Player Matchup

Mulan
Mulan
Midnightwolf136
Mulan
Level 106
God Stats
1W - 8L
1,383 SR
Queue Stats
26W - 35L
1,439 Elo+
Party 1
Ymir
Ymir
Schmevy
Ymir
Level 128
God Stats
126W - 88L
1,634 SR
Queue Stats
310W - 272L
1,583 Elo+
Party 3
Thor
Thor
Thriccey
Thor
Level 91
God Stats
2W - 2L
1,577 SR
Queue Stats
115W - 101L
1,583 Elo+
Party 1
Neith
Neith
Upaway48
Neith
Level 35
God Stats
0W - 6L
1,353 SR
Queue Stats
1W - 10L
1,156 Elo+
Solo
Zeus
Zeus
atune222
Zeus
Level 20
God Stats
1W - 1L
1,714 SR
Queue Stats
34W - 24L
1,512 Elo+
Party 3
Team Averages
Level 76
1,532 SR
1,455 Elo+

VS

Team Averages
Level 64
1,583 SR
1,536 Elo+
Atlas
Atlas
 
Atlas
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Oden50
Kumbhakarna
Level 112
God Stats
8W - 2L
1,648 SR
Queue Stats
136W - 104L
1,559 Elo+
Party 2
Horus
Horus
PoarchMonkey
Horus
Level 31
God Stats
13W - 8L
1,657 SR
Queue Stats
98W - 42L
1,618 Elo+
Party 2
Hera
Hera
WeSlapBellies
Hera
Level 101
God Stats
5W - 3L
1,609 SR
Queue Stats
60W - 75L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,020
547
4,975
8,944
6,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Schmevy
Ymir
9
0 / 2 / 1
5,496
500
2,777
8,947
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
8
2 / 4 / 1
5,472
497
2,825
9,287
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Upaway48
Neith
9
0 / 2 / 0
5,193
472
2,038
4,751
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
10
1 / 6 / 0
5,860
533
2,465
7,393
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 0 / 10
6,291
572
3,479
9,205
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
 
Cernunnos
12
1 / 0 / 1
6,272
570
3,631
4,152
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Oden50
Kumbhakarna
11
0 / 2 / 4
6,200
564
4,965
8,678
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 0 / 5
7,414
674
7,101
4,381
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 2 / 5
6,926
630
8,586
5,245
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
17
17
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
10
6
W
Cernunnos
 
Cernunnos
1
0
1
1.5
L
1
3
1
0.5
W
Kumbhakarna
Oden50
Kumbhakarna
0
2
4
1
W
8
0
5
10.5
L
Ymir
Schmevy
Ymir
0
2
1
0.25
L
Thor
2
4
1
0.63
L
Neith
Upaway48
Neith
0
2
0
0
W
7
2
5
4.75
L
Zeus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,080
Damage
27,762
39,322
Taken
31,661
20,064
Mitigated
21,081
8,173
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,479
1,096
0
1,840
9,205
9,679
67
1,573
7,632
14,192
0
W
Cernunnos
 
Cernunnos
3,631
1,590
0
3,089
4,152
1,797
0
228
3,924
0
56,211
L
4,975
877
0
3,014
8,944
6,002
0
4,303
4,329
0
34,056
W
Kumbhakarna
Oden50
Kumbhakarna
4,965
674
0
3,226
8,678
4,778
0
0
8,678
38,003
0
W
7,101
3,283
506
1,492
4,381
2,523
0
871
3,510
0
47,075
L
Ymir
Schmevy
Ymir
2,777
169
25
2,191
8,947
6,524
0
3,735
5,212
18,454
1,641
L
Thor
2,825
866
0
2,060
9,287
3,110
0
3,272
5,913
0
24,692
L
Neith
Upaway48
Neith
2,038
773
0
633
4,751
1,848
0
807
3,944
0
30,100
W
8,586
2,331
0
730
5,245
2,304
387
2,277
2,968
52,916
0
L
Zeus
2,465
517
0
250
7,393
2,580
0
4,499
2,894
37,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
33,103
288
Minions Killed
366
0
Camps Cleared
0
969,200
Distance Traveled
1,120,266
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,291
572
21
2
0
222,069
3
W
Cernunnos
6,272
570
98
9
0
191,945
0
L
Mulan
6,020
547
79
7
0
185,054
3
W
Kumbhakarna
6,200
564
79
7
0
234,713
4
W
Horus
7,414
674
91
8
0
252,122
3
L
Ymir
5,496
500
38
3
0
206,376
0
L
Thor
5,472
497
45
4
0
214,574
3
L
Neith
5,193
472
57
5
0
161,254
0
W
Hera
6,926
630
77
7
0
219,417
4
L
Zeus
5,860
533
69
6
0
201,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role