SR
Queue Stats
29W - 32L
1,438 Elo+
Party 1
Chang'e
Chang'e
phibeau
Chang'e
Level 117
God Stats
6W - 3L
1,660 SR
Queue Stats
112W - 134L
1,453 Elo+
Party 1
Team Averages
Level 117
1,522 SR
1,473 Elo+

VS

Team Averages
Level 76
1,473 SR
1,484 Elo+
Ullr
Ullr
 
Ullr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ElMystics9003
He Bo
Level 65
God Stats
6W - 7L
1,492 SR
Queue Stats
309W - 351L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
IceFledge
Ao Kuang
Level 97
God Stats
0W - 1L
1,379 SR
Queue Stats
34W - 32L
1,497 Elo+
Solo
Athena
Athena
NatoBot
Athena
Level 21
God Stats
2W - 9L
1,493 SR
Queue Stats
15W - 20L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 0 / 7
9,426
857
7,313
9,650
4,526
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
 
Loki
15
3 / 0 / 12
8,442
767
10,163
4,712
2,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Brianpos
Fenrir
14
0 / 1 / 11
8,050
732
6,906
9,164
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
FiishSan
Hou Yi
15
4 / 1 / 9
8,479
771
9,195
6,205
2,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
phibeau
Chang'e
16
5 / 2 / 9
8,778
798
10,575
10,904
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 2 / 2
7,792
708
7,184
9,887
4,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
 
Nike
13
1 / 5 / 2
7,139
649
7,214
12,013
9,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 1
6,467
588
2,225
1,290
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
IceFledge
Ao Kuang
13
2 / 6 / 1
7,571
688
6,281
13,955
6,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
NatoBot
Athena
13
0 / 4 / 3
7,588
690
3,842
14,606
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
17
Kills
4
4
Deaths
17
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
7
8.5
W
Loki
 
Loki
3
0
12
9
L
Ullr
 
Ullr
1
2
2
1
L
Nike
 
Nike
1
5
2
0.4
W
Fenrir
Brianpos
Fenrir
0
1
11
5.5
L
0
0
1
0.5
W
Hou Yi
FiishSan
Hou Yi
4
1
9
8.5
L
Ao Kuang
IceFledge
Ao Kuang
2
6
1
0.42
L
Athena
NatoBot
Athena
0
4
3
0.38
W
Chang'e
phibeau
Chang'e
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,152
Damage
26,746
40,635
Taken
51,751
19,363
Mitigated
37,491
16,590
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,313
3,056
0
3,674
9,650
4,526
3,263
1,779
7,871
45,439
0
W
Loki
 
Loki
10,163
1,657
0
515
4,712
2,316
565
1,645
3,067
0
23,700
L
Ullr
 
Ullr
7,184
2,370
0
310
9,887
4,444
0
4,200
5,514
0
30,788
L
Nike
 
Nike
7,214
742
497
615
12,013
9,966
0
3,587
8,340
0
23,233
W
Fenrir
Brianpos
Fenrir
6,906
2,501
0
2,352
9,164
5,162
500
2,766
6,398
0
23,789
L
2,225
73
0
7
1,290
385
0
279
960
4,818
0
W
Hou Yi
FiishSan
Hou Yi
9,195
4,217
0
0
6,205
2,834
2,173
1,565
4,640
0
23,530
L
Ao Kuang
IceFledge
Ao Kuang
6,281
1,253
554
3,484
13,955
6,739
0
4,077
9,794
14,267
0
L
Athena
NatoBot
Athena
3,842
1,188
0
1,242
14,606
15,957
0
5,745
8,735
6,785
0
W
Chang'e
phibeau
Chang'e
10,575
1,340
5,407
4,642
10,904
4,525
957
4,593
6,311
27,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,175
Gold Earned
36,557
229
Minions Killed
127
0
Camps Cleared
0
1,074,612
Distance Traveled
852,322
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,426
857
88
8
0
199,866
0
W
Loki
8,442
767
28
3
0
236,277
1
L
Ullr
7,792
708
59
5
0
222,486
0
L
Nike
7,139
649
30
3
0
188,995
0
W
Fenrir
8,050
732
37
3
0
233,436
5
L
He Bo
6,467
588
10
1
0
29,322
0
W
Hou Yi
8,479
771
37
3
0
189,753
1
L
Ao Kuang
7,571
688
19
2
0
200,364
1
L
Athena
7,588
690
9
1
0
211,155
2
W
Chang'e
8,778
798
39
4
0
215,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role