Player Matchup

Ishtar
Ishtar
AntoineAlcatraz1
Ishtar
Level 69
God Stats
2W - 2L
1,506 SR
Queue Stats
122W - 101L
1,410 Elo+
Party 2
Scylla
Scylla
MAGICO105-FC
Scylla
Level 37
God Stats
20W - 15L
1,536 SR
Queue Stats
81W - 64L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
kawack-21000
Sylvanus
Level 65
God Stats
1W - 5L
1,537 SR
Queue Stats
66W - 54L
1,485 Elo+
Party 2
Team Averages
Level 57
1,526 SR
1,433 Elo+

VS

Team Averages
Level 84
1,534 SR
1,383 Elo+
Da Ji
Da Ji
Mr-Beagz
Da Ji
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 73L
1,378 Elo+
Party 1
Ah Puch
Ah Puch
schick241Nacken
Ah Puch
Level 69
God Stats
1W - 1L
1,497 SR
Queue Stats
65W - 94L
1,384 Elo+
Party 1
Odin
Odin
xAsPecTx-_-
Odin
Level 66
God Stats
4W - 3L
1,605 SR
Queue Stats
138W - 171L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 11
10,036
717
10,792
13,040
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
17
5 / 1 / 6
10,574
755
7,261
9,393
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
kawack-21000
Sylvanus
18
7 / 0 / 7
11,292
807
15,391
12,912
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mr-Beagz
Da Ji
14
2 / 7 / 2
9,280
663
7,801
14,159
7,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 5
8,965
640
13,452
13,734
6,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 3 / 1
8,945
639
7,660
12,898
10,928
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Scylla
5
1
6
8
L
Da Ji
Mr-Beagz
Da Ji
2
7
2
0.43
W
Sylvanus
kawack-21000
Sylvanus
7
0
7
10.5
L
0
4
5
0.63
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
28,913
35,345
Taken
40,791
19,441
Mitigated
24,323
16,763
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,792
5,785
0
2,037
13,040
6,214
991
4,877
7,891
0
32,953
W
Scylla
7,261
195
0
1,119
9,393
4,125
1,277
2,030
7,161
41,114
0
L
Da Ji
Mr-Beagz
Da Ji
7,801
2,055
0
2,161
14,159
7,242
0
5,743
8,054
0
36,932
W
Sylvanus
kawack-21000
Sylvanus
15,391
3,200
5,612
7,995
12,912
9,102
952
5,806
6,790
37,500
0
L
13,452
355
0
1,799
13,734
6,153
0
7,319
5,928
40,852
0
L
7,660
1,372
0
1,290
12,898
10,928
193
8,175
4,109
0
23,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
27,190
165
Minions Killed
161
0
Camps Cleared
0
710,944
Distance Traveled
702,711
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,036
717
45
3
0
243,435
0
W
Scylla
10,574
755
75
5
0
246,990
4
L
Da Ji
9,280
663
62
4
0
232,093
1
W
Sylvanus
11,292
807
45
3
0
220,519
2
L
Ah Puch
8,965
640
68
5
0
218,157
1
L
Odin
8,945
639
31
2
0
252,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role