Player Matchup

Mercury
Mercury
Gold V
Inoki9058
Mercury
Gold V
Level 123
God Stats
8W - 7L
1,606 SR
Queue Stats
356W - 362L
1,285 MMR
Solo
Achilles
Achilles
Gold V
Krhon_01
Achilles
Gold V
Level 109
God Stats
8W - 3L
1,512 SR
Queue Stats
115W - 121L
1,285 MMR
Solo
Scylla
Scylla
Gold IV
RuBeN2_TheKiller
Scylla
Gold IV
Level 105
God Stats
2W - 0L
1,618 SR
Queue Stats
324W - 332L
1,373 MMR
Solo
Athena
Athena
Gold I
jc4747
Athena
Gold I
Level 160
God Stats
10W - 4L
1,568 SR
Queue Stats
49W - 64L
1,335 MMR
Solo
Hou Yi
Hou Yi
Gold V
ocf241288
Hou Yi
Gold V
Level 158
God Stats
2W - 4L
1,175 SR
Queue Stats
282W - 283L
1,309 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,496 SR
1,317 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,506 SR
1,318 MMR
Janus
Janus
Gold V
Maestro8651
Janus
Gold V
Level 119
God Stats
3W - 3L
1,466 SR
Queue Stats
58W - 67L
1,297 MMR
Solo
Tyr
Tyr
Gold IV
S00999-AlbaThOrs
Tyr
Gold IV
Level 101
God Stats
37W - 33L
1,569 SR
Queue Stats
483W - 487L
1,330 MMR
Solo
Ymir
Ymir
Gold V
Vagil13
Ymir
Gold V
Level 141
God Stats
3W - 5L
1,732 SR
Queue Stats
30W - 41L
1,155 MMR
Solo
Xbalanque
Xbalanque
Bronze III
VxpZ_AimzZ
Xbalanque
Bronze III
Level 57
God Stats
0W - 1L
1,354 SR
Queue Stats
3W - 8L
1,404 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
VxpZ_ikon
Tsukuyomi
Bronze III
Level 62
God Stats
0W - 1L
1,407 SR
Queue Stats
4W - 8L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Inoki9058
Mercury
12
2 / 2 / 3
7,311
665
2,087
8,916
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Krhon_01
Achilles
10
1 / 2 / 3
6,378
580
4,407
8,632
8,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
3 / 1 / 1
6,856
623
5,020
5,510
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
jc4747
Athena
10
0 / 0 / 5
6,450
586
3,247
5,840
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
ocf241288
Hou Yi
12
2 / 0 / 1
6,927
630
1,880
4,782
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Guan YuArachneBaron SamediHera

VS

Bans
ThorBakasuraSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,857
532
3,429
7,833
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 2
5,976
543
7,360
9,197
5,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
Vagil13
Ymir
6
0 / 0 / 0
4,288
390
100
2,402
1,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
VxpZ_AimzZ
Xbalanque
1
0 / 0 / 0
3,654
332
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
VxpZ_ikon
Tsukuyomi
10
0 / 2 / 1
5,746
522
3,240
8,935
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
4
5
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
Inoki9058
Mercury
2
2
3
1.75
W
Achilles
Krhon_01
Achilles
1
2
3
1.25
L
2
3
0
0.67
W
3
1
1
3.5
L
2
3
2
1
L
Ymir
Vagil13
Ymir
0
0
0
0
L
Xbalanque
VxpZ_AimzZ
Xbalanque
0
0
0
0
L
Tsukuyomi
VxpZ_ikon
Tsukuyomi
0
2
1
0.25
W
Athena
jc4747
Athena
0
0
5
2.5
W
Hou Yi
ocf241288
Hou Yi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,641
Damage
14,129
33,680
Taken
28,367
19,597
Mitigated
13,175
10,356
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Inoki9058
Mercury
2,087
451
0
447
8,916
3,298
102
1,011
7,905
0
60,877
W
Achilles
Krhon_01
Achilles
4,407
1,284
0
3,204
8,632
8,073
462
361
8,271
0
30,497
L
3,429
515
0
1,326
7,833
3,260
0
4,510
3,323
34,205
0
W
5,020
583
0
899
5,510
1,998
582
1,584
3,926
43,066
0
L
7,360
1,100
0
3,265
9,197
5,561
0
818
7,801
0
32,291
L
Ymir
Vagil13
Ymir
100
0
0
795
2,402
1,151
0
310
2,092
9,257
0
L
Xbalanque
VxpZ_AimzZ
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
VxpZ_ikon
Tsukuyomi
3,240
1,211
0
1,110
8,935
3,203
0
2,482
6,341
0
44,407
W
Athena
jc4747
Athena
3,247
1,241
0
2,336
5,840
4,404
184
914
4,926
16,178
4,208
W
Hou Yi
ocf241288
Hou Yi
1,880
653
0
3,470
4,782
1,824
258
100
4,682
0
49,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
25,521
371
Minions Killed
194
0
Camps Cleared
0
1,138,805
Distance Traveled
803,865
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,311
665
111
10
0
271,495
2
W
Achilles
6,378
580
55
5
0
224,742
2
L
Janus
5,857
532
70
6
0
195,430
1
W
Scylla
6,856
623
82
7
0
217,875
2
L
Tyr
5,976
543
40
4
0
257,124
0
L
Ymir
4,288
390
12
1
0
85,954
0
L
Xbalanque
3,654
332
0
0
0
0
0
L
Tsukuyomi
5,746
522
72
7
0
265,357
0
W
Athena
6,450
586
28
3
0
237,181
1
W
Hou Yi
6,927
630
95
9
0
187,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role