Player Matchup

Morgan Le Fay
Morgan Le Fay
Bobanweave
Morgan Le Fay
Level 160
God Stats
2W - 9L
1,150 SR
Queue Stats
285W - 246L
1,582 Elo+
Party 4
Chiron
Chiron
MoleOfWar
Chiron
Level 134
God Stats
2W - 1L
1,869 SR
Queue Stats
219W - 215L
1,560 Elo+
Party 2
Baba Yaga
Baba Yaga
SazelZa
Baba Yaga
Level 160
God Stats
18W - 9L
1,668 SR
Queue Stats
641W - 562L
1,539 Elo+
Party 4
Chernobog
Chernobog
bananeeg
Chernobog
Level 118
God Stats
1W - 2L
1,470 SR
Queue Stats
147W - 133L
1,565 Elo+
Party 2
Sol
Sol
d33p0ceans
Sol
Level 129
God Stats
1W - 5L
1,179 SR
Queue Stats
114W - 127L
1,480 Elo+
Solo
Team Averages
Level 140
1,467 SR
1,545 Elo+

VS

Team Averages
Level 130
1,531 SR
1,495 Elo+
Hera
Hera
Jimmy1312-
Hera
Level 155
God Stats
8W - 7L
1,522 SR
Queue Stats
666W - 693L
1,516 Elo+
Party 1
Bacchus
Bacchus
NextStylZ
Bacchus
Level 94
God Stats
4W - 3L
1,539 SR
Queue Stats
290W - 307L
1,454 Elo+
Party 3
Neith
Neith
RohdiiamanT-
Neith
Level 96
God Stats
3W - 2L
1,499 SR
Queue Stats
58W - 53L
1,499 Elo+
Party 1
He Bo
He Bo
Shiining-Justice
He Bo
Level 149
God Stats
9W - 14L
1,373 SR
Queue Stats
598W - 571L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
THS RastA
Gilgamesh
Level 156
God Stats
2W - 0L
1,721 SR
Queue Stats
420W - 429L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bobanweave
Morgan Le Fay
17
3 / 4 / 7
9,559
683
10,873
12,934
6,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
MoleOfWar
Chiron
17
5 / 3 / 5
10,040
717
9,710
12,116
5,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
SazelZa
Baba Yaga
16
2 / 3 / 11
9,452
675
13,242
11,445
5,895
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
bananeeg
Chernobog
15
2 / 5 / 6
8,645
618
7,667
12,782
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 7 / 6
8,433
602
8,411
14,718
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 10
11,275
805
24,571
8,829
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
NextStylZ
Bacchus
16
2 / 4 / 10
9,396
671
7,366
16,121
18,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 10
9,988
713
6,837
11,850
6,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 4 / 5
10,395
743
12,163
12,771
6,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
THS RastA
Gilgamesh
18
4 / 3 / 7
10,786
770
9,057
20,891
18,609
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
64
13
Kills
22
22
Deaths
16
35
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bobanweave
Morgan Le Fay
3
4
7
1.63
W
6
3
10
3.67
L
Chiron
MoleOfWar
Chiron
5
3
5
2.5
W
Bacchus
NextStylZ
Bacchus
2
4
10
1.75
W
2
2
10
3.5
L
Baba Yaga
SazelZa
Baba Yaga
2
3
11
2.5
W
8
4
5
2.63
W
Gilgamesh
THS RastA
Gilgamesh
4
3
7
2.5
L
Chernobog
bananeeg
Chernobog
2
5
6
1
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,903
Damage
59,994
63,995
Taken
70,462
30,286
Mitigated
54,883
22,711
Healing
29,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bobanweave
Morgan Le Fay
10,873
455
930
3,318
12,934
6,114
0
7,877
4,889
24,023
0
W
24,571
3,751
2,802
1,902
8,829
4,716
2,926
4,580
4,249
41,346
0
L
Chiron
MoleOfWar
Chiron
9,710
1,534
2,950
4,219
12,116
5,972
276
9,209
2,754
0
27,415
W
Bacchus
NextStylZ
Bacchus
7,366
138
2,274
3,182
16,121
18,656
35
8,259
7,862
8,818
0
W
6,837
412
751
4,355
11,850
6,571
2,510
6,606
5,244
0
27,219
L
Baba Yaga
SazelZa
Baba Yaga
13,242
295
1,101
3,189
11,445
5,895
0
6,465
4,799
24,631
0
W
12,163
172
2,807
3,911
12,771
6,331
358
6,650
6,121
17,213
0
W
Gilgamesh
THS RastA
Gilgamesh
9,057
1,440
939
6,305
20,891
18,609
135
6,431
14,460
0
28,677
L
Chernobog
bananeeg
Chernobog
7,667
4,346
1,685
1,874
12,782
6,313
0
9,649
2,926
0
17,716
L
8,411
1,679
625
2,820
14,718
5,992
0
9,883
4,527
20,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,129
Gold Earned
51,840
146
Minions Killed
150
0
Camps Cleared
0
1,235,275
Distance Traveled
1,398,564
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,559
683
31
2
0
271,460
2
W
Hera
11,275
805
32
2
0
272,393
0
L
Chiron
10,040
717
40
3
0
257,878
0
W
Bacchus
9,396
671
6
0
0
291,785
0
W
Neith
9,988
713
52
4
0
269,738
0
L
Baba Yaga
9,452
675
21
2
0
279,436
2
W
He Bo
10,395
743
15
1
0
288,736
3
W
Gilgamesh
10,786
770
45
3
0
275,912
0
L
Chernobog
8,645
618
28
2
0
228,590
0
L
Sol
8,433
602
26
2
0
197,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role