Player Matchup

Horus
Horus
 
Horus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ILIJAZERO
Izanami
Level 159
God Stats
5W - 4L
1,539 SR
Queue Stats
63W - 74L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
KillshotKai
Baron Samedi
Level 108
God Stats
2W - 1L
1,712 SR
Queue Stats
194W - 179L
1,536 Elo+
Solo
Fenrir
Fenrir
Mokostar
Fenrir
Level 153
God Stats
9W - 10L
1,539 SR
Queue Stats
216W - 177L
1,548 Elo+
Solo
Cabrakan
Cabrakan
Roffstaff
Cabrakan
Level 88
God Stats
79W - 69L
1,533 SR
Queue Stats
124W - 114L
1,505 Elo+
Solo
Team Averages
Level 128
1,565 SR
1,518 Elo+

VS

Team Averages
Level 124
1,560 SR
1,549 Elo+
Ah Muzen Cab
Ah Muzen Cab
Curomedan
Ah Muzen Cab
Level 128
God Stats
26W - 33L
1,471 SR
Queue Stats
237W - 250L
1,549 Elo+
Party 2
Geb
Geb
PowerBoss852614
Geb
Level 102
God Stats
39W - 33L
1,526 SR
Queue Stats
280W - 290L
1,506 Elo+
Party 1
Pele
Pele
Raptor24
Pele
Level 147
God Stats
5W - 2L
1,608 SR
Queue Stats
39W - 40L
1,550 Elo+
Solo
Nu Wa
Nu Wa
goku931
Nu Wa
Level 140
God Stats
4W - 2L
1,693 SR
Queue Stats
202W - 193L
1,578 Elo+
Party 2
Odin
Odin
josefhStalin
Odin
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 289L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 3
6,899
531
3,293
8,074
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
ILIJAZERO
Izanami
12
0 / 3 / 3
7,033
541
5,111
8,669
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
KillshotKai
Baron Samedi
7
0 / 0 / 0
4,991
384
2,092
3,012
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Mokostar
Fenrir
12
6 / 3 / 0
7,377
567
6,833
10,463
6,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Roffstaff
Cabrakan
9
0 / 3 / 1
5,889
453
5,904
8,960
5,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Curomedan
Ah Muzen Cab
12
3 / 3 / 0
6,883
529
4,675
9,851
2,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
6,505
500
1,805
4,791
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
12
2 / 3 / 2
7,035
541
6,609
12,098
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
goku931
Nu Wa
11
2 / 1 / 2
6,931
533
6,368
5,485
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 2
7,805
600
5,603
11,364
8,427
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
9
9
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
0
3
3.5
W
Ah Muzen Cab
Curomedan
Ah Muzen Cab
3
3
0
1
L
Izanami
ILIJAZERO
Izanami
0
3
3
0.5
L
Baron Samedi
KillshotKai
Baron Samedi
0
0
0
0
L
Fenrir
Mokostar
Fenrir
6
3
0
2
W
0
0
1
0.5
W
Pele
2
3
2
1
L
Cabrakan
Roffstaff
Cabrakan
0
3
1
0.17
W
Nu Wa
goku931
Nu Wa
2
1
2
3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,233
Damage
25,060
39,178
Taken
43,589
23,166
Mitigated
20,206
13,632
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,293
1,363
322
2,776
8,074
6,432
0
2,659
5,415
0
24,145
W
Ah Muzen Cab
Curomedan
Ah Muzen Cab
4,675
1,165
0
2,413
9,851
2,592
0
0
9,851
0
51,955
L
Izanami
ILIJAZERO
Izanami
5,111
2,986
0
3,077
8,669
3,143
1,446
1,104
7,565
0
60,581
L
Baron Samedi
KillshotKai
Baron Samedi
2,092
117
0
1,187
3,012
1,213
0
1,045
1,967
19,831
0
L
Fenrir
Mokostar
Fenrir
6,833
1,280
0
3,453
10,463
6,547
455
2,603
7,860
0
43,990
W
1,805
138
0
1,911
4,791
2,773
0
0
4,791
17,198
0
W
Pele
6,609
1,739
0
4,344
12,098
4,723
17
2,395
9,703
0
53,967
L
Cabrakan
Roffstaff
Cabrakan
5,904
1,785
0
2,817
8,960
5,831
0
762
8,198
30,448
0
W
Nu Wa
goku931
Nu Wa
6,368
1,378
0
571
5,485
1,691
263
855
4,630
57,906
0
W
5,603
1,209
0
3,040
11,364
8,427
0
4,746
6,618
0
46,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
35,159
329
Minions Killed
398
0
Camps Cleared
0
1,042,749
Distance Traveled
1,256,190
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,899
531
45
3
0
251,641
4
W
Ah Muzen Cab
6,883
529
88
7
0
235,649
1
L
Izanami
7,033
541
129
10
0
197,515
6
L
Baron Samedi
4,991
384
33
3
0
122,882
2
L
Fenrir
7,377
567
71
5
0
283,757
2
W
Geb
6,505
500
25
2
0
264,696
7
W
Pele
7,035
541
85
7
0
267,935
0
L
Cabrakan
5,889
453
51
4
0
186,954
5
W
Nu Wa
6,931
533
102
8
0
250,721
6
W
Odin
7,805
600
98
8
0
237,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role