Player Matchup

Ares
Ares
Dan143865
Ares
Level 121
God Stats
4W - 6L
1,401 SR
Queue Stats
189W - 189L
1,334 Elo+
Solo
Pele
Pele
FinalRonin-
Pele
Level 72
God Stats
12W - 11L
1,452 SR
Queue Stats
117W - 105L
1,358 Elo+
Solo
Ah Puch
Ah Puch
Iv navyy vI
Ah Puch
Level 64
God Stats
0W - 1L
1,371 SR
Queue Stats
164W - 206L
1,291 Elo+
Solo
Cupid
Cupid
MattGordon_3217
Cupid
Level 40
God Stats
3W - 8L
1,330 SR
Queue Stats
18W - 35L
1,264 Elo+
Solo
Hades
Hades
Rio8519
Hades
Level 89
God Stats
58W - 46L
1,445 SR
Queue Stats
376W - 403L
1,299 Elo+
Solo
Team Averages
Level 77
1,400 SR
1,309 Elo+

VS

Team Averages
Level 85
1,459 SR
1,369 Elo+
Set
Set
InvisibleWord
Set
Level 87
God Stats
3W - 2L
1,571 SR
Queue Stats
47W - 44L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
SilverBullets000
Baron Samedi
Level 128
God Stats
3W - 1L
1,525 SR
Queue Stats
139W - 158L
1,286 Elo+
Solo
Danzaburou
Danzaburou
Skinz147
Danzaburou
Level 89
God Stats
11W - 5L
1,606 SR
Queue Stats
103W - 124L
1,332 Elo+
Solo
Neith
Neith
X Pixiedust ice
Neith
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
lark-daddyLGRW
Cernunnos
Level 61
God Stats
3W - 3L
1,092 SR
Queue Stats
67W - 57L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 2
5,462
420
3,729
14,502
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 3 / 0
5,362
412
5,018
10,014
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Iv navyy vI
Ah Puch
12
0 / 0 / 0
6,205
477
3,933
5,969
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 5 / 1
5,896
454
6,535
9,994
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Rio8519
Hades
11
2 / 5 / 0
6,266
482
3,972
8,731
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,089
545
5,755
8,092
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SilverBullets000
Baron Samedi
12
5 / 1 / 3
7,266
559
6,963
6,587
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Skinz147
Danzaburou
11
4 / 3 / 2
6,713
516
11,174
11,770
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
3 / 4 / 3
5,685
437
3,173
6,013
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
lark-daddyLGRW
Cernunnos
11
0 / 0 / 2
6,850
527
5,486
6,420
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
16
16
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
2
0.33
L
2
3
0
0.67
W
4
0
3
5.5
L
Ah Puch
Iv navyy vI
Ah Puch
0
0
0
0
L
4
5
1
0.9
L
Hades
Rio8519
Hades
2
5
0
0.4
W
Baron Samedi
SilverBullets000
Baron Samedi
5
1
3
6.5
W
Danzaburou
Skinz147
Danzaburou
4
3
2
1.67
W
3
4
3
1.13
W
Cernunnos
lark-daddyLGRW
Cernunnos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
32,551
49,210
Taken
38,882
25,790
Mitigated
16,418
14,226
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,729
180
0
3,270
14,502
9,736
0
582
13,920
18,588
4,100
L
5,018
1,500
0
3,094
10,014
3,290
0
640
9,374
0
25,709
W
5,755
3,259
0
932
8,092
3,374
0
1,694
6,398
0
42,205
L
Ah Puch
Iv navyy vI
Ah Puch
3,933
462
0
3,416
5,969
4,681
0
0
5,969
39,860
0
L
6,535
3,967
613
2,661
9,994
3,245
234
749
9,245
0
26,376
L
Hades
Rio8519
Hades
3,972
126
0
1,172
8,731
4,838
0
4,992
3,739
31,853
0
W
Baron Samedi
SilverBullets000
Baron Samedi
6,963
1,032
280
2,983
6,587
3,613
58
3,450
3,137
48,655
0
W
Danzaburou
Skinz147
Danzaburou
11,174
5,385
107
6,353
11,770
4,397
780
1,906
9,864
0
50,083
W
3,173
997
0
969
6,013
2,356
0
1,104
4,909
0
9,982
W
Cernunnos
lark-daddyLGRW
Cernunnos
5,486
2,328
0
4,846
6,420
2,678
608
3,231
3,189
0
48,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
33,603
234
Minions Killed
325
0
Camps Cleared
0
1,083,689
Distance Traveled
1,084,883
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,462
420
27
2
0
247,251
2
L
Pele
5,362
412
46
4
0
255,271
1
W
Set
7,089
545
65
5
0
260,749
1
L
Ah Puch
6,205
477
65
5
0
184,057
0
L
Cupid
5,896
454
44
3
0
201,738
0
L
Hades
6,266
482
52
4
0
195,372
0
W
Baron Samedi
7,266
559
75
6
0
229,660
4
W
Danzaburou
6,713
516
67
5
0
195,594
0
W
Neith
5,685
437
9
1
0
199,974
1
W
Cernunnos
6,850
527
109
8
0
198,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role