Player Matchup

Scylla
Scylla
BroodPhoenix809
Scylla
Level 148
God Stats
25W - 13L
1,537 SR
Queue Stats
209W - 224L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Chqt_Riss24
Xing Tian
Level 81
God Stats
2W - 1L
1,358 SR
Queue Stats
138W - 153L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
ELVIOLAIGUANAS-l
Gilgamesh
Level 105
God Stats
8W - 6L
1,540 SR
Queue Stats
175W - 177L
1,451 Elo+
Solo
Loki
Loki
Trejxy
Loki
Level 88
God Stats
8W - 13L
1,405 SR
Queue Stats
447W - 478L
1,495 Elo+
Solo
Ishtar
Ishtar
chuchoef2013
Ishtar
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 229L
1,465 Elo+
Party 2
Team Averages
Level 111
1,468 SR
1,464 Elo+

VS

Team Averages
Level 97
1,491 SR
1,463 Elo+
Achilles
Achilles
MacDaddyJ61
Achilles
Level 63
God Stats
6W - 6L
1,521 SR
Queue Stats
141W - 156L
1,505 Elo+
Solo
Xing Tian
Xing Tian
NPKINGPIN
Xing Tian
Level 105
God Stats
3W - 3L
1,480 SR
Queue Stats
52W - 48L
1,474 Elo+
Solo
Freya
Freya
SM GottenGrain
Freya
Level 87
God Stats
12W - 9L
1,544 SR
Queue Stats
316W - 338L
1,488 Elo+
Party 1
Thanatos
Thanatos
csasfadefqagweae
Thanatos
Level 79
God Stats
3W - 4L
1,386 SR
Queue Stats
172W - 203L
1,427 Elo+
Party 1
Ishtar
Ishtar
miniRILLO
Ishtar
Level 150
God Stats
5W - 8L
1,522 SR
Queue Stats
358W - 372L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 2
13,207
629
23,868
12,318
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Chqt_Riss24
Xing Tian
16
4 / 2 / 10
10,965
522
7,472
22,493
27,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
19
4 / 2 / 4
12,844
612
13,274
20,587
20,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
Trejxy
Loki
17
3 / 0 / 12
11,047
526
10,704
15,982
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
17
1 / 6 / 6
11,049
526
13,933
20,636
9,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MacDaddyJ61
Achilles
16
1 / 5 / 1
9,790
466
11,809
18,141
22,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
NPKINGPIN
Xing Tian
14
0 / 2 / 6
9,196
438
9,500
19,813
26,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 8 / 1
9,433
449
15,799
19,078
7,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
7 / 7 / 0
9,819
468
11,167
19,744
10,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
miniRILLO
Ishtar
16
0 / 3 / 2
10,148
483
8,872
18,017
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
25
Kills
12
12
Deaths
25
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
13
2
2
7
W
Xing Tian
Chqt_Riss24
Xing Tian
4
2
10
4.5
W
Gilgamesh
4
2
4
3
L
Achilles
MacDaddyJ61
Achilles
1
5
1
0.3
L
Xing Tian
NPKINGPIN
Xing Tian
0
2
6
1.5
L
4
8
1
0.56
W
Loki
Trejxy
Loki
3
0
12
9
W
Ishtar
1
6
6
0.67
L
7
7
0
1
L
Ishtar
miniRILLO
Ishtar
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,251
Damage
57,147
92,016
Taken
94,793
70,019
Mitigated
75,593
22,880
Healing
33,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,868
2,784
0
2,915
12,318
5,340
2,845
1,800
10,462
116,919
2,301
W
Xing Tian
Chqt_Riss24
Xing Tian
7,472
575
0
3,999
22,493
27,847
124
8,260
13,732
29,039
0
W
Gilgamesh
13,274
4,029
0
4,401
20,587
20,410
2,958
1,419
17,796
0
96,452
L
Achilles
MacDaddyJ61
Achilles
11,809
4,842
0
3,966
18,141
22,645
0
2,915
15,226
0
67,865
L
Xing Tian
NPKINGPIN
Xing Tian
9,500
389
692
2,424
19,813
26,070
0
9,231
10,582
37,274
0
L
15,799
5,172
448
5,909
19,078
7,920
117
4,314
14,764
56,168
0
W
Loki
Trejxy
Loki
10,704
2,239
0
4,396
15,982
6,948
678
2,707
13,044
0
76,643
W
Ishtar
13,933
8,563
0
7,169
20,636
9,474
0
10,193
9,911
0
104,050
L
11,167
2,800
0
13,589
19,744
10,663
0
5,420
14,324
0
75,937
L
Ishtar
miniRILLO
Ishtar
8,872
3,868
0
6,833
18,017
8,295
1,298
9,049
8,968
0
105,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,112
Gold Earned
48,386
653
Minions Killed
530
0
Camps Cleared
0
2,100,944
Distance Traveled
1,905,346
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,207
629
182
9
0
442,158
5
W
Xing Tian
10,965
522
38
2
0
417,418
1
W
Gilgamesh
12,844
612
171
8
0
418,462
3
L
Achilles
9,790
466
126
6
0
384,662
0
L
Xing Tian
9,196
438
44
2
0
424,424
1
L
Freya
9,433
449
92
4
0
359,459
0
W
Loki
11,047
526
98
5
0
486,075
11
W
Ishtar
11,049
526
164
8
0
336,831
2
L
Thanatos
9,819
468
98
5
0
374,403
2
L
Ishtar
10,148
483
170
8
0
362,398
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role