Player Matchup

Hera
Hera
BlazePhoenix123
Hera
Level 129
God Stats
2W - 1L
1,766 SR
Queue Stats
172W - 127L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
LordTatos
Nu Wa
Level 139
God Stats
2W - 2L
1,466 SR
Queue Stats
175W - 131L
1,595 Elo+
Party 1
Mulan
Mulan
MarsRoamer
Mulan
Level 123
God Stats
5W - 4L
1,497 SR
Queue Stats
275W - 215L
1,626 Elo+
Party 1
Medusa
Medusa
RAW900
Medusa
Level 129
God Stats
3W - 2L
1,658 SR
Queue Stats
169W - 111L
1,624 Elo+
Party 1
Cerberus
Cerberus
abdisatar
Cerberus
Level 107
God Stats
6W - 5L
1,645 SR
Queue Stats
149W - 137L
1,553 Elo+
Party 1
Team Averages
Level 125
1,606 SR
1,605 Elo+

VS

Team Averages
Level 53
1,294 SR
1,350 Elo+
Da Ji
Da Ji
AlexVare
Da Ji
Level 145
God Stats
0W - 1L
1,519 SR
Queue Stats
32W - 41L
1,498 Elo+
Party 2
Ra
Ra
Deabolos007
Ra
Level 85
God Stats
38W - 46L
1,478 SR
Queue Stats
137W - 146L
1,467 Elo+
Solo
Ymir
Ymir
DeusMaxima
Ymir
Level 17
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 2
Neith
Neith
MirianBeta
Neith
Level 9
God Stats
0W - 6L
989 SR
Queue Stats
0W - 7L
1,281 Elo+
Party 2
Olorun
Olorun
Z4N0X
Olorun
Level 7
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 17
9,277
843
13,448
7,187
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
LordTatos
Nu Wa
17
14 / 1 / 13
10,133
921
17,922
6,663
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
15
2 / 0 / 14
9,011
819
8,945
9,696
12,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
RAW900
Medusa
17
3 / 0 / 8
9,311
846
9,651
2,572
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
abdisatar
Cerberus
16
9 / 0 / 13
9,632
876
8,225
9,991
9,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlexVare
Da Ji
13
1 / 6 / 0
7,089
644
6,124
15,884
6,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 6 / 0
7,451
677
3,338
11,041
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 6 / 2
7,431
676
4,066
16,198
12,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
14
1 / 6 / 1
7,923
720
2,359
10,879
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Z4N0X
Olorun
13
0 / 6 / 0
6,954
632
3,293
11,983
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
5
30
Kills
2
3
Deaths
30
65
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AlexVare
Da Ji
1
6
0
0.17
W
2
2
17
5.25
L
0
6
0
0
L
0
6
2
0.17
W
Nu Wa
LordTatos
Nu Wa
14
1
13
20.5
W
Mulan
2
0
14
9
L
Neith
1
6
1
0.25
W
Medusa
RAW900
Medusa
3
0
8
7
L
Olorun
Z4N0X
Olorun
0
6
0
0
W
Cerberus
abdisatar
Cerberus
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,191
Damage
19,180
36,109
Taken
65,985
28,753
Mitigated
34,459
4,595
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AlexVare
Da Ji
6,124
904
0
1,809
15,884
6,870
0
9,057
6,827
0
16,720
W
13,448
2,417
0
700
7,187
2,911
1,295
568
6,619
44,914
0
L
3,338
0
295
1,299
11,041
4,782
0
4,386
6,655
36,000
0
L
4,066
960
0
762
16,198
12,767
0
10,741
5,457
8,195
0
W
Nu Wa
LordTatos
Nu Wa
17,922
3,428
0
255
6,663
2,861
326
1,580
5,083
32,139
0
W
Mulan
8,945
2,437
0
1,181
9,696
12,154
233
4,104
5,592
0
25,894
L
Neith
2,359
298
0
946
10,879
5,237
0
8,250
2,629
0
13,764
W
Medusa
RAW900
Medusa
9,651
3,768
0
1,405
2,572
1,257
4,879
723
1,849
0
39,374
L
Olorun
Z4N0X
Olorun
3,293
1,737
176
1,172
11,983
4,803
590
7,161
4,822
14,106
0
W
Cerberus
abdisatar
Cerberus
8,225
464
0
1,054
9,991
9,570
983
3,722
6,269
21,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
36,848
245
Minions Killed
152
0
Camps Cleared
0
1,136,468
Distance Traveled
1,027,383
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,089
644
17
2
0
216,575
3
W
Hera
9,277
843
75
7
0
242,280
1
L
Ra
7,451
677
70
6
0
198,735
2
L
Ymir
7,431
676
9
1
0
220,843
2
W
Nu Wa
10,133
921
33
3
0
220,873
1
W
Mulan
9,011
819
40
4
0
234,063
4
L
Neith
7,923
720
21
2
0
182,424
0
W
Medusa
9,311
846
65
6
0
215,521
2
L
Olorun
6,954
632
35
3
0
208,806
1
W
Cerberus
9,632
876
32
3
0
223,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role