Player Matchup

Cthulhu
Cthulhu
Drago_reske
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 2
Kukulkan
Kukulkan
HolyD
Kukulkan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Chaac
Chaac
Tektoniks888
Chaac
Level 63
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 2
Team Averages
Level 70
1,425 SR
1,270 Elo+

VS

Team Averages
Level 53
1,576 SR
1,351 Elo+
Anubis
Anubis
Lionsman3
Anubis
Level 84
God Stats
7W - 1L
1,944 SR
Queue Stats
114W - 117L
1,402 Elo+
Party 1
Neith
Neith
Lukenzas12
Neith
Level 63
God Stats
83W - 105L
1,516 SR
Queue Stats
171W - 241L
1,458 Elo+
Solo
Yemoja
Yemoja
breckbre
Yemoja
Level 12
God Stats
4W - 5L
1,270 SR
Queue Stats
37W - 39L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drago_reske
Cthulhu
16
1 / 3 / 2
12,280
646
6,552
18,214
16,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
HolyD
Kukulkan
18
2 / 3 / 1
12,701
668
22,765
12,068
4,138
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 5 / 3
10,995
579
4,343
16,158
13,447
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lionsman3
Anubis
20
6 / 1 / 5
13,745
723
18,804
19,862
12,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
18
4 / 2 / 7
12,984
683
18,656
15,481
6,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
breckbre
Yemoja
18
1 / 0 / 10
13,394
705
5,559
15,006
21,034
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
11
11
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Drago_reske
Cthulhu
1
3
2
0.67
L
Kukulkan
HolyD
Kukulkan
2
3
1
0.83
W
Anubis
Lionsman3
Anubis
6
1
5
8.5
W
Neith
4
2
7
3.75
L
0
5
3
0.3
W
Yemoja
breckbre
Yemoja
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
43,019
46,440
Taken
50,349
34,266
Mitigated
40,762
5,195
Healing
27,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Drago_reske
Cthulhu
6,552
319
15
1,385
18,214
16,681
230
8,956
9,258
21,753
0
L
Kukulkan
HolyD
Kukulkan
22,765
504
0
1,261
12,068
4,138
1,001
5,511
6,557
101,509
0
W
Anubis
Lionsman3
Anubis
18,804
1,092
0
11,731
19,862
12,997
1,790
12,093
7,769
70,610
0
W
Neith
18,656
9,545
0
5,562
15,481
6,731
1,775
10,064
5,417
0
70,627
L
4,343
198
0
2,534
16,158
13,447
252
9,931
6,227
0
16,970
W
Yemoja
breckbre
Yemoja
5,559
532
4,447
5,340
15,006
21,034
242
7,339
7,667
21,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
40,123
215
Minions Killed
207
0
Camps Cleared
0
1,010,242
Distance Traveled
997,538
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,280
646
40
2
0
320,704
2
L
Kukulkan
12,701
668
155
8
0
354,986
1
W
Anubis
13,745
723
99
5
0
324,293
6
W
Neith
12,984
683
82
4
0
328,645
1
L
Chaac
10,995
579
20
1
0
334,552
0
W
Yemoja
13,394
705
26
1
0
344,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role