Player Matchup

Jing Wei
Jing Wei
Beartwok
Jing Wei
Level 101
God Stats
11W - 9L
1,529 SR
Queue Stats
78W - 93L
1,414 Elo+
Party 3
Osiris
Osiris
Colosolus
Osiris
Level 68
God Stats
19W - 23L
1,359 SR
Queue Stats
142W - 149L
1,408 Elo+
Party 3
Ao Kuang
Ao Kuang
Mr G Bailey
Ao Kuang
Level 98
God Stats
1W - 3L
1,196 SR
Queue Stats
135W - 124L
1,530 Elo+
Party 1
Cerberus
Cerberus
Ranger777
Cerberus
Level 103
God Stats
2W - 3L
1,381 SR
Queue Stats
36W - 48L
1,330 Elo+
Party 3
Neith
Neith
ShamblesSam
Neith
Level 136
God Stats
6W - 2L
1,575 SR
Queue Stats
132W - 115L
1,533 Elo+
Party 1
Team Averages
Level 101
1,408 SR
1,443 Elo+

VS

Team Averages
Level 95
1,516 SR
1,396 Elo+
Bellona
Bellona
Draior
Bellona
Level 118
God Stats
4W - 3L
1,629 SR
Queue Stats
150W - 181L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
Khhhostas
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,396 Elo+
Solo
Nu Wa
Nu Wa
LoBasa93
Nu Wa
Level 89
God Stats
14W - 13L
1,484 SR
Queue Stats
71W - 79L
1,355 Elo+
Party 2
Ymir
Ymir
LucaForti94
Ymir
Level 79
God Stats
20W - 20L
1,502 SR
Queue Stats
229W - 279L
1,436 Elo+
Party 2
Ishtar
Ishtar
SIMOPAPA94
Ishtar
Level 126
God Stats
15W - 18L
1,463 SR
Queue Stats
249W - 297L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beartwok
Jing Wei
18
3 / 2 / 2
11,462
521
11,136
16,164
7,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Colosolus
Osiris
20
5 / 1 / 9
12,433
565
16,870
21,067
23,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Mr G Bailey
Ao Kuang
20
7 / 1 / 7
12,152
552
9,069
23,274
11,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Ranger777
Cerberus
17
5 / 0 / 14
11,632
529
14,737
21,252
27,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 0 / 7
11,545
525
19,429
16,351
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Draior
Bellona
15
2 / 4 / 0
9,212
419
11,708
21,661
19,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Khhhostas
Sun Wukong
15
1 / 4 / 1
9,575
435
10,484
19,677
17,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
LoBasa93
Nu Wa
14
0 / 5 / 0
9,126
415
15,584
13,873
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 1
9,439
429
11,348
23,949
21,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
SIMOPAPA94
Ishtar
16
0 / 4 / 2
9,658
439
7,578
14,465
5,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
23
Kills
4
4
Deaths
23
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Beartwok
Jing Wei
3
2
2
2
W
Osiris
Colosolus
Osiris
5
1
9
9.5
L
Bellona
Draior
Bellona
2
4
0
0.5
L
Sun Wukong
Khhhostas
Sun Wukong
1
4
1
0.38
L
Nu Wa
LoBasa93
Nu Wa
0
5
0
0
L
1
6
1
0.25
W
Ao Kuang
Mr G Bailey
Ao Kuang
7
1
7
10.5
W
Cerberus
Ranger777
Cerberus
5
0
14
12
L
Ishtar
SIMOPAPA94
Ishtar
0
4
2
0.25
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,241
Damage
56,702
98,108
Taken
93,625
79,045
Mitigated
70,762
49,427
Healing
24,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Beartwok
Jing Wei
11,136
9,080
0
10,259
16,164
7,659
3,991
4,829
11,319
0
113,455
W
Osiris
Colosolus
Osiris
16,870
7,402
0
10,900
21,067
23,239
0
2,525
17,682
0
105,927
L
Bellona
Draior
Bellona
11,708
3,132
0
4,263
21,661
19,623
0
5,872
15,789
0
68,080
L
Sun Wukong
Khhhostas
Sun Wukong
10,484
2,900
0
8,088
19,677
17,899
0
3,887
15,790
0
65,272
L
Nu Wa
LoBasa93
Nu Wa
15,584
3,728
0
2,555
13,873
5,509
191
2,853
11,020
74,831
0
L
11,348
3,302
0
5,680
23,949
21,767
0
6,595
17,354
58,458
2,368
W
Ao Kuang
Mr G Bailey
Ao Kuang
9,069
1,601
0
12,228
23,274
11,937
174
4,083
18,785
121,755
3,337
W
Cerberus
Ranger777
Cerberus
14,737
750
1,001
6,128
21,252
27,165
263
6,812
13,927
42,530
4,619
L
Ishtar
SIMOPAPA94
Ishtar
7,578
5,261
0
4,328
14,465
5,964
1,292
3,593
10,872
0
80,895
W
19,429
6,705
0
8,911
16,351
9,045
1,606
6,994
8,662
0
140,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,224
Gold Earned
47,010
809
Minions Killed
570
0
Camps Cleared
0
2,085,304
Distance Traveled
1,985,873
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,462
521
183
8
0
379,235
5
W
Osiris
12,433
565
171
8
0
421,876
5
L
Bellona
9,212
419
122
6
0
444,102
5
L
Sun Wukong
9,575
435
121
6
0
430,800
0
L
Nu Wa
9,126
415
119
5
0
364,786
12
L
Ymir
9,439
429
80
4
0
371,895
3
W
Ao Kuang
12,152
552
175
8
0
464,534
3
W
Cerberus
11,632
529
73
3
0
417,283
8
L
Ishtar
9,658
439
128
6
0
374,290
7
W
Neith
11,545
525
207
9
0
402,376
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role