Player Matchup

Vamana
Vamana
ChooseLove8842
Vamana
Level 160
God Stats
13W - 16L
1,475 SR
Queue Stats
256W - 201L
1,508 Elo+
Solo
Neith
Neith
GoldSniper3184
Neith
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 199L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
LuMiFY
Baron Samedi
Level 77
God Stats
48W - 46L
1,568 SR
Queue Stats
461W - 494L
1,479 Elo+
Solo
Team Averages
Level 96
1,514 SR
1,490 Elo+

VS

Team Averages
Level 74
1,421 SR
1,401 Elo+
Izanami
Izanami
Upaway48
Izanami
Level 35
God Stats
0W - 1L
1,352 SR
Queue Stats
2W - 7L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
the endedhunter
Baron Samedi
Level 85
God Stats
2W - 6L
1,557 SR
Queue Stats
64W - 98L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
themythicalowl
Jormungandr
Level 102
God Stats
2W - 4L
1,353 SR
Queue Stats
156W - 177L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 10
10,742
716
9,284
25,201
19,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 0 / 6
12,847
856
26,695
13,320
6,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
LuMiFY
Baron Samedi
19
4 / 0 / 13
11,588
773
21,849
12,949
8,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Upaway48
Izanami
14
1 / 6 / 3
9,456
630
5,741
15,708
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
the endedhunter
Baron Samedi
15
3 / 6 / 2
9,787
652
13,727
19,121
11,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
themythicalowl
Jormungandr
13
2 / 7 / 4
9,491
633
14,374
27,351
31,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
6
6
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
6
10
1.17
W
13
0
6
16
W
Baron Samedi
LuMiFY
Baron Samedi
4
0
13
10.5
L
Izanami
Upaway48
Izanami
1
6
3
0.42
L
Baron Samedi
the endedhunter
Baron Samedi
3
6
2
0.67
L
Jormungandr
themythicalowl
Jormungandr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,828
Damage
33,842
51,470
Taken
62,180
34,974
Mitigated
49,761
19,679
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,284
5,144
1,925
4,616
25,201
19,601
531
12,726
12,475
0
31,478
W
26,695
11,357
0
4,307
13,320
6,996
1,507
7,957
5,363
0
73,638
W
Baron Samedi
LuMiFY
Baron Samedi
21,849
1,045
2,662
6,169
12,949
8,377
1,130
7,745
5,204
61,830
0
L
Izanami
Upaway48
Izanami
5,741
4,716
0
1,532
15,708
7,442
0
5,711
9,997
0
35,228
L
Baron Samedi
the endedhunter
Baron Samedi
13,727
1,744
1,192
5,699
19,121
11,277
30
9,428
9,693
37,297
0
L
Jormungandr
themythicalowl
Jormungandr
14,374
5,523
317
5,066
27,351
31,042
0
6,752
20,599
37,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
28,734
198
Minions Killed
165
0
Camps Cleared
0
786,019
Distance Traveled
643,284
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,742
716
36
2
0
240,026
1
W
Neith
12,847
856
75
5
0
281,297
1
W
Baron Samedi
11,588
773
87
6
0
264,696
1
L
Izanami
9,456
630
62
4
0
208,596
0
L
Baron Samedi
9,787
652
56
4
0
211,616
0
L
Jormungandr
9,491
633
47
3
0
223,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role