Player Matchup

Merlin
Merlin
DouglasBulletx
Merlin
Level 67
God Stats
3W - 5L
1,419 SR
Queue Stats
30W - 45L
1,292 Elo+
Solo
Cthulhu
Cthulhu
Plaguemaster638
Cthulhu
Level 12
God Stats
2W - 4L
1,111 SR
Queue Stats
5W - 10L
1,108 Elo+
Party 1
Medusa
Medusa
treyyyyy
Medusa
Level 122
God Stats
5W - 8L
1,497 SR
Queue Stats
62W - 93L
1,271 Elo+
Party 1
Team Averages
Level 67
1,342 SR
1,224 Elo+

VS

Team Averages
Level 61
1,369 SR
1,306 Elo+
Charybdis
Charybdis
Father Wes5806
Charybdis
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
62W - 77L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
HadIey98
Gilgamesh
Level 87
God Stats
1W - 1L
1,076 SR
Queue Stats
32W - 58L
1,259 Elo+
Solo
Hera
Hera
ttvkcooli
Hera
Level 29
God Stats
8W - 4L
1,531 SR
Queue Stats
44W - 62L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
9,165
705
8,803
10,891
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 9 / 6
9,042
696
7,137
23,139
22,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
treyyyyy
Medusa
15
8 / 4 / 2
10,955
843
11,522
15,767
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Father Wes5806
Charybdis
17
8 / 2 / 5
11,108
854
17,178
13,089
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
HadIey98
Gilgamesh
13
3 / 5 / 6
9,503
731
5,290
11,332
6,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
16
5 / 4 / 8
10,282
791
16,807
9,796
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
11
Kills
16
16
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Charybdis
Father Wes5806
Charybdis
8
2
5
5.25
W
Gilgamesh
HadIey98
Gilgamesh
3
5
6
1.2
L
1
9
6
0.44
L
Medusa
treyyyyy
Medusa
8
4
2
2.25
W
Hera
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
39,275
49,797
Taken
34,217
33,212
Mitigated
17,796
2,813
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,803
175
0
500
10,891
4,211
40
2,296
8,595
30,569
0
W
Charybdis
Father Wes5806
Charybdis
17,178
9,157
0
4,686
13,089
6,913
1,723
6,437
6,652
0
58,574
W
Gilgamesh
HadIey98
Gilgamesh
5,290
1,168
0
275
11,332
6,606
343
4,724
6,608
0
24,682
L
7,137
565
0
560
23,139
22,501
94
8,768
14,371
16,843
0
L
Medusa
treyyyyy
Medusa
11,522
6,110
295
1,458
15,767
6,500
1,542
5,772
9,995
0
40,985
W
Hera
16,807
4,749
0
288
9,796
4,277
948
4,899
4,897
51,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
30,893
134
Minions Killed
166
0
Camps Cleared
0
641,320
Distance Traveled
652,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,165
705
38
3
0
213,273
0
W
Charybdis
11,108
854
74
6
0
217,060
0
W
Gilgamesh
9,503
731
24
2
0
208,912
0
L
Cthulhu
9,042
696
31
2
0
217,168
0
L
Medusa
10,955
843
65
5
0
210,879
0
W
Hera
10,282
791
68
5
0
226,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role