Player Matchup

King Arthur
King Arthur
Erulyon
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,556 Elo+
Solo
Fafnir
Fafnir
JavIvaL
Fafnir
Level 120
God Stats
0W - 1L
1,257 SR
Queue Stats
64W - 69L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
Lunaya13
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
Pentiffic1
Nu Wa
Level 114
God Stats
2W - 4L
1,345 SR
Queue Stats
116W - 117L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
hitcho2019
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,340 Elo+
Solo
Team Averages
Level 59
1,420 SR
1,440 Elo+

VS

Team Averages
Level 107
1,614 SR
1,486 Elo+
Ganesha
Ganesha
Panzeot
Ganesha
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
106W - 78L
1,653 Elo+
Solo
Zhong Kui
Zhong Kui
SirWanhelsing
Zhong Kui
Level 115
God Stats
4W - 0L
1,926 SR
Queue Stats
197W - 208L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Unilever40rus
Danzaburou
Level 156
God Stats
17W - 13L
1,590 SR
Queue Stats
560W - 579L
1,431 Elo+
Solo
Olorun
Olorun
arienmelody
Olorun
Level 157
God Stats
1W - 2L
1,205 SR
Queue Stats
437W - 434L
1,478 Elo+
Solo
Kukulkan
Kukulkan
viniWAIFUSLAYE
Kukulkan
Level 79
God Stats
5W - 1L
1,625 SR
Queue Stats
111W - 97L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Erulyon
King Arthur
12
0 / 10 / 5
7,875
563
5,767
23,805
22,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
JavIvaL
Fafnir
17
2 / 6 / 10
10,108
722
7,614
28,238
37,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Lunaya13
Amaterasu
14
2 / 7 / 8
9,559
683
6,987
23,561
24,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
18
3 / 3 / 6
9,687
692
21,372
11,758
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
hitcho2019
Baron Samedi
18
6 / 4 / 5
10,916
780
14,883
10,295
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Panzeot
Ganesha
18
0 / 2 / 30
11,503
822
15,212
22,845
31,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
SirWanhelsing
Zhong Kui
17
8 / 4 / 18
11,076
791
18,698
15,778
12,893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Unilever40rus
Danzaburou
20
14 / 1 / 14
12,716
908
24,764
14,513
8,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
14
0 / 3 / 13
8,908
636
6,371
10,862
5,412
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
18
8 / 3 / 15
11,282
806
23,988
10,023
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
13
Kills
30
30
Deaths
13
34
Assists
90
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Erulyon
King Arthur
0
10
5
0.25
L
Fafnir
JavIvaL
Fafnir
2
6
10
1.17
L
Amaterasu
Lunaya13
Amaterasu
2
7
8
0.86
W
Ganesha
Panzeot
Ganesha
0
2
30
7.5
L
Nu Wa
3
3
6
2
W
Zhong Kui
SirWanhelsing
Zhong Kui
8
4
18
4.25
W
Danzaburou
Unilever40rus
Danzaburou
14
1
14
21
W
Olorun
0
3
13
2.17
L
Baron Samedi
hitcho2019
Baron Samedi
6
4
5
2.13
W
Kukulkan
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,623
Damage
89,033
97,657
Taken
74,021
94,765
Mitigated
64,470
27,034
Healing
33,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Erulyon
King Arthur
5,767
845
1,055
1,012
23,805
22,770
152
14,966
8,839
0
11,341
L
Fafnir
JavIvaL
Fafnir
7,614
2,127
3,144
6,197
28,238
37,231
96
17,280
10,958
17,183
0
L
Amaterasu
Lunaya13
Amaterasu
6,987
2,634
1,911
3,495
23,561
24,147
240
16,388
7,173
0
8,100
W
Ganesha
Panzeot
Ganesha
15,212
1,410
7,125
8,259
22,845
31,481
455
11,465
11,380
23,130
0
L
Nu Wa
21,372
3,703
1,441
1,969
11,758
5,252
1,128
8,444
3,314
43,320
0
W
Zhong Kui
SirWanhelsing
Zhong Kui
18,698
2,641
3,079
4,401
15,778
12,893
1,796
10,361
5,417
33,574
0
W
Danzaburou
Unilever40rus
Danzaburou
24,764
10,664
682
3,988
14,513
8,517
3,237
8,634
5,879
0
54,579
W
Olorun
6,371
3,323
1,925
2,808
10,862
5,412
617
7,441
3,421
18,450
0
L
Baron Samedi
hitcho2019
Baron Samedi
14,883
420
4,664
2,146
10,295
5,365
178
7,191
3,104
33,865
0
W
Kukulkan
23,988
1,457
188
1,322
10,023
6,167
1,793
5,968
4,055
46,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,145
Gold Earned
55,485
118
Minions Killed
166
0
Camps Cleared
0
1,056,337
Distance Traveled
1,256,174
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,875
563
12
1
0
214,132
1
L
Fafnir
10,108
722
16
1
0
214,551
0
L
Amaterasu
9,559
683
4
0
0
214,248
0
W
Ganesha
11,503
822
0
0
0
273,741
2
L
Nu Wa
9,687
692
52
4
0
253,929
3
W
Zhong Kui
11,076
791
19
1
0
232,848
0
W
Danzaburou
12,716
908
69
5
0
269,809
3
W
Olorun
8,908
636
19
1
0
211,534
0
L
Baron Samedi
10,916
780
34
2
0
159,477
0
W
Kukulkan
11,282
806
59
4
0
268,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role