Player Matchup

Charybdis
Charybdis
BlueYourMind
Charybdis
Level 26
God Stats
3W - 3L
1,454 SR
Queue Stats
32W - 37L
1,409 Elo+
Party 2
Bastet
Bastet
Stonersoma
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 46L
1,426 Elo+
Party 2
Scylla
Scylla
TheRedKing1919
Scylla
Level 24
God Stats
2W - 0L
1,710 SR
Queue Stats
25W - 33L
1,332 Elo+
Party 2
Yemoja
Yemoja
WesMay69Her
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,321 Elo+
Party 2
Artio
Artio
kickflippindino
Artio
Level 21
God Stats
2W - 0L
1,647 SR
Queue Stats
21W - 28L
1,373 Elo+
Solo
Team Averages
Level 23
1,562 SR
1,372 Elo+

VS

Team Averages
Level 104
1,424 SR
1,408 Elo+
Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JaySaul
Kukulkan
Level 126
God Stats
0W - 4L
1,186 SR
Queue Stats
191W - 170L
1,389 Elo+
Solo
Skadi
Skadi
MarLiu7845
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 57L
1,319 Elo+
Solo
Da Ji
Da Ji
StormyMaiyun
Da Ji
Level 145
God Stats
1W - 2L
1,518 SR
Queue Stats
377W - 393L
1,398 Elo+
Party 1
Aphrodite
Aphrodite
WTCwerner
Aphrodite
Level 108
God Stats
0W - 2L
1,414 SR
Queue Stats
52W - 53L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlueYourMind
Charybdis
20
4 / 4 / 18
12,252
721
16,952
21,843
22,388
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Stonersoma
Bastet
19
8 / 8 / 7
12,430
731
21,658
24,129
13,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 5 / 14
13,698
806
25,936
21,728
11,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
19
2 / 4 / 16
11,717
689
10,202
19,995
17,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
3 / 3 / 18
12,794
753
11,765
28,131
38,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
3 / 10 / 11
10,808
636
21,911
28,505
22,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
JaySaul
Kukulkan
20
8 / 5 / 12
13,102
771
30,925
18,809
8,481
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
18
2 / 5 / 18
11,120
654
22,606
15,344
6,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 7 / 13
11,914
701
14,178
18,693
8,573
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
WTCwerner
Aphrodite
18
2 / 3 / 12
10,904
641
10,335
16,504
9,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
90
30
Kills
24
24
Deaths
30
73
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
10
11
0.85
W
Charybdis
BlueYourMind
Charybdis
4
4
18
3.25
L
Kukulkan
JaySaul
Kukulkan
8
5
12
2.8
L
Skadi
2
5
18
2.2
W
Bastet
Stonersoma
Bastet
8
8
7
1.44
L
9
7
13
2.21
W
13
5
14
4
L
Aphrodite
WTCwerner
Aphrodite
2
3
12
2.67
W
Yemoja
2
4
16
2.5
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,513
Damage
99,955
115,826
Taken
97,855
103,993
Mitigated
55,259
53,406
Healing
39,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
21,911
3,285
1,415
5,836
28,505
22,576
171
13,415
15,090
0
29,046
W
Charybdis
BlueYourMind
Charybdis
16,952
7,726
2,373
1,254
21,843
22,388
2,857
9,006
12,460
0
42,844
L
Kukulkan
JaySaul
Kukulkan
30,925
3,053
2,142
2,775
18,809
8,481
832
7,019
11,790
57,177
0
L
Skadi
22,606
7,467
2,694
1,969
15,344
6,042
1,003
9,270
6,074
0
39,425
W
Bastet
Stonersoma
Bastet
21,658
3,890
3,081
6,592
24,129
13,130
762
8,048
15,928
0
31,164
L
14,178
2,557
626
737
18,693
8,573
1,541
8,570
10,123
0
21,267
W
25,936
1,432
1,691
2,123
21,728
11,719
3,363
6,568
14,941
42,988
0
L
Aphrodite
WTCwerner
Aphrodite
10,335
777
12,216
8,952
16,504
9,587
230
9,629
6,875
28,076
0
W
Yemoja
10,202
3,197
19,164
4,745
19,995
17,797
1,694
8,369
11,363
24,270
0
W
11,765
115
4,040
8,343
28,131
38,959
366
9,269
18,366
31,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,891
Gold Earned
57,848
166
Minions Killed
173
0
Camps Cleared
0
1,502,423
Distance Traveled
1,505,980
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,808
636
14
1
0
298,054
0
W
Charybdis
12,252
721
54
3
0
293,319
0
L
Kukulkan
13,102
771
59
3
0
308,696
5
L
Skadi
11,120
654
45
3
0
275,167
0
W
Bastet
12,430
731
21
1
0
317,591
0
L
Da Ji
11,914
701
12
1
0
287,274
0
W
Scylla
13,698
806
38
2
0
295,617
0
L
Aphrodite
10,904
641
43
3
0
336,789
0
W
Yemoja
11,717
689
20
1
0
246,306
1
W
Artio
12,794
753
33
2
0
349,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role