Player Matchup

Thor
Thor
 
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Los_Angeles_Slim
Mulan
Level 157
God Stats
61W - 88L
1,421 SR
Queue Stats
352W - 567L
1,412 Elo+
Solo
Team Averages
Level 114
1,474 SR
1,471 Elo+

VS

Team Averages
Level 92
1,521 SR
1,292 Elo+
Cthulhu
Cthulhu
AddictedGacha
Cthulhu
Level 88
God Stats
2W - 3L
1,456 SR
Queue Stats
2W - 3L
1,091 Elo+
Party 1
Cupid
Cupid
Sir DabnDash
Cupid
Level 105
God Stats
7W - 4L
1,531 SR
Queue Stats
155W - 186L
1,467 Elo+
Solo
Hel
Hel
U1320035383
Hel
Level 82
God Stats
6W - 6L
1,577 SR
Queue Stats
8W - 10L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 3 / 3
8,302
830
10,803
12,827
5,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
13
3 / 4 / 4
7,875
788
6,337
10,270
4,731
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 4
6,366
637
4,223
9,723
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 1 / 6
8,993
899
7,689
8,796
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 6
8,262
826
11,224
7,718
3,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 7
7,637
764
8,322
8,566
3,246
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
11
11
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
3
3
1.83
L
Baron Samedi
 
Baron Samedi
3
4
4
1.25
W
Cthulhu
4
1
6
7
L
0
4
4
0.5
W
5
3
6
2.67
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
27,235
32,820
Taken
25,080
16,101
Mitigated
13,131
7,056
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,803
1,551
105
1,642
12,827
5,631
0
5,413
7,414
0
35,938
L
Baron Samedi
 
Baron Samedi
6,337
585
1,359
2,699
10,270
4,731
0
5,317
4,953
22,055
0
W
Cthulhu
7,689
766
429
1,883
8,796
6,797
200
2,694
5,852
21,214
0
L
4,223
440
0
1,251
9,723
5,739
0
5,340
4,383
0
12,342
W
11,224
7,076
569
641
7,718
3,088
420
2,078
5,521
0
36,323
W
8,322
728
3,820
3,392
8,566
3,246
119
1,585
6,907
28,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,543
Gold Earned
24,892
109
Minions Killed
132
0
Camps Cleared
0
517,184
Distance Traveled
528,834
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,302
830
65
7
0
185,424
3
L
Baron Samedi
7,875
788
28
3
0
170,407
0
W
Cthulhu
8,993
899
32
3
0
191,853
1
L
Mulan
6,366
637
16
2
0
161,353
3
W
Cupid
8,262
826
51
5
0
172,362
1
W
Hel
7,637
764
49
5
0
164,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role