Player Matchup

Chang'e
Chang'e
DanielNiland554
Chang'e
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 35L
1,461 Elo+
Party 1
Sol
Sol
EtherealSamurai
Sol
Level 59
God Stats
1W - 1L
1,778 SR
Queue Stats
75W - 61L
1,516 Elo+
Party 1
Zeus
Zeus
MrWorldwide95
Zeus
Level 83
God Stats
0W - 2L
1,348 SR
Queue Stats
141W - 150L
1,439 Elo+
Solo
Ganesha
Ganesha
TheMrMeener
Ganesha
Level 149
God Stats
0W - 2L
1,492 SR
Queue Stats
60W - 59L
1,486 Elo+
Solo
Scylla
Scylla
Trueevilness
Scylla
Level 76
God Stats
1W - 1L
1,729 SR
Queue Stats
43W - 34L
1,511 Elo+
Solo
Team Averages
Level 91
1,570 SR
1,483 Elo+

VS

Team Averages
Level 107
1,459 SR
1,552 Elo+
Camazotz
Camazotz
 
Camazotz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BiBaBains
Chaac
Level 129
God Stats
9W - 7L
1,533 SR
Queue Stats
620W - 653L
1,433 Elo+
Solo
Sylvanus
Sylvanus
RalfBoRd3r
Sylvanus
Level 157
God Stats
12W - 10L
1,464 SR
Queue Stats
575W - 596L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vicliuc
Ah Muzen Cab
Level 39
God Stats
1W - 0L
1,260 SR
Queue Stats
25W - 32L
1,386 Elo+
Solo
Eset
Eset
Şync
Eset
Level 106
God Stats
1W - 0L
1,538 SR
Queue Stats
39W - 2L
1,949 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
7,760
776
10,631
14,597
6,224
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 5 / 3
8,048
805
7,849
11,038
4,072
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 6
7,755
776
9,360
10,730
3,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
TheMrMeener
Ganesha
16
0 / 4 / 9
7,410
741
5,633
13,335
7,260
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
12
2 / 7 / 4
7,241
724
5,875
10,471
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
4 / 2 / 12
8,819
882
7,874
10,367
5,075
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
BiBaBains
Chaac
14
2 / 4 / 12
8,271
827
5,703
15,069
13,349
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Sylvanus
RalfBoRd3r
Sylvanus
15
2 / 1 / 14
9,131
913
5,047
13,413
12,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Vicliuc
Ah Muzen Cab
17
3 / 1 / 19
9,332
933
15,891
6,567
2,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Şync
Eset
18
16 / 3 / 10
10,663
1,066
22,038
14,070
11,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
10
Kills
27
27
Deaths
11
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
2
12
5
W
Chaac
BiBaBains
Chaac
2
4
12
2
L
3
6
4
0.83
L
3
5
3
0.9
L
2
5
6
1
W
Sylvanus
RalfBoRd3r
Sylvanus
2
1
14
9
L
Ganesha
TheMrMeener
Ganesha
0
4
9
1.13
L
Scylla
2
7
4
0.57
W
Ah Muzen Cab
Vicliuc
Ah Muzen Cab
3
1
19
12.5
W
Eset
Şync
Eset
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,348
Damage
56,553
60,171
Taken
59,486
25,031
Mitigated
45,908
17,893
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,874
1,173
772
2,937
10,367
5,075
1,251
7,959
2,408
0
15,359
W
Chaac
BiBaBains
Chaac
5,703
356
410
3,276
15,069
13,349
136
9,090
5,979
0
15,684
L
10,631
149
3,757
3,799
14,597
6,224
0
6,338
8,259
13,185
0
L
7,849
2,455
831
2,038
11,038
4,072
0
5,058
5,980
19,731
0
L
9,360
1,894
712
2,127
10,730
3,776
0
5,107
5,623
18,051
0
W
Sylvanus
RalfBoRd3r
Sylvanus
5,047
1,129
5,643
6,015
13,413
12,943
600
8,780
4,633
9,909
0
L
Ganesha
TheMrMeener
Ganesha
5,633
275
496
3,458
13,335
7,260
0
5,090
8,245
13,386
0
L
Scylla
5,875
33
247
428
10,471
3,699
0
5,492
4,979
12,951
0
W
Ah Muzen Cab
Vicliuc
Ah Muzen Cab
15,891
4,226
693
2,534
6,567
2,752
1,984
5,380
1,187
0
31,710
W
Eset
Şync
Eset
22,038
900
1,001
4,060
14,070
11,789
291
8,139
5,931
30,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
46,216
116
Minions Killed
104
0
Camps Cleared
0
845,244
Distance Traveled
898,295
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,819
882
19
2
0
186,429
1
W
Chaac
8,271
827
9
1
0
169,546
0
L
Chang'e
7,760
776
23
2
0
171,878
3
L
Sol
8,048
805
41
4
0
172,458
0
L
Zeus
7,755
776
28
3
0
144,546
3
W
Sylvanus
9,131
913
13
1
0
175,474
0
L
Ganesha
7,410
741
5
1
0
198,106
2
L
Scylla
7,241
724
19
2
0
158,256
0
W
Ah Muzen Cab
9,332
933
38
4
0
183,381
0
W
Eset
10,663
1,066
25
3
0
183,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role