Player Matchup

Loki
Loki
Silver II
Loki Support688
Loki
Silver II
Level 55
God Stats
20W - 14L
1,568 SR
Queue Stats
47W - 60L
943 MMR
Solo
Guan Yu
Guan Yu
Silver III
Luiz_Otake
Guan Yu
Silver III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
930 MMR
Solo
Atlas
Atlas
Silver III
T4CO_Dudesde
Atlas
Silver III
Level 86
God Stats
7W - 4L
1,608 SR
Queue Stats
94W - 100L
922 MMR
Solo
Skadi
Skadi
Silver III
Yakub2213
Skadi
Silver III
Level 100
God Stats
13W - 12L
1,516 SR
Queue Stats
135W - 146L
948 MMR
Solo
Ah Puch
Ah Puch
Silver III
noswad49
Ah Puch
Silver III
Level 155
God Stats
5W - 2L
1,755 SR
Queue Stats
239W - 258L
980 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,590 SR
944 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,582 SR
940 MMR
Ganesha
Ganesha
Silver III
AlphaPyroBlitz
Ganesha
Silver III
Level 81
God Stats
0W - 2L
1,824 SR
Queue Stats
39W - 57L
839 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
ChangoWthAids
Sun Wukong
Silver III
Level 64
God Stats
6W - 7L
1,578 SR
Queue Stats
18W - 30L
1,112 MMR
Party 1
Izanami
Izanami
Silver III
DeadArachne
Izanami
Silver III
Level 159
God Stats
1W - 4L
1,339 SR
Queue Stats
383W - 408L
949 MMR
Solo
Arachne
Arachne
Silver III
HerefordBull17
Arachne
Silver III
Level 122
God Stats
6W - 5L
1,539 SR
Queue Stats
145W - 157L
934 MMR
Party 2
Discordia
Discordia
Silver IV
KiillerPolloo
Discordia
Silver IV
Level 84
God Stats
0W - 1L
1,630 SR
Queue Stats
134W - 148L
866 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 10
16,341
629
20,327
18,699
9,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Luiz_Otake
Guan Yu
20
4 / 2 / 12
14,552
560
16,358
24,418
38,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 17
13,277
511
9,287
35,824
45,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Yakub2213
Skadi
19
4 / 0 / 13
13,830
532
17,779
18,665
8,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
noswad49
Ah Puch
20
9 / 1 / 12
14,805
569
25,905
16,562
8,079
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HadesLancelotAchillesAres

VS

Bans
IshtarCabrakanAphroditeChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,416
362
6,840
30,409
33,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ChangoWthAids
Sun Wukong
16
0 / 6 / 2
10,301
396
9,347
28,074
19,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
DeadArachne
Izanami
17
0 / 5 / 1
10,920
420
12,087
16,734
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 3 / 0
11,275
434
7,027
23,443
10,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
KiillerPolloo
Discordia
17
2 / 10 / 0
11,393
438
15,979
19,891
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
7
32
Kills
3
4
Deaths
32
64
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Sun Wukong
ChangoWthAids
Sun Wukong
0
6
2
0.17
L
Izanami
DeadArachne
Izanami
0
5
1
0.1
L
0
3
0
0
L
Discordia
KiillerPolloo
Discordia
2
10
0
0.2
W
11
0
10
16
W
Guan Yu
Luiz_Otake
Guan Yu
4
2
12
5
W
4
1
17
12.5
W
Skadi
Yakub2213
Skadi
4
0
13
10.5
W
Ah Puch
noswad49
Ah Puch
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,656
Damage
51,280
114,168
Taken
118,551
110,334
Mitigated
76,525
48,445
Healing
25,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,840
424
746
4,968
30,409
33,885
0
11,993
17,819
33,054
0
L
Sun Wukong
ChangoWthAids
Sun Wukong
9,347
1,754
0
4,645
28,074
19,563
0
8,487
18,445
0
67,788
L
Izanami
DeadArachne
Izanami
12,087
6,567
0
3,554
16,734
6,000
0
3,095
13,639
0
98,537
L
7,027
5,601
0
10,961
23,443
10,071
1,134
3,160
19,957
0
94,557
L
Discordia
KiillerPolloo
Discordia
15,979
620
0
264
19,891
7,006
0
8,522
11,369
96,250
0
W
20,327
6,465
0
10,461
18,699
9,681
912
3,199
15,500
0
149,104
W
Guan Yu
Luiz_Otake
Guan Yu
16,358
1,261
3,567
9,723
24,418
38,633
1,242
3,200
21,218
146
106,176
W
9,287
2,736
714
8,770
35,824
45,866
1,237
8,094
27,730
40,914
1,474
W
Skadi
Yakub2213
Skadi
17,779
7,205
0
4,905
18,665
8,075
10,359
4,842
13,823
0
134,004
W
Ah Puch
noswad49
Ah Puch
25,905
2,344
202
10,103
16,562
8,079
4,808
5,843
10,719
155,308
1,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,805
Gold Earned
53,305
742
Minions Killed
601
0
Camps Cleared
0
2,477,133
Distance Traveled
2,405,208
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,416
362
11
0
0
499,913
4
L
Sun Wukong
10,301
396
106
4
0
451,577
4
L
Izanami
10,920
420
185
7
0
479,851
0
L
Arachne
11,275
434
165
6
0
510,601
1
L
Discordia
11,393
438
134
5
0
463,266
2
W
Loki
16,341
629
185
7
0
559,135
1
W
Guan Yu
14,552
560
168
6
0
506,874
3
W
Atlas
13,277
511
46
2
0
483,419
11
W
Skadi
13,830
532
168
6
0
484,794
1
W
Ah Puch
14,805
569
175
7
0
442,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role