Player Matchup

Sun Wukong
Sun Wukong
Akinosx
Sun Wukong
Level 106
God Stats
5W - 1L
1,388 SR
Queue Stats
129W - 133L
1,480 Elo+
Party 1
Thor
Thor
Blackout4
Thor
Level 120
God Stats
2W - 0L
1,729 SR
Queue Stats
81W - 77L
1,541 Elo+
Party 1
Artemis
Artemis
FléurDeLys
Artemis
Level 88
God Stats
6W - 2L
1,608 SR
Queue Stats
89W - 65L
1,564 Elo+
Party 1
Horus
Horus
HypnossSs
Horus
Level 73
God Stats
2W - 0L
1,728 SR
Queue Stats
54W - 52L
1,544 Elo+
Party 1
Athena
Athena
Maikàfer
Athena
Level 114
God Stats
1W - 0L
1,752 SR
Queue Stats
87W - 80L
1,549 Elo+
Party 1
Team Averages
Level 100
1,641 SR
1,536 Elo+

VS

Team Averages
Level 73
1,556 SR
1,539 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Alister-Jo
Thoth
Level 70
God Stats
1W - 1L
1,709 SR
Queue Stats
16W - 19L
1,363 Elo+
Solo
Guan Yu
Guan Yu
BLOOD MOON 221
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,714 Elo+
Party 3
Tiamat
Tiamat
IDarkMo0n
Tiamat
Level 159
God Stats
5W - 5L
1,573 SR
Queue Stats
479W - 513L
1,646 Elo+
Party 3
Neith
Neith
PurpleSky98
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akinosx
Sun Wukong
19
7 / 6 / 9
11,807
787
16,877
27,627
31,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
18
6 / 5 / 10
11,135
742
22,847
16,024
12,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
FléurDeLys
Artemis
19
5 / 2 / 11
11,685
779
18,414
15,912
10,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
HypnossSs
Horus
17
0 / 2 / 14
10,886
726
5,955
20,196
24,269
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Maikàfer
Athena
19
3 / 3 / 14
11,731
782
10,232
19,373
21,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
10 / 5 / 3
11,637
776
10,287
17,361
10,034
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thoth
11
0 / 5 / 7
8,106
540
4,997
8,455
3,596
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 9
9,814
654
9,877
21,461
30,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
IDarkMo0n
Tiamat
19
4 / 4 / 8
10,774
718
29,812
17,705
17,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 11
10,159
677
19,934
14,487
7,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
21
Kills
17
18
Deaths
21
58
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
10
5
3
2.3
W
Sun Wukong
Akinosx
Sun Wukong
7
6
9
1.92
L
Thoth
0
5
7
0.7
L
2
4
9
1.63
W
Thor
6
5
10
2.2
W
Artemis
FléurDeLys
Artemis
5
2
11
5.25
W
Horus
HypnossSs
Horus
0
2
14
3.5
L
Tiamat
IDarkMo0n
Tiamat
4
4
8
2
W
Athena
Maikàfer
Athena
3
3
14
3.33
L
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,325
Damage
74,907
99,132
Taken
79,469
99,140
Mitigated
69,444
50,936
Healing
27,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,287
2,435
0
5,806
17,361
10,034
0
1,906
15,455
12,841
0
W
Sun Wukong
Akinosx
Sun Wukong
16,877
3,020
1,996
11,146
27,627
31,349
460
7,194
20,066
0
43,215
L
Thoth
4,997
246
60
224
8,455
3,596
0
661
7,794
13,367
0
L
9,877
675
5,959
6,048
21,461
30,432
0
2,381
19,080
0
15,065
W
Thor
22,847
3,361
2,927
2,458
16,024
12,033
1,810
10,740
4,872
0
34,581
W
Artemis
FléurDeLys
Artemis
18,414
8,966
2,255
4,222
15,912
10,123
4,222
10,524
5,060
0
45,243
W
Horus
HypnossSs
Horus
5,955
2,710
9,484
9,509
20,196
24,269
470
6,825
12,987
0
12,756
L
Tiamat
IDarkMo0n
Tiamat
29,812
1,800
1,108
5,121
17,705
17,424
0
3,850
13,855
49,561
0
W
Athena
Maikàfer
Athena
10,232
3,475
3,021
3,918
19,373
21,366
536
7,874
11,051
17,569
0
L
19,934
7,652
0
3,437
14,487
7,958
0
1,434
13,053
0
42,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,244
Gold Earned
50,490
171
Minions Killed
133
0
Camps Cleared
0
1,395,505
Distance Traveled
1,111,556
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,637
776
6
0
0
197,316
0
W
Sun Wukong
11,807
787
48
3
0
249,747
3
L
Thoth
8,106
540
19
1
0
180,741
0
L
Guan Yu
9,814
654
12
1
0
250,250
3
W
Thor
11,135
742
30
2
0
299,859
0
W
Artemis
11,685
779
56
4
0
254,653
0
W
Horus
10,886
726
16
1
0
327,650
1
L
Tiamat
10,774
718
44
3
0
256,994
1
W
Athena
11,731
782
21
1
0
263,596
2
L
Neith
10,159
677
52
3
0
226,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role